音频解决(缺少追赶机制)
This commit is contained in:
parent
28e0071191
commit
2868c02c16
@ -25,5 +25,7 @@ namespace MyNes.Core
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void SignalToggle(bool started);
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void SignalToggle(bool started);
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void SetVolume(int Vol);
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void SetVolume(int Vol);
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void Update();
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}
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}
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}
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}
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@ -37,5 +37,7 @@ namespace MyNes.Core
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void ToggleFPS(bool show_fps);
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void ToggleFPS(bool show_fps);
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void ApplyFilter();
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void ApplyFilter();
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void Update();
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}
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}
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}
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}
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@ -167,8 +167,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: ac8cd27a180bf3e489b2ca27c821bffe, type: 3}
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m_Script: {fileID: 11500000, guid: ac8cd27a180bf3e489b2ca27c821bffe, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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AS: {fileID: 1379369699}
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DrawImage: {fileID: 730321751}
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DrawImage: {fileID: 730321751}
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DO: {fileID: 1379369700}
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DO: {fileID: 0}
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Fps: {fileID: 1680039028}
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Fps: {fileID: 1680039028}
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--- !u!1 &708549044
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--- !u!1 &708549044
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GameObject:
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GameObject:
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@ -610,7 +611,6 @@ GameObject:
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m_Component:
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m_Component:
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- component: {fileID: 1379369698}
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- component: {fileID: 1379369698}
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- component: {fileID: 1379369699}
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- component: {fileID: 1379369699}
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- component: {fileID: 1379369700}
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m_Layer: 5
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m_Layer: 5
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m_Name: Audio
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m_Name: Audio
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m_TagString: Untagged
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m_TagString: Untagged
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@ -733,19 +733,6 @@ AudioSource:
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m_PreInfinity: 2
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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m_RotationOrder: 4
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--- !u!114 &1379369700
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1379369697}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f25db9f5a7339c34f94e6e978be38c82, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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Gain: 0.05
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--- !u!1 &1680039027
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--- !u!1 &1680039027
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -2,10 +2,12 @@ using MyNes.Core;
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Pipes;
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using System.Linq;
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using System.Linq;
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using System.Threading;
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using UnityEditor.PackageManager.UI;
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using UnityEditor.PackageManager.UI;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.Profiling;
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namespace AxibugEmuOnline.Client
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namespace AxibugEmuOnline.Client
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{
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{
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@ -20,25 +22,47 @@ namespace AxibugEmuOnline.Client
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public bool AllowFrequencyChange => true;
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public bool AllowFrequencyChange => true;
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private bool m_isPlaying;
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private bool m_isPlaying;
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private AudioSource m_as;
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private int samples_added;
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private int samples_added;
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private Queue<(float[], int)> queues = new Queue<(float[], int)>();
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private Queue<float> _buffer = new Queue<float>();
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public void Initialize()
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public void Initialize()
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{
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{
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m_as = NesCoreProxy.Instance.AS;
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m_as.clip = AudioClip.Create("nes wav", 48000 * 2, 1, 48000, true, OnAudioFilterRead);
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m_as.loop = true;
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m_as.playOnAwake = false;
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m_as.spatialBlend = 0f;
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m_as.Play();
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}
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public void Update() { }
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private void OnAudioFilterRead(float[] data)
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{
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lock (_buffer)
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{
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for (int i = 0; i < data.Length; i++)
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{
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data[i] = _buffer.Count > 0 ? _buffer.Dequeue() : 0;
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}
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}
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}
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}
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public void SubmitSamples(ref short[] buffer, ref int samples_a)
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public void SubmitSamples(ref short[] buffer, ref int samples_a)
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{
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{
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NesCoreProxy.Instance.DO.Play(buffer.Take(samples_a).SelectMany(s => toBytes(s)).ToArray());
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lock (_buffer)
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}
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{
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foreach (var a in buffer.Take(samples_a).ToArray())
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public byte[] toBytes(short value)
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{
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{
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var floatData = (float)a / 124;
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byte[] temp = new byte[2];
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_buffer.Enqueue(floatData);
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//temp[0] = (byte)(value >> 8);
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}
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temp[0] = temp[1] = (byte)((uint)value & 0xFFu);
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}
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return temp;
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}
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}
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public void TogglePause(bool paused)
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public void TogglePause(bool paused)
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@ -66,119 +66,118 @@ public class DefaultAudioOutput : MonoBehaviour
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{
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{
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_pipeStream.Write(data, 0, data.Length);
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_pipeStream.Write(data, 0, data.Length);
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}
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}
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}
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private class PipeStream : Stream
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public class PipeStream : Stream
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{
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private readonly Queue<byte> _buffer = new Queue<byte>();
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private long _maxBufferLength = 8192;
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public long MaxBufferLength
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{
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{
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private readonly Queue<byte> _buffer = new Queue<byte>();
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get { return _maxBufferLength; }
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private long _maxBufferLength = 8192;
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set { _maxBufferLength = value; }
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}
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public long MaxBufferLength
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public new void Dispose()
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{
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_buffer.Clear();
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}
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public override void Flush()
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{
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotImplementedException();
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}
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public override void SetLength(long value)
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{
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throw new NotImplementedException();
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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if (offset != 0)
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throw new NotImplementedException("Offsets with value of non-zero are not supported");
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if (buffer == null)
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throw new ArgumentException("Buffer is null");
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if (offset + count > buffer.Length)
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throw new ArgumentException("The sum of offset and count is greater than the buffer length. ");
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if (offset < 0 || count < 0)
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throw new ArgumentOutOfRangeException("offset", "offset or count is negative.");
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if (count == 0)
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return 0;
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int readLength = 0;
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lock (_buffer)
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{
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{
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get { return _maxBufferLength; }
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// fill the read buffer
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set { _maxBufferLength = value; }
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for (; readLength < count && Length > 0; readLength++)
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}
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public new void Dispose()
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{
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_buffer.Clear();
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}
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public override void Flush()
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{
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotImplementedException();
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}
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public override void SetLength(long value)
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{
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throw new NotImplementedException();
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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if (offset != 0)
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throw new NotImplementedException("Offsets with value of non-zero are not supported");
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if (buffer == null)
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throw new ArgumentException("Buffer is null");
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if (offset + count > buffer.Length)
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throw new ArgumentException("The sum of offset and count is greater than the buffer length. ");
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if (offset < 0 || count < 0)
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throw new ArgumentOutOfRangeException("offset", "offset or count is negative.");
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if (count == 0)
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return 0;
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int readLength = 0;
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lock (_buffer)
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{
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{
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// fill the read buffer
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buffer[readLength] = _buffer.Dequeue();
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for (; readLength < count && Length > 0; readLength++)
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{
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buffer[readLength] = _buffer.Dequeue();
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}
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}
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}
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return readLength;
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}
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}
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private bool ReadAvailable(int count)
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return readLength;
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{
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}
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return (Length >= count);
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}
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public override void Write(byte[] buffer, int offset, int count)
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private bool ReadAvailable(int count)
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{
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return (Length >= count);
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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if (buffer == null)
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throw new ArgumentException("Buffer is null");
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if (offset + count > buffer.Length)
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throw new ArgumentException("The sum of offset and count is greater than the buffer length. ");
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if (offset < 0 || count < 0)
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throw new ArgumentOutOfRangeException("offset", "offset or count is negative.");
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if (count == 0)
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return;
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lock (_buffer)
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{
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{
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if (buffer == null)
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while (Length >= _maxBufferLength)
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throw new ArgumentException("Buffer is null");
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if (offset + count > buffer.Length)
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throw new ArgumentException("The sum of offset and count is greater than the buffer length. ");
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if (offset < 0 || count < 0)
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throw new ArgumentOutOfRangeException("offset", "offset or count is negative.");
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if (count == 0)
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return;
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return;
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lock (_buffer)
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// queue up the buffer data
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foreach (byte b in buffer)
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{
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{
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while (Length >= _maxBufferLength)
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_buffer.Enqueue(b);
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return;
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// queue up the buffer data
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foreach (byte b in buffer)
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{
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_buffer.Enqueue(b);
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}
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}
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}
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}
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}
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public override bool CanRead
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{
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get { return true; }
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}
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public override bool CanSeek
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{
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get { return false; }
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}
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public override bool CanWrite
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{
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get { return true; }
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}
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public override long Length
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{
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get { return _buffer.Count; }
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}
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public override long Position
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{
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get { return 0; }
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set { throw new NotImplementedException(); }
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}
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}
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}
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public override bool CanRead
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{
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get { return true; }
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}
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public override bool CanSeek
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{
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get { return false; }
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}
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public override bool CanWrite
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{
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get { return true; }
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}
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public override long Length
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{
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get { return _buffer.Count; }
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}
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public override long Position
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{
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get { return 0; }
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set { throw new NotImplementedException(); }
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}
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}
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}
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@ -34,7 +34,7 @@ namespace AxibugEmuOnline.Client
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return color;
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return color;
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}
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}
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public void Draw()
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public void Update()
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{
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{
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var colors = m_texRawBuffer.Select(w => GetColor((uint)w)).ToArray();
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var colors = m_texRawBuffer.Select(w => GetColor((uint)w)).ToArray();
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m_rawBufferWarper.SetPixels(colors);
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m_rawBufferWarper.SetPixels(colors);
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@ -1,4 +1,5 @@
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using MyNes.Core;
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using MyNes;
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using MyNes.Core;
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using System.IO;
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using System.IO;
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using UnityEngine;
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using UnityEngine;
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@ -6,15 +7,15 @@ namespace AxibugEmuOnline.Client.Manager
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{
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{
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public class AppEmu : IFileManager
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public class AppEmu : IFileManager
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{
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{
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public UguiVideoProvider UguiVideo { get; private set; }
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public IVideoProvider UguiVideo { get; private set; }
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public AudioProvider Audio { get; private set; }
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public IAudioProvider Audio { get; private set; }
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public void Init()
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public void Init()
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{
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{
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MyNesMain.Initialize(this);
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MyNesMain.Initialize(this);
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NesEmu.LoadGame("E:/rzg4.nes", out var successed, true);
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NesEmu.LoadGame("E:/rzg4.nes", out var successed, true);
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UguiVideo = MyNesMain.VideoProvider as UguiVideoProvider;
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UguiVideo = MyNesMain.VideoProvider;
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Audio = MyNesMain.AudioProvider as AudioProvider;
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Audio = MyNesMain.AudioProvider;
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var fps_nes_missle = 1.0 / 59.0;
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var fps_nes_missle = 1.0 / 59.0;
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NesEmu.SetFramePeriod(ref fps_nes_missle);
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NesEmu.SetFramePeriod(ref fps_nes_missle);
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@ -22,7 +23,8 @@ namespace AxibugEmuOnline.Client.Manager
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public void Update()
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public void Update()
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{
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{
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UguiVideo.Draw();
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UguiVideo.Update();
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Audio.Update();
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double t = Time.deltaTime;
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double t = Time.deltaTime;
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NesEmu.SetFramePeriod(ref t);
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NesEmu.SetFramePeriod(ref t);
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@ -10,6 +10,7 @@ namespace AxibugEmuOnline.Client
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{
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{
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public static NesCoreProxy Instance { get; private set; }
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public static NesCoreProxy Instance { get; private set; }
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public AudioSource AS;
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public RawImage DrawImage;
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public RawImage DrawImage;
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public DefaultAudioOutput DO;
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public DefaultAudioOutput DO;
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public Text Fps;
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public Text Fps;
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@ -63,6 +63,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Services.Core.Network
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Performance.Profile-Analyzer.Editor", "Unity.Performance.Profile-Analyzer.Editor.csproj", "{F57AB79F-532A-EBC2-871B-64C9FD27FEA9}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Performance.Profile-Analyzer.Editor", "Unity.Performance.Profile-Analyzer.Editor.csproj", "{F57AB79F-532A-EBC2-871B-64C9FD27FEA9}"
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EndProject
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EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AxibugEmuOnline.Client", "AxibugEmuOnline.Client.csproj", "{59C211A4-B928-7505-AF2E-6C604DAB3622}"
|
||||||
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Services.Core.Scheduler", "Unity.Services.Core.Scheduler.csproj", "{2598AAB1-DA3E-A2AE-B060-D1BAF7BBE4BC}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Services.Core.Scheduler", "Unity.Services.Core.Scheduler.csproj", "{2598AAB1-DA3E-A2AE-B060-D1BAF7BBE4BC}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.VSCode.Editor", "Unity.VSCode.Editor.csproj", "{5A8F066D-8FFA-AFC1-1E8E-0DE9AEAE676F}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.VSCode.Editor", "Unity.VSCode.Editor.csproj", "{5A8F066D-8FFA-AFC1-1E8E-0DE9AEAE676F}"
|
||||||
@ -71,8 +73,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.TestTools.CodeCoverag
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Settings.Editor", "Unity.Settings.Editor.csproj", "{541572F4-E051-F4F8-9B39-87BFA550E13A}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Settings.Editor", "Unity.Settings.Editor.csproj", "{541572F4-E051-F4F8-9B39-87BFA550E13A}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AxibugEmuOnline.Client", "AxibugEmuOnline.Client.csproj", "{59C211A4-B928-7505-AF2E-6C604DAB3622}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Services.Core.Registration", "Unity.Services.Core.Registration.csproj", "{A5C76622-FE9B-BD41-A430-5208CCE95FDA}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Services.Core.Registration", "Unity.Services.Core.Registration.csproj", "{A5C76622-FE9B-BD41-A430-5208CCE95FDA}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Services.Core.Telemetry", "Unity.Services.Core.Telemetry.csproj", "{7F93B805-8A3C-D81B-FEE7-A4CE542AB2D2}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Services.Core.Telemetry", "Unity.Services.Core.Telemetry.csproj", "{7F93B805-8A3C-D81B-FEE7-A4CE542AB2D2}"
|
||||||
@ -219,6 +219,10 @@ Global
|
|||||||
{F57AB79F-532A-EBC2-871B-64C9FD27FEA9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{F57AB79F-532A-EBC2-871B-64C9FD27FEA9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{F57AB79F-532A-EBC2-871B-64C9FD27FEA9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{F57AB79F-532A-EBC2-871B-64C9FD27FEA9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{F57AB79F-532A-EBC2-871B-64C9FD27FEA9}.Release|Any CPU.Build.0 = Release|Any CPU
|
{F57AB79F-532A-EBC2-871B-64C9FD27FEA9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{59C211A4-B928-7505-AF2E-6C604DAB3622}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{59C211A4-B928-7505-AF2E-6C604DAB3622}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{59C211A4-B928-7505-AF2E-6C604DAB3622}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{59C211A4-B928-7505-AF2E-6C604DAB3622}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{2598AAB1-DA3E-A2AE-B060-D1BAF7BBE4BC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{2598AAB1-DA3E-A2AE-B060-D1BAF7BBE4BC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{2598AAB1-DA3E-A2AE-B060-D1BAF7BBE4BC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{2598AAB1-DA3E-A2AE-B060-D1BAF7BBE4BC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{2598AAB1-DA3E-A2AE-B060-D1BAF7BBE4BC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{2598AAB1-DA3E-A2AE-B060-D1BAF7BBE4BC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
@ -235,10 +239,6 @@ Global
|
|||||||
{541572F4-E051-F4F8-9B39-87BFA550E13A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{541572F4-E051-F4F8-9B39-87BFA550E13A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{541572F4-E051-F4F8-9B39-87BFA550E13A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{541572F4-E051-F4F8-9B39-87BFA550E13A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{541572F4-E051-F4F8-9B39-87BFA550E13A}.Release|Any CPU.Build.0 = Release|Any CPU
|
{541572F4-E051-F4F8-9B39-87BFA550E13A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{59C211A4-B928-7505-AF2E-6C604DAB3622}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{59C211A4-B928-7505-AF2E-6C604DAB3622}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{59C211A4-B928-7505-AF2E-6C604DAB3622}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{59C211A4-B928-7505-AF2E-6C604DAB3622}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{A5C76622-FE9B-BD41-A430-5208CCE95FDA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{A5C76622-FE9B-BD41-A430-5208CCE95FDA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{A5C76622-FE9B-BD41-A430-5208CCE95FDA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{A5C76622-FE9B-BD41-A430-5208CCE95FDA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{A5C76622-FE9B-BD41-A430-5208CCE95FDA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{A5C76622-FE9B-BD41-A430-5208CCE95FDA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
Loading…
Reference in New Issue
Block a user