AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/Manager/AppNetGame.cs

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using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.Common;
using AxibugEmuOnline.Client.Network;
using AxibugProtobuf;
using Google.Protobuf;
using System.IO;
using System.IO.Compression;
using System.Linq;
namespace AxibugEmuOnline.Client.Manager
{
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public class AppNetGame
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{
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int CurrRoomID;
int[] _palette;
public int[] _renderbuffer { private set; get; }
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public AppNetGame()
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{
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdScreen, OnScreen);
}
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Protobuf_Screnn_Frame _Protobuf_Screnn_Frame = new Protobuf_Screnn_Frame();
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public void SendScreen(byte[] RenderBuffer)
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{
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byte[] comData = CompressByteArray(RenderBuffer);
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_Protobuf_Screnn_Frame.FrameID = 0;
_Protobuf_Screnn_Frame.RawBitmap = ByteString.CopyFrom(comData);
AppAxibugEmuOnline.networkHelper.SendToServer((int)CommandID.CmdScreen, ProtoBufHelper.Serizlize(_Protobuf_Screnn_Frame));
}
public void OnScreen(byte[] reqData)
{
Protobuf_Screnn_Frame msg = ProtoBufHelper.DeSerizlize<Protobuf_Screnn_Frame>(reqData);
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lock (_renderbuffer)
{
byte[] data = DecompressByteArray(msg.RawBitmap.ToArray());
for (int i = 0; i < data.Length; i++)
{
_renderbuffer[i] = _palette[data[i]];
}
}
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}
public static byte[] CompressByteArray(byte[] bytesToCompress)
{
using (var compressedMemoryStream = new MemoryStream())
using (var gzipStream = new GZipStream(compressedMemoryStream, CompressionMode.Compress))
{
gzipStream.Write(bytesToCompress, 0, bytesToCompress.Length);
gzipStream.Close();
return compressedMemoryStream.ToArray();
}
}
public static byte[] DecompressByteArray(byte[] compressedBytes)
{
using (var compressedMemoryStream = new MemoryStream(compressedBytes))
using (var gzipStream = new GZipStream(compressedMemoryStream, CompressionMode.Decompress))
using (var resultMemoryStream = new MemoryStream())
{
gzipStream.CopyTo(resultMemoryStream);
return resultMemoryStream.ToArray();
}
}
}
}