添加动态追帧机制

This commit is contained in:
ALIENJACK\alien 2024-11-12 14:55:45 +08:00
parent 46a404f40b
commit 4afcc2f1f1
2 changed files with 21 additions and 11 deletions

View File

@ -1,4 +1,5 @@
using System.Collections.Generic; using System;
using System.Collections.Generic;
namespace AxiReplay namespace AxiReplay
{ {
@ -105,5 +106,22 @@ namespace AxiReplay
return result; return result;
} }
public int GetSkipFrameCount()
{
var frameGap = mDiffFrameCount;
if (frameGap > 10000) return 0;
int skip = 0;
if (frameGap <= 2) skip = 0;
if (frameGap > 2 && frameGap < 6) skip = 1 + 1;
else if (frameGap > 7 && frameGap < 12) skip = 2 + 1;
else if (frameGap > 13 && frameGap < 20) skip = 3 + 1;
else skip = frameGap - 2;
return skip;
}
} }
} }

View File

@ -68,15 +68,7 @@ namespace AxibugEmuOnline.Client
private void FixEmulatorFrame() private void FixEmulatorFrame()
{ {
int skipFrameCount = 0; var skipFrameCount = App.roomMgr.netReplay.GetSkipFrameCount();
var frameGap = App.roomMgr.netReplay.mDiffFrameCount;
if (frameGap > 10000) return;
if (frameGap <= 2) skipFrameCount = 0;
if (frameGap > 2 && frameGap < 6) skipFrameCount = 1 + 1;
else if (frameGap > 7 && frameGap < 12) skipFrameCount = 2 + 1;
else if (frameGap > 13 && frameGap < 20) skipFrameCount = 3 + 1;
else skipFrameCount = frameGap - 2;
if (skipFrameCount > 0) App.log.Debug($"SKIP FRAME : {skipFrameCount}"); if (skipFrameCount > 0) App.log.Debug($"SKIP FRAME : {skipFrameCount}");
for (int i = 0; i < skipFrameCount; i++) for (int i = 0; i < skipFrameCount; i++)