Merge pull request 'master' (#69) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #69
This commit is contained in:
commit
4c42b40199
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|
||||||
@ -2471,6 +2245,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 736530578155193984, guid: 1de15a80c8c1aa94486563740a15d91c, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 935090267056593628, guid: 1de15a80c8c1aa94486563740a15d91c, type: 3}
|
- target: {fileID: 935090267056593628, guid: 1de15a80c8c1aa94486563740a15d91c, type: 3}
|
||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 0
|
value: 0
|
||||||
@ -2963,6 +2741,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8801936766261209235, guid: 1de15a80c8c1aa94486563740a15d91c, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
|
@ -43,8 +43,6 @@ namespace AxibugEmuOnline.Client.ClientCore
|
|||||||
#endif
|
#endif
|
||||||
public static void Init(Initer initer, bool isTest = false, string testSrvIP = "")
|
public static void Init(Initer initer, bool isTest = false, string testSrvIP = "")
|
||||||
{
|
{
|
||||||
PlayerPrefs.DeleteAll();
|
|
||||||
|
|
||||||
if (UnityEngine.Application.platform == RuntimePlatform.PSP2)
|
if (UnityEngine.Application.platform == RuntimePlatform.PSP2)
|
||||||
{
|
{
|
||||||
//PSV 等平台需要手动创建目录
|
//PSV 等平台需要手动创建目录
|
||||||
@ -66,7 +64,7 @@ namespace AxibugEmuOnline.Client.ClientCore
|
|||||||
CacheMgr = new CacheManager();
|
CacheMgr = new CacheManager();
|
||||||
roomMgr = new AppRoom();
|
roomMgr = new AppRoom();
|
||||||
share = new AppShare();
|
share = new AppShare();
|
||||||
filter = new FilterManager(initer.m_filterVolume, initer.m_filterPreview, initer.m_xmbBg);
|
filter = new FilterManager(initer.m_filterPreview, initer.m_xmbBg);
|
||||||
bTest = isTest;
|
bTest = isTest;
|
||||||
mTestSrvIP = testSrvIP;
|
mTestSrvIP = testSrvIP;
|
||||||
var go = new GameObject("[AppAxibugEmuOnline]");
|
var go = new GameObject("[AppAxibugEmuOnline]");
|
||||||
|
@ -1,28 +1,32 @@
|
|||||||
using System;
|
using Assets.Script.AppMain.Filter;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Rendering.PostProcessing;
|
|
||||||
|
|
||||||
namespace AxibugEmuOnline.Client
|
namespace AxibugEmuOnline.Client
|
||||||
{
|
{
|
||||||
public abstract class FilterEffect : PostProcessEffectSettings
|
public abstract class FilterEffect
|
||||||
{
|
{
|
||||||
private List<EditableParamerter> m_editableParamList;
|
public BoolParameter Enable = new BoolParameter(false);
|
||||||
|
public abstract string Name { get; }
|
||||||
public IReadOnlyCollection<EditableParamerter> EditableParam => m_editableParamList.AsReadOnly();
|
public IReadOnlyCollection<EditableParamerter> EditableParam => m_editableParamList.AsReadOnly();
|
||||||
|
|
||||||
public abstract string Name { get; }
|
List<EditableParamerter> m_editableParamList;
|
||||||
|
Material m_material;
|
||||||
|
|
||||||
|
protected abstract string ShaderName { get; }
|
||||||
|
|
||||||
public FilterEffect()
|
public FilterEffect()
|
||||||
{
|
{
|
||||||
GetEditableFilterParamters();
|
GetEditableFilterParamters();
|
||||||
|
m_material = new Material(Shader.Find(ShaderName));
|
||||||
}
|
}
|
||||||
protected void GetEditableFilterParamters()
|
void GetEditableFilterParamters()
|
||||||
{
|
{
|
||||||
var parameters = (from t in GetType().GetFields(BindingFlags.Instance | BindingFlags.Public)
|
var parameters = (from t in GetType().GetFields(BindingFlags.Instance | BindingFlags.Public)
|
||||||
where t.FieldType.IsSubclassOf(typeof(ParameterOverride))
|
where t.FieldType.IsSubclassOf(typeof(FilterParameter))
|
||||||
where t.DeclaringType.IsSubclassOf(typeof(FilterEffect))
|
where t.DeclaringType.IsSubclassOf(typeof(FilterEffect))
|
||||||
orderby t.MetadataToken
|
orderby t.MetadataToken
|
||||||
select t);
|
select t);
|
||||||
@ -30,7 +34,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
m_editableParamList = new List<EditableParamerter>();
|
m_editableParamList = new List<EditableParamerter>();
|
||||||
foreach (var param in parameters)
|
foreach (var param in parameters)
|
||||||
{
|
{
|
||||||
var paramObj = (ParameterOverride)param.GetValue(this);
|
var paramObj = (FilterParameter)param.GetValue(this);
|
||||||
var rangeAtt = param.GetCustomAttribute<RangeAttribute>();
|
var rangeAtt = param.GetCustomAttribute<RangeAttribute>();
|
||||||
float min = 0;
|
float min = 0;
|
||||||
float max = 10;
|
float max = 10;
|
||||||
@ -44,47 +48,41 @@ namespace AxibugEmuOnline.Client
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Render(Texture src, RenderTexture result)
|
||||||
|
{
|
||||||
|
m_material.SetTexture("_MainTex", src);
|
||||||
|
OnRenderer(m_material, src, result);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void OnRenderer(Material renderMat, Texture src, RenderTexture result);
|
||||||
|
|
||||||
public class EditableParamerter
|
public class EditableParamerter
|
||||||
{
|
{
|
||||||
private ParameterOverride m_paramObject;
|
private FilterParameter m_paramObject;
|
||||||
private FieldInfo valueFieldInfo;
|
|
||||||
|
|
||||||
public Type ValueType { get; private set; }
|
public Type ValueType => m_paramObject.ValueType;
|
||||||
public string Name { get; private set; }
|
public string Name { get; private set; }
|
||||||
public object Value
|
public object Value
|
||||||
{
|
{
|
||||||
get => valueFieldInfo.GetValue(m_paramObject);
|
get => m_paramObject.Value;
|
||||||
set
|
set => m_paramObject.Value = value;
|
||||||
{
|
|
||||||
valueFieldInfo.SetValue(m_paramObject, value);
|
|
||||||
m_paramObject.overrideState = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public object MinValue { get; private set; }
|
public object MinValue { get; private set; }
|
||||||
public object MaxValue { get; private set; }
|
public object MaxValue { get; private set; }
|
||||||
|
|
||||||
public EditableParamerter(string name, ParameterOverride paramObject, object minValue, object maxValue)
|
public EditableParamerter(string name, FilterParameter paramObject, object minValue, object maxValue)
|
||||||
{
|
{
|
||||||
m_paramObject = paramObject;
|
m_paramObject = paramObject;
|
||||||
Name = name;
|
Name = name;
|
||||||
|
|
||||||
var paramType = paramObject.GetType();
|
var paramType = paramObject.GetType();
|
||||||
|
|
||||||
valueFieldInfo = paramType.GetField("value", BindingFlags.Public | BindingFlags.Instance);
|
|
||||||
if (valueFieldInfo != null)
|
|
||||||
{
|
|
||||||
ValueType = valueFieldInfo.FieldType;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ValueType = typeof(object);
|
|
||||||
}
|
|
||||||
|
|
||||||
MinValue = minValue;
|
MinValue = minValue;
|
||||||
MaxValue = maxValue;
|
MaxValue = maxValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ResetToDefault() => m_paramObject.overrideState = false;
|
public void ResetToDefault() => m_paramObject.Value = null;
|
||||||
|
|
||||||
|
|
||||||
public void Apply(object overrideValue)
|
public void Apply(object overrideValue)
|
||||||
|
@ -3,14 +3,13 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Rendering.PostProcessing;
|
|
||||||
using static AxibugEmuOnline.Client.FilterEffect;
|
using static AxibugEmuOnline.Client.FilterEffect;
|
||||||
|
using static AxibugEmuOnline.Client.FilterManager;
|
||||||
|
|
||||||
namespace AxibugEmuOnline.Client
|
namespace AxibugEmuOnline.Client
|
||||||
{
|
{
|
||||||
public class FilterManager
|
public class FilterManager
|
||||||
{
|
{
|
||||||
private PostProcessProfile m_filterPorfile;
|
|
||||||
private List<Filter> m_filters;
|
private List<Filter> m_filters;
|
||||||
private Dictionary<EnumPlatform, Filter> m_filterPlatforms = new Dictionary<EnumPlatform, Filter>();
|
private Dictionary<EnumPlatform, Filter> m_filterPlatforms = new Dictionary<EnumPlatform, Filter>();
|
||||||
private AlphaWraper m_previewFilterWraper;
|
private AlphaWraper m_previewFilterWraper;
|
||||||
@ -20,18 +19,42 @@ namespace AxibugEmuOnline.Client
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public IReadOnlyList<Filter> Filters => m_filters;
|
public IReadOnlyList<Filter> Filters => m_filters;
|
||||||
|
|
||||||
public FilterManager(PostProcessVolume filterVolume, CanvasGroup filterPreview, CanvasGroup mainBg)
|
public FilterManager(CanvasGroup filterPreview, CanvasGroup mainBg)
|
||||||
{
|
{
|
||||||
if (filterVolume == null)
|
m_filters = new List<Filter>
|
||||||
return;
|
{
|
||||||
m_filterPorfile = filterVolume.profile;
|
new Filter(new FixingPixelArtGrille()),
|
||||||
m_filters = m_filterPorfile.settings.Where(setting => setting is FilterEffect).Select(setting => new Filter(setting as FilterEffect)).ToList();
|
new Filter(new LCDPostEffect()),
|
||||||
|
new Filter(new MattiasCRT()),
|
||||||
|
};
|
||||||
var json = PlayerPrefs.GetString(nameof(FilterRomSetting));
|
var json = PlayerPrefs.GetString(nameof(FilterRomSetting));
|
||||||
m_filterRomSetting = JsonUtility.FromJson<FilterRomSetting>(json) ?? new FilterRomSetting();
|
m_filterRomSetting = JsonUtility.FromJson<FilterRomSetting>(json) ?? new FilterRomSetting();
|
||||||
|
|
||||||
m_previewFilterWraper = new AlphaWraper(mainBg, filterPreview, false);
|
m_previewFilterWraper = new AlphaWraper(mainBg, filterPreview, false);
|
||||||
ShutDownFilterPreview();
|
ShutDownFilterPreview();
|
||||||
ShutDownFilter();
|
ShutDownFilter();
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private RenderTexture result = null;
|
||||||
|
public Texture ExecuteFilterRender(Texture src)
|
||||||
|
{
|
||||||
|
if (result == null)
|
||||||
|
result = RenderTexture.GetTemporary(Screen.width, Screen.height);
|
||||||
|
|
||||||
|
bool anyFilterEnable = false;
|
||||||
|
foreach (var filter in Filters)
|
||||||
|
{
|
||||||
|
if (!filter.m_setting.Enable.GetValue()) continue;
|
||||||
|
filter.m_setting.Render(src, result);
|
||||||
|
anyFilterEnable = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (anyFilterEnable)
|
||||||
|
return result;
|
||||||
|
else
|
||||||
|
return src;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> 关闭滤镜预览 </summary>
|
/// <summary> 关闭滤镜预览 </summary>
|
||||||
@ -54,8 +77,8 @@ namespace AxibugEmuOnline.Client
|
|||||||
{
|
{
|
||||||
foreach (var selfFiler in Filters)
|
foreach (var selfFiler in Filters)
|
||||||
{
|
{
|
||||||
if (selfFiler != filter) selfFiler.m_setting.enabled.Override(false);
|
if (selfFiler != filter) selfFiler.m_setting.Enable.Override(false);
|
||||||
else selfFiler.m_setting.enabled.Override(true);
|
else selfFiler.m_setting.Enable.Override(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -65,8 +88,8 @@ namespace AxibugEmuOnline.Client
|
|||||||
public void ShutDownFilter()
|
public void ShutDownFilter()
|
||||||
{
|
{
|
||||||
//关闭所有后处理效果
|
//关闭所有后处理效果
|
||||||
foreach (var setting in m_filterPorfile.settings)
|
foreach (var filter in Filters)
|
||||||
setting.enabled.Override(false);
|
filter.m_setting.Enable.Override(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f61dfd2411084ec469cdb3faacca298e
|
@ -0,0 +1,49 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Assets.Script.AppMain.Filter
|
||||||
|
{
|
||||||
|
public abstract class FilterParameter
|
||||||
|
{
|
||||||
|
public abstract Type ValueType { get; }
|
||||||
|
|
||||||
|
object m_overrideValue;
|
||||||
|
protected object m_defaultValue;
|
||||||
|
public object Value
|
||||||
|
{
|
||||||
|
get => m_overrideValue ?? m_defaultValue;
|
||||||
|
set => m_overrideValue = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class FilterParameter<T> : FilterParameter
|
||||||
|
{
|
||||||
|
public override Type ValueType => typeof(T);
|
||||||
|
public void Override(T value)
|
||||||
|
{
|
||||||
|
Value = value;
|
||||||
|
}
|
||||||
|
public T GetValue() => (T)Value;
|
||||||
|
|
||||||
|
public FilterParameter(T defaultValue)
|
||||||
|
{
|
||||||
|
m_defaultValue = defaultValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class BoolParameter : FilterParameter<bool>
|
||||||
|
{
|
||||||
|
public BoolParameter(bool defaultValue) : base(defaultValue) { }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Vector2Parameter : FilterParameter<Vector2>
|
||||||
|
{
|
||||||
|
public Vector2Parameter(Vector2 defaultValue) : base(defaultValue) { }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class FloatParameter : FilterParameter<float>
|
||||||
|
{
|
||||||
|
public FloatParameter(float defaultValue) : base(defaultValue) { }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 53e95955f1beeb34a87d2046875fa16f
|
@ -1,50 +1,29 @@
|
|||||||
using AxibugEmuOnline.Client;
|
using Assets.Script.AppMain.Filter;
|
||||||
|
using AxibugEmuOnline.Client;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Rendering.PostProcessing;
|
|
||||||
|
|
||||||
[System.Serializable]
|
|
||||||
[PostProcess(typeof(FixingPixelArtGrilleRenderer), PostProcessEvent.BeforeStack, "Filter/FixingPixelArtGrille")]
|
|
||||||
public sealed class FixingPixelArtGrille : FilterEffect
|
public sealed class FixingPixelArtGrille : FilterEffect
|
||||||
{
|
{
|
||||||
public override string Name => nameof(FixingPixelArtGrille);
|
public override string Name => nameof(FixingPixelArtGrille);
|
||||||
|
|
||||||
public ParameterOverride<EnumMaskStyle> MaskStyle = new ParameterOverride<EnumMaskStyle> { value = EnumMaskStyle.ApertureGrille };
|
protected override string ShaderName => "PostEffect/FixingPixcelArtGrille";
|
||||||
|
public FilterParameter<EnumMaskStyle> MaskStyle = new FilterParameter<EnumMaskStyle>(EnumMaskStyle.ApertureGrille);
|
||||||
[Tooltip("Emulated input resolution\nOptimize for resize")]
|
public Vector2Parameter DrawResolution = new Vector2Parameter(new Vector2(272, 240));
|
||||||
public Vector2Parameter DrawResolution = new Vector2Parameter
|
|
||||||
{
|
|
||||||
value = new Vector2(272, 240)
|
|
||||||
};
|
|
||||||
|
|
||||||
[Tooltip("Hardness of scanline")]
|
|
||||||
[Range(-32, 0)]
|
[Range(-32, 0)]
|
||||||
public FloatParameter HardScan = new FloatParameter { value = -10 };
|
public FloatParameter HardScan = new FloatParameter(-10);
|
||||||
|
|
||||||
[Tooltip("Hardness of pixels in scanline")]
|
|
||||||
[Range(-6, 0)]
|
[Range(-6, 0)]
|
||||||
public FloatParameter HardPix = new FloatParameter { value = -2 };
|
public FloatParameter HardPix = new FloatParameter(-2);
|
||||||
|
|
||||||
[Tooltip("Hardness of short vertical bloom")]
|
|
||||||
[Range(-8, 0)]
|
[Range(-8, 0)]
|
||||||
public FloatParameter HardBloomScan = new FloatParameter { value = -4.0f };
|
public FloatParameter HardBloomScan = new FloatParameter(-4.0f);
|
||||||
|
|
||||||
[Tooltip("Hardness of short horizontal bloom")]
|
|
||||||
[Range(-4, 0)]
|
[Range(-4, 0)]
|
||||||
public FloatParameter HardBloomPix = new FloatParameter { value = -1.5f };
|
public FloatParameter HardBloomPix = new FloatParameter(-1.5f);
|
||||||
|
|
||||||
[Tooltip("Amount of small bloom effect")]
|
|
||||||
[Range(0, 1)]
|
[Range(0, 1)]
|
||||||
public FloatParameter BloomAmount = new FloatParameter { value = 1 / 16f };
|
public FloatParameter BloomAmount = new FloatParameter(1 / 16f);
|
||||||
|
public Vector2Parameter Warp = new Vector2Parameter(new Vector2(1f / 64f, 1f / 24f));
|
||||||
[Tooltip("Display warp")]
|
|
||||||
public Vector2Parameter Warp = new Vector2Parameter { value = new Vector2(1f / 64f, 1f / 24f) };
|
|
||||||
|
|
||||||
[Tooltip("Amount of shadow mask Light")]
|
|
||||||
[Range(1, 3)]
|
[Range(1, 3)]
|
||||||
public FloatParameter MaskLight = new FloatParameter { value = 1.5f };
|
public FloatParameter MaskLight = new FloatParameter(1.5f);
|
||||||
[Range(0.1f, 1)]
|
[Range(0.1f, 1)]
|
||||||
[Tooltip("Amount of shadow mask Dark")]
|
public FloatParameter MaskDrak = new FloatParameter(0.5f);
|
||||||
public FloatParameter MaskDrak = new FloatParameter { value = 0.5f };
|
|
||||||
|
|
||||||
public enum EnumMaskStyle
|
public enum EnumMaskStyle
|
||||||
{
|
{
|
||||||
@ -53,54 +32,41 @@ public sealed class FixingPixelArtGrille : FilterEffect
|
|||||||
StretchedVGA,
|
StretchedVGA,
|
||||||
VGAStyle
|
VGAStyle
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class FixingPixelArtGrilleRenderer : PostProcessEffectRenderer<FixingPixelArtGrille>
|
|
||||||
|
protected override void OnRenderer(Material renderMat, Texture src, RenderTexture result)
|
||||||
{
|
{
|
||||||
private Shader shader;
|
renderMat.SetVector("_iResolution", new Vector4(result.width, result.height, 0, 0));
|
||||||
private Material material;
|
renderMat.SetVector("_res", new Vector4(DrawResolution.GetValue().x, DrawResolution.GetValue().y, 0, 0));
|
||||||
|
renderMat.SetFloat("_hardScan", HardScan.GetValue());
|
||||||
|
renderMat.SetFloat("_hardPix", HardPix.GetValue());
|
||||||
|
renderMat.SetFloat("_hardBloomScan", HardBloomScan.GetValue());
|
||||||
|
renderMat.SetFloat("_hardBloomPix", HardBloomPix.GetValue());
|
||||||
|
renderMat.SetFloat("_bloomAmount", BloomAmount.GetValue());
|
||||||
|
renderMat.SetVector("_warp", Warp.GetValue());
|
||||||
|
renderMat.SetFloat("_maskDark", MaskDrak.GetValue());
|
||||||
|
renderMat.SetFloat("_maskLight", MaskLight.GetValue());
|
||||||
|
|
||||||
public override void Init()
|
renderMat.DisableKeyword("_MASKSTYLE_VGASTYLE");
|
||||||
|
renderMat.DisableKeyword("_MASKSTYLE_TVSTYLE");
|
||||||
|
renderMat.DisableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
||||||
|
renderMat.DisableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
||||||
|
|
||||||
|
switch (MaskStyle.GetValue())
|
||||||
{
|
{
|
||||||
shader = Shader.Find("PostEffect/FixingPixcelArtGrille");
|
case EnumMaskStyle.VGAStyle:
|
||||||
material = new Material(shader);
|
renderMat.EnableKeyword("_MASKSTYLE_VGASTYLE");
|
||||||
}
|
|
||||||
|
|
||||||
public override void Render(PostProcessRenderContext context)
|
|
||||||
{
|
|
||||||
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
|
||||||
var res = settings.DrawResolution;
|
|
||||||
material.SetVector("_res", new Vector4(res.value.x, res.value.y, 0, 0));
|
|
||||||
material.SetFloat("_hardScan", settings.HardScan.value);
|
|
||||||
material.SetFloat("_hardPix", settings.HardPix.value);
|
|
||||||
material.SetFloat("_hardBloomScan", settings.HardBloomScan.value);
|
|
||||||
material.SetFloat("_hardBloomPix", settings.HardBloomPix.value);
|
|
||||||
material.SetFloat("_bloomAmount", settings.BloomAmount.value);
|
|
||||||
material.SetVector("_warp", settings.Warp.value);
|
|
||||||
material.SetFloat("_maskDark", settings.MaskDrak.value);
|
|
||||||
material.SetFloat("_maskLight", settings.MaskLight.value);
|
|
||||||
|
|
||||||
material.DisableKeyword("_MASKSTYLE_VGASTYLE");
|
|
||||||
material.DisableKeyword("_MASKSTYLE_TVSTYLE");
|
|
||||||
material.DisableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
|
||||||
material.DisableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
|
||||||
|
|
||||||
switch (settings.MaskStyle.value)
|
|
||||||
{
|
|
||||||
case FixingPixelArtGrille.EnumMaskStyle.VGAStyle:
|
|
||||||
material.EnableKeyword("_MASKSTYLE_VGASTYLE");
|
|
||||||
break;
|
break;
|
||||||
case FixingPixelArtGrille.EnumMaskStyle.TVStyle:
|
case EnumMaskStyle.TVStyle:
|
||||||
material.EnableKeyword("_MASKSTYLE_TVSTYLE");
|
renderMat.EnableKeyword("_MASKSTYLE_TVSTYLE");
|
||||||
break;
|
break;
|
||||||
case FixingPixelArtGrille.EnumMaskStyle.ApertureGrille:
|
case EnumMaskStyle.ApertureGrille:
|
||||||
material.EnableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
renderMat.EnableKeyword("_MASKSTYLE_APERTUREGRILLE");
|
||||||
break;
|
break;
|
||||||
case FixingPixelArtGrille.EnumMaskStyle.StretchedVGA:
|
case EnumMaskStyle.StretchedVGA:
|
||||||
material.EnableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
renderMat.EnableKeyword("_MASKSTYLE_STRETCHEDVGA");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
Graphics.Blit(src, result, renderMat);
|
||||||
context.command.Blit(context.source, context.destination, material);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,96 +0,0 @@
|
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%YAML 1.1
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|
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|
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|
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|
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HardPix:
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|
||||||
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|
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HardBloomScan:
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|
||||||
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|
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HardBloomPix:
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|
||||||
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|
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BloomAmount:
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|
||||||
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||||||
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|
||||||
Warp:
|
|
||||||
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|
|
||||||
value: {x: 0.015625, y: 0.041666668}
|
|
||||||
MaskLight:
|
|
||||||
overrideState: 0
|
|
||||||
value: 1.5
|
|
||||||
MaskDrak:
|
|
||||||
overrideState: 0
|
|
||||||
value: 0.5
|
|
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m_Script: {fileID: 11500000, guid: 2a0a5286ac74b734ba8d1e0cfdfb9c8d, type: 3}
|
|
||||||
m_Name: LCDPostEffect
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
active: 1
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|
||||||
enabled:
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|
||||||
overrideState: 1
|
|
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value: 1
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|
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 17060e2d2f9e5c340a526f08317e5a98
|
|
||||||
NativeFormatImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
mainObjectFileID: 11400000
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,28 +1,15 @@
|
|||||||
using AxibugEmuOnline.Client;
|
using AxibugEmuOnline.Client;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Rendering.PostProcessing;
|
|
||||||
|
|
||||||
[System.Serializable]
|
|
||||||
[PostProcess(typeof(LCDPostEffectRenderer), PostProcessEvent.BeforeStack, "Filter/LCDPostEffect")]
|
|
||||||
public sealed class LCDPostEffect : FilterEffect
|
public sealed class LCDPostEffect : FilterEffect
|
||||||
{
|
{
|
||||||
public override string Name => nameof(LCDPostEffect);
|
public override string Name => nameof(LCDPostEffect);
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class LCDPostEffectRenderer : PostProcessEffectRenderer<LCDPostEffect>
|
protected override string ShaderName => "Filter/LCDPostEffect";
|
||||||
{
|
|
||||||
private Shader shader;
|
|
||||||
private Material material;
|
|
||||||
|
|
||||||
public override void Init()
|
protected override void OnRenderer(Material renderMat, Texture src, RenderTexture result)
|
||||||
{
|
{
|
||||||
shader = Shader.Find("Filter/LCDPostEffect");
|
renderMat.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
||||||
material = new Material(shader);
|
Graphics.Blit(src, result, renderMat);
|
||||||
}
|
|
||||||
|
|
||||||
public override void Render(PostProcessRenderContext context)
|
|
||||||
{
|
|
||||||
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
|
||||||
context.command.Blit(context.source, context.destination, material);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,28 +1,15 @@
|
|||||||
using AxibugEmuOnline.Client;
|
using AxibugEmuOnline.Client;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Rendering.PostProcessing;
|
|
||||||
|
|
||||||
[System.Serializable]
|
|
||||||
[PostProcess(typeof(MattiasCRTRenderer), PostProcessEvent.BeforeStack, "Filter/MattiasCRT")]
|
|
||||||
public sealed class MattiasCRT : FilterEffect
|
public sealed class MattiasCRT : FilterEffect
|
||||||
{
|
{
|
||||||
public override string Name => nameof(MattiasCRT);
|
public override string Name => nameof(MattiasCRT);
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class MattiasCRTRenderer : PostProcessEffectRenderer<MattiasCRT>
|
protected override string ShaderName => "Filter/MattiasCRT";
|
||||||
{
|
|
||||||
private Shader shader;
|
|
||||||
private Material material;
|
|
||||||
|
|
||||||
public override void Init()
|
protected override void OnRenderer(Material renderMat, Texture src, RenderTexture result)
|
||||||
{
|
{
|
||||||
shader = Shader.Find("Filter/MattiasCRT");
|
renderMat.SetVector("_iResolution", new Vector4(result.width, result.height, 0, 0));
|
||||||
material = new Material(shader);
|
Graphics.Blit(src, result, renderMat);
|
||||||
}
|
|
||||||
|
|
||||||
public override void Render(PostProcessRenderContext context)
|
|
||||||
{
|
|
||||||
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
|
||||||
context.command.Blit(context.source, context.destination, material);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -0,0 +1,21 @@
|
|||||||
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(RawImage))]
|
||||||
|
public class UIFilterPreviewer : MonoBehaviour
|
||||||
|
{
|
||||||
|
private RawImage m_rawImg;
|
||||||
|
private Texture m_src;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
m_rawImg = GetComponent<RawImage>();
|
||||||
|
m_src = m_rawImg.texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
m_rawImg.texture = App.filter.ExecuteFilterRender(m_src);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a0987fcca76655248ac8defaffd1cb45
|
@ -1,12 +1,10 @@
|
|||||||
using AxibugEmuOnline.Client.ClientCore;
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Rendering.PostProcessing;
|
|
||||||
|
|
||||||
namespace AxibugEmuOnline.Client
|
namespace AxibugEmuOnline.Client
|
||||||
{
|
{
|
||||||
public class Initer : MonoBehaviour
|
public class Initer : MonoBehaviour
|
||||||
{
|
{
|
||||||
public PostProcessVolume m_filterVolume;
|
|
||||||
public CanvasGroup m_filterPreview;
|
public CanvasGroup m_filterPreview;
|
||||||
public CanvasGroup m_xmbBg;
|
public CanvasGroup m_xmbBg;
|
||||||
public static string dev_UUID;
|
public static string dev_UUID;
|
||||||
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 5354e2e13dbff91438a04b9de2351645
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -173,7 +173,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
{
|
{
|
||||||
switch (controllerIndex)
|
switch (controllerIndex)
|
||||||
{
|
{
|
||||||
case 1:
|
case 0:
|
||||||
switch (nesConBtnType)
|
switch (nesConBtnType)
|
||||||
{
|
{
|
||||||
case EnumButtonType.LEFT:
|
case EnumButtonType.LEFT:
|
||||||
@ -197,7 +197,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 1:
|
||||||
switch (nesConBtnType)
|
switch (nesConBtnType)
|
||||||
{
|
{
|
||||||
case EnumButtonType.LEFT:
|
case EnumButtonType.LEFT:
|
||||||
|
@ -38,9 +38,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private unsafe void Update()
|
private unsafe void Update()
|
||||||
{
|
{
|
||||||
if (IsPause) return;
|
if (NesCore != null && !IsPause)
|
||||||
|
|
||||||
if (NesCore != null)
|
|
||||||
{
|
{
|
||||||
PushEmulatorFrame();
|
PushEmulatorFrame();
|
||||||
if (InGameUI.Instance.IsNetPlay)
|
if (InGameUI.Instance.IsNetPlay)
|
||||||
@ -49,6 +47,9 @@ namespace AxibugEmuOnline.Client
|
|||||||
var screenBuffer = NesCore.ppu.GetScreenPtr();
|
var screenBuffer = NesCore.ppu.GetScreenPtr();
|
||||||
VideoProvider.SetDrawData(screenBuffer);
|
VideoProvider.SetDrawData(screenBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
VideoProvider.ApplyFilterEffect();
|
||||||
}
|
}
|
||||||
|
|
||||||
public EnumPlatform Platform => EnumPlatform.NES;
|
public EnumPlatform Platform => EnumPlatform.NES;
|
||||||
|
@ -2,19 +2,24 @@
|
|||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 8
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
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|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInternal: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: NesEmulator_Screen
|
m_Name: NesEmulator_Screen
|
||||||
m_Shader: {fileID: 4800000, guid: b351396ff606116478d7f4412abe4e2e, type: 3}
|
m_Shader: {fileID: 4800000, guid: b351396ff606116478d7f4412abe4e2e, type: 3}
|
||||||
m_ShaderKeywords:
|
m_Parent: {fileID: 0}
|
||||||
|
m_ModifiedSerializedProperties: 0
|
||||||
|
m_ValidKeywords: []
|
||||||
|
m_InvalidKeywords: []
|
||||||
m_LightmapFlags: 4
|
m_LightmapFlags: 4
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 0
|
m_DoubleSidedGI: 0
|
||||||
m_CustomRenderQueue: -1
|
m_CustomRenderQueue: -1
|
||||||
stringTagMap: {}
|
stringTagMap: {}
|
||||||
disabledShaderPasses: []
|
disabledShaderPasses: []
|
||||||
|
m_LockedProperties:
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
@ -58,6 +63,7 @@ Material:
|
|||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
m_Floats:
|
m_Floats:
|
||||||
- _BumpScale: 1
|
- _BumpScale: 1
|
||||||
- _ColorMask: 15
|
- _ColorMask: 15
|
||||||
@ -85,3 +91,5 @@ Material:
|
|||||||
m_Colors:
|
m_Colors:
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
|
m_AllowLocking: 1
|
||||||
|
@ -102,10 +102,10 @@
|
|||||||
{
|
{
|
||||||
float2 mapUV = IN.texcoord;
|
float2 mapUV = IN.texcoord;
|
||||||
|
|
||||||
float start= 8.0/272.0;
|
float start= 0.02941535;
|
||||||
float end = (272.0-8.0)/272.0;
|
float end = 0.970582;
|
||||||
|
|
||||||
mapUV.x = lerp(start,end, mapUV.x);
|
mapUV.x = lerp(start,end, mapUV.x);
|
||||||
|
//uv映射改为ugui BaseMeshEffect 机制实现uv映射,比shader代码更为平滑
|
||||||
|
|
||||||
half4 color = tex2D(_MainTex,mapUV);
|
half4 color = tex2D(_MainTex,mapUV);
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@ -14,26 +15,27 @@ namespace AxibugEmuOnline.Client
|
|||||||
public RawImage Image;
|
public RawImage Image;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
#region GPU_TURBO
|
#region GPU_TURBO
|
||||||
//图像数据字节数
|
//图像数据字节数
|
||||||
private int TexBufferSize_gpu;
|
private int TexBufferSize_gpu;
|
||||||
//图像数据指针
|
//图像数据指针
|
||||||
private IntPtr wrapTexBufferPointer_gpu;
|
private IntPtr wrapTexBufferPointer_gpu;
|
||||||
//Unity 2D纹理对象,用于UI上绘制最终输出画面
|
//Unity 2D纹理对象,用于UI上绘制最终输出画面
|
||||||
private Texture2D wrapTex_gpu;
|
private Texture2D wrapTex_gpu;
|
||||||
//nes调色板数据,已转换为unity纹理对象
|
//nes调色板数据,已转换为unity纹理对象
|
||||||
private Texture2D pPal_gpu;
|
private Texture2D pPal_gpu;
|
||||||
|
[SerializeField]
|
||||||
private Material GPUTurboMat_gpu;
|
private Material GPUTurboMat_gpu;
|
||||||
|
private RenderTexture rt_gpu;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region CPU
|
#region CPU
|
||||||
//图像数据字节数
|
//图像数据字节数
|
||||||
private int TexBufferSize_cpu;
|
private int TexBufferSize_cpu;
|
||||||
//图像数据指针
|
//图像数据指针
|
||||||
private GCHandle wrapTexBufferGH;
|
private GCHandle wrapTexBufferGH;
|
||||||
private IntPtr wrapTexBufferPointer_cpu;
|
private IntPtr wrapTexBufferPointer_cpu;
|
||||||
//Unity 2D纹理对象,用于UI上绘制最终输出画面
|
//Unity 2D纹理对象,用于UI上绘制最终输出画面
|
||||||
private Texture2D wrapTex_cpu;
|
private Texture2D wrapTex_cpu;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
@ -42,25 +44,31 @@ namespace AxibugEmuOnline.Client
|
|||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
DrawCanvas.worldCamera = Camera.main;
|
DrawCanvas.worldCamera = Camera.main;
|
||||||
GPUTurboMat_gpu = Image.material;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDestroy()
|
private void OnDestroy()
|
||||||
{
|
{
|
||||||
if (wrapTexBufferGH.IsAllocated)
|
if (wrapTexBufferGH.IsAllocated)
|
||||||
wrapTexBufferGH.Free();
|
wrapTexBufferGH.Free();
|
||||||
|
|
||||||
|
if (rt_gpu != null)
|
||||||
|
{
|
||||||
|
RenderTexture.ReleaseTemporary(rt_gpu);
|
||||||
|
rt_gpu = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe void SetDrawData(uint* screenData)
|
public unsafe void SetDrawData(uint* screenData)
|
||||||
{
|
{
|
||||||
PrepareUI(screenData);
|
PrepareUI(screenData);
|
||||||
if (GPUTurbo) PrepareForGPU(screenData);//判断使用GPU还是CPU
|
if (GPUTurbo) PrepareForGPU(screenData);//判断使用GPU还是CPU
|
||||||
else PrepareForCPU(screenData);//使用CPU
|
else PrepareForCPU(screenData);//使用CPU
|
||||||
|
|
||||||
if (GPUTurbo)
|
if (GPUTurbo)
|
||||||
{
|
{
|
||||||
wrapTex_gpu.LoadRawTextureData(wrapTexBufferPointer_gpu, TexBufferSize_gpu);
|
wrapTex_gpu.LoadRawTextureData(wrapTexBufferPointer_gpu, TexBufferSize_gpu);
|
||||||
wrapTex_gpu.Apply();
|
wrapTex_gpu.Apply();
|
||||||
|
Graphics.Blit(wrapTex_gpu, rt_gpu, GPUTurboMat_gpu);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -69,27 +77,32 @@ namespace AxibugEmuOnline.Client
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ApplyFilterEffect()
|
||||||
|
{
|
||||||
|
Image.texture = App.filter.ExecuteFilterRender(rt_gpu);
|
||||||
|
}
|
||||||
|
|
||||||
private unsafe void PrepareUI(uint* screenData)
|
private unsafe void PrepareUI(uint* screenData)
|
||||||
{
|
{
|
||||||
if (GPUTurbo)
|
if (GPUTurbo)
|
||||||
{
|
{
|
||||||
if (Image.material != GPUTurboMat_gpu) Image.material = GPUTurboMat_gpu;
|
|
||||||
|
|
||||||
if (wrapTex_gpu == null)
|
if (wrapTex_gpu == null)
|
||||||
{
|
{
|
||||||
wrapTex_gpu = new Texture2D(PPU.SCREEN_WIDTH, PPU.SCREEN_HEIGHT, TextureFormat.RGBA32, false);
|
wrapTex_gpu = new Texture2D(PPU.SCREEN_WIDTH, PPU.SCREEN_HEIGHT, TextureFormat.RGBA32, false);
|
||||||
wrapTex_gpu.filterMode = FilterMode.Point;
|
wrapTex_gpu.filterMode = FilterMode.Point;
|
||||||
wrapTexBufferPointer_gpu = (IntPtr)screenData;
|
wrapTexBufferPointer_gpu = (IntPtr)screenData;
|
||||||
|
rt_gpu = RenderTexture.GetTemporary(256, wrapTex_gpu.height, 0);
|
||||||
|
rt_gpu.filterMode = FilterMode.Point;
|
||||||
|
rt_gpu.anisoLevel = 0;
|
||||||
|
rt_gpu.antiAliasing = 1;
|
||||||
|
|
||||||
TexBufferSize_gpu = wrapTex_gpu.width * wrapTex_gpu.height * 4;
|
TexBufferSize_gpu = wrapTex_gpu.width * wrapTex_gpu.height * 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Image.texture != wrapTex_gpu) Image.texture = wrapTex_gpu;
|
if (Image.texture != rt_gpu) Image.texture = rt_gpu;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (Image.material == GPUTurboMat_gpu) Image.material = null;
|
|
||||||
|
|
||||||
if (wrapTex_cpu == null)
|
if (wrapTex_cpu == null)
|
||||||
{
|
{
|
||||||
wrapTex_cpu = new Texture2D(PPU.SCREEN_WIDTH - 16, PPU.SCREEN_HEIGHT, TextureFormat.RGBA32, false);
|
wrapTex_cpu = new Texture2D(PPU.SCREEN_WIDTH - 16, PPU.SCREEN_HEIGHT, TextureFormat.RGBA32, false);
|
||||||
@ -103,6 +116,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
}
|
}
|
||||||
if (Image.texture != wrapTex_cpu) Image.texture = wrapTex_cpu;
|
if (Image.texture != wrapTex_cpu) Image.texture = wrapTex_cpu;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private unsafe void PrepareForGPU(uint* screenData)
|
private unsafe void PrepareForGPU(uint* screenData)
|
||||||
@ -141,7 +155,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
for (int line = 0; line < PPU.SCREEN_HEIGHT; line++)
|
for (int line = 0; line < PPU.SCREEN_HEIGHT; line++)
|
||||||
{
|
{
|
||||||
//PS:如果是CPU计算,宽度减少16的不必要部分,才能对齐
|
//PS:如果是CPU计算,宽度减少16的不必要部分,才能对齐
|
||||||
width = PPU.SCREEN_WIDTH - 16;
|
width = PPU.SCREEN_WIDTH - 16;
|
||||||
|
|
||||||
while (width > 0)
|
while (width > 0)
|
||||||
@ -149,17 +163,17 @@ namespace AxibugEmuOnline.Client
|
|||||||
var edx = screenData[pScn + 8];
|
var edx = screenData[pScn + 8];
|
||||||
|
|
||||||
uint index = edx & 0xFF;
|
uint index = edx & 0xFF;
|
||||||
//按下标颜色查找表中真实颜色
|
//按下标颜色查找表中真实颜色
|
||||||
var colorData = palRaw[index];
|
var colorData = palRaw[index];
|
||||||
//dst中颜色排列为abgr,而colorData排列为argb
|
//dst中颜色排列为abgr,而colorData排列为argb
|
||||||
uint r = (colorData & 0x00FF0000) >> 16; // 提取Red通道
|
uint r = (colorData & 0x00FF0000) >> 16; // 提取Red通道
|
||||||
uint g = (colorData & 0x0000FF00) >> 8; // 提取Green通道
|
uint g = (colorData & 0x0000FF00) >> 8; // 提取Green通道
|
||||||
uint b = (colorData & 0x000000FF); // 提取Blue通道
|
uint b = (colorData & 0x000000FF); // 提取Blue通道
|
||||||
|
|
||||||
//用rgb构建颜色对象(如果非unity 可以用这个rgb 构建System.Drawing.Color 单个颜色对象)
|
//用rgb构建颜色对象(如果非unity 可以用这个rgb 构建System.Drawing.Color 单个颜色对象)
|
||||||
uint abgr = 0xFF000000 | (b << 16) | (g << 8) | (r << 0);
|
uint abgr = 0xFF000000 | (b << 16) | (g << 8) | (r << 0);
|
||||||
|
|
||||||
//放进颜色矩阵
|
//放进颜色矩阵
|
||||||
Dst[pDst] = abgr;
|
Dst[pDst] = abgr;
|
||||||
|
|
||||||
pScn += 1;
|
pScn += 1;
|
||||||
|
@ -66,7 +66,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
SetBaseInfo(m_romfile.Alias, m_romfile.Descript, m_romfile.GameTypeDes);
|
SetBaseInfo(m_romfile.Alias, m_romfile.Descript, m_romfile.GameTypeDes);
|
||||||
App.CacheMgr.GetSpriteCache(m_romfile.ImageURL, (img, url) =>
|
App.CacheMgr.GetSpriteCache(m_romfile.ImageURL, (img, url) =>
|
||||||
{
|
{
|
||||||
if (url != m_romfile.ImageURL) return;
|
if (!m_romfile.InfoReady || url != m_romfile.ImageURL) return;
|
||||||
|
|
||||||
m_romImage.sprite = img;
|
m_romImage.sprite = img;
|
||||||
});
|
});
|
||||||
|
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 7c3fabe6430be6943b1fc06a25a275a8
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 13795c31ef56b3648a06122c6b1864f3
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -2,7 +2,6 @@
|
|||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.2d.sprite": "1.0.0",
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
"com.unity.ide.visualstudio": "2.0.22",
|
"com.unity.ide.visualstudio": "2.0.22",
|
||||||
"com.unity.postprocessing": "3.4.0",
|
|
||||||
"com.unity.ugui": "2.0.0",
|
"com.unity.ugui": "2.0.0",
|
||||||
"com.unity.modules.accessibility": "1.0.0",
|
"com.unity.modules.accessibility": "1.0.0",
|
||||||
"com.unity.modules.ai": "1.0.0",
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
@ -22,15 +22,6 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.cn"
|
"url": "https://packages.unity.cn"
|
||||||
},
|
},
|
||||||
"com.unity.postprocessing": {
|
|
||||||
"version": "3.4.0",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.modules.physics": "1.0.0"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.cn"
|
|
||||||
},
|
|
||||||
"com.unity.test-framework": {
|
"com.unity.test-framework": {
|
||||||
"version": "1.4.5",
|
"version": "1.4.5",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
|
Loading…
Reference in New Issue
Block a user