26 lines
773 B
C#
26 lines
773 B
C#
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using System.Collections.Generic;
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namespace Essgee.Emulation.Audio
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{
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public partial class CGBAudio : DMGAudio, IAudio
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{
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public CGBAudio()
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{
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//channelSampleBuffer = new List<short>[numChannels];
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//for (int i = 0; i < numChannels; i++) channelSampleBuffer[i] = new List<short>();
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//mixedSampleBuffer = new List<short>();
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//改为二维数组
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channelSampleBuffer_Init(numChannels, 1470);
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mixedSampleBuffer_set = new short[1470];
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channel1 = new Square(true);
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channel2 = new Square(false);
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channel3 = new CGBWave();
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channel4 = new Noise();
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samplesPerFrame = cyclesPerFrame = cyclesPerSample = -1;
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}
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}
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}
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