Server合并画面同步到RoomMgr

This commit is contained in:
sin365 2024-09-12 13:42:24 +08:00
parent caaac4a202
commit 299d825f4a
2 changed files with 0 additions and 20 deletions

View File

@ -14,7 +14,6 @@ namespace AxibugEmuOnline.Server
public static ChatManager g_Chat; public static ChatManager g_Chat;
public static IOCPNetWork g_SocketMgr; public static IOCPNetWork g_SocketMgr;
public static RoomManager g_Room; public static RoomManager g_Room;
public static GameManager g_Game;
public static void InitServer(int port) public static void InitServer(int port)
{ {
@ -27,7 +26,6 @@ namespace AxibugEmuOnline.Server
//g_SocketMgr = new IOCPNetWork(1024, 1024); //g_SocketMgr = new IOCPNetWork(1024, 1024);
g_SocketMgr = new IOCPNetWork(1024, 4096); g_SocketMgr = new IOCPNetWork(1024, 4096);
g_Room = new RoomManager(); g_Room = new RoomManager();
g_Game = new GameManager();
g_SocketMgr.Init(); g_SocketMgr.Init();
g_SocketMgr.Start(new IPEndPoint(IPAddress.Any.Address, port)); g_SocketMgr.Start(new IPEndPoint(IPAddress.Any.Address, port));

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@ -1,18 +0,0 @@
using AxibugEmuOnline.Server.Common;
using AxibugEmuOnline.Server.Manager;
using AxibugEmuOnline.Server.NetWork;
using AxibugProtobuf;
using System.Net.Sockets;
namespace AxibugEmuOnline.Server
{
public class GameManager
{
public GameManager()
{
}
}
}