inputsystem 输入日志
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@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.InputSystem;
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namespace AxibugEmuOnline.Client.InputDevices
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namespace AxibugEmuOnline.Client.InputDevices
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{
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{
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@ -77,6 +78,20 @@ namespace AxibugEmuOnline.Client.InputDevices
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public void Update()
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public void Update()
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{
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{
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foreach (var device in m_devices.Values) device.Update();
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foreach (var device in m_devices.Values) device.Update();
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foreach (var device in InputSystem.devices)
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{
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if (device is Mouse)
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continue;
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for (int i = 0; i < device.allControls.Count; i++)
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{
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if (device.allControls[i].IsPressed(0))
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{
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Debug.Log($"{device.displayName}| {device.allControls[i].displayName}|{device.allControls[i].name}");
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}
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}
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}
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}
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}
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}
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}
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}
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}
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