修复bug
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@ -111,7 +111,7 @@ namespace AxiReplay
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public int GetSkipFrameCount()
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public int GetSkipFrameCount()
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{
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{
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var frameGap = mDiffFrameCount;
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var frameGap = mDiffFrameCount;
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if (frameGap <= 0) return 0;
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if (frameGap > 10000) return 0;
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int skip = 0;
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int skip = 0;
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