核心模拟器做成prefab

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ALIENJACK\alien 2024-07-17 12:50:18 +08:00
parent cad555d7ab
commit 1770e2fc45
7 changed files with 584 additions and 507 deletions

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View File

@ -19,6 +19,8 @@ namespace AxibugEmuOnline.Client
private bool m_isPlaying; private bool m_isPlaying;
[SerializeField]
private NesCoreProxy m_coreProxy;
[SerializeField] [SerializeField]
private AudioSource m_as; private AudioSource m_as;

View File

@ -11,10 +11,13 @@ namespace AxibugEmuOnline.Client
{ {
public class UguiVideoProvider : MonoBehaviour, IVideoProvider public class UguiVideoProvider : MonoBehaviour, IVideoProvider
{ {
public string Name => "Unity UI Video"; public string Name => "Unity UI Video";
public string ID => nameof(UguiVideoProvider).GetHashCode().ToString(); public string ID => nameof(UguiVideoProvider).GetHashCode().ToString();
[SerializeField]
private NesCoreProxy m_coreProxy;
[SerializeField] [SerializeField]
private RawImage m_drawCanvas; private RawImage m_drawCanvas;
[SerializeField] [SerializeField]
@ -51,7 +54,7 @@ namespace AxibugEmuOnline.Client
m_rawBufferWarper.Apply(); m_rawBufferWarper.Apply();
Graphics.Blit(m_rawBufferWarper, m_drawCanvas.texture as RenderTexture); Graphics.Blit(m_rawBufferWarper, m_drawCanvas.texture as RenderTexture);
m_fpsText.text = $"fps:{NesCoreProxy.Instance.AudioCom.FPS}"; m_fpsText.text = $"fps:{m_coreProxy.AudioCom.FPS:00.00}";
} }
public void WriteErrorNotification(string message, bool instant) public void WriteErrorNotification(string message, bool instant)

View File

@ -8,8 +8,6 @@ namespace AxibugEmuOnline.Client
{ {
public class NesCoreProxy : MonoBehaviour public class NesCoreProxy : MonoBehaviour
{ {
public static NesCoreProxy Instance { get; private set; }
public UguiVideoProvider VideoCom; public UguiVideoProvider VideoCom;
public AudioProvider AudioCom; public AudioProvider AudioCom;
@ -17,13 +15,11 @@ namespace AxibugEmuOnline.Client
private void Start() private void Start()
{ {
Instance = this;
m_appEnum.Init(VideoCom, AudioCom); m_appEnum.Init(VideoCom, AudioCom);
} }
private void OnDestroy() private void OnDestroy()
{ {
Instance = null;
m_appEnum.Dispose(); m_appEnum.Dispose();
} }
} }