AxibugEmuOnline/References/virtuanessrc097-master/Render24bpp.h

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<EFBFBD><EFBFBD>//
// 24bit Normal
//
void CDirectDraw::Render24bpp_Normal( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal;
DWORD width;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bn_loop_fw:
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 3], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 6], ecx
mov [edi+ 9], dx
shr edx, 16
mov [edi+11], dl
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+12], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+15], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+18], ecx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+24]
sub width, 8
jg _r24bn_loop_fw
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
} else {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bn_loop:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r24bn_skip1
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 3], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 6], ecx
mov [edi+ 9], dx
shr edx, 16
mov [edi+11], dl
_r24bn_skip1:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r24bn_skip2
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+12], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+15], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+18], ecx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
_r24bn_skip2:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+24]
sub width, 8
jg _r24bn_loop
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
}
}
}
//
// 24bit Scanline
//
void CDirectDraw::Render24bpp_Scanline( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal, pPalScan;
DWORD width = SCREEN_WIDTH;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
pPalScan = (LPBYTE)m_csPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
pPalScan = (LPBYTE)m_msPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bs_loop_fw:
// check previous!!
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 3], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 6], ecx
mov [edi+ 9], dx
shr edx, 16
mov [edi+11], dl
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+12], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+15], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+18], ecx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+24]
sub width, 8
jg _r24bs_loop_fw
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPalScan
mov edi, pDst
_r24bs_loop2_fw:
mov edx, [eax+0]
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 3], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 6], ecx
mov [edi+ 9], dx
shr edx, 16
mov [edi+11], dl
mov edx, [eax+4]
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+12], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+15], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+18], ecx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+24]
sub width, 8
jg _r24bs_loop2_fw
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
} else {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bs_loop:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r24bs_skip1
// mov [ebx+0], edx // 1<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD>~0j0D0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 3], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 6], ecx
mov [edi+ 9], dx
shr edx, 16
mov [edi+11], dl
_r24bs_skip1:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r24bs_skip2
// mov [ebx+4], edx // 1<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD>~0j0D0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+12], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+15], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+18], ecx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
_r24bs_skip2:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+24]
sub width, 8
jg _r24bs_loop
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPalScan
mov edi, pDst
_r24bs_loop2:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r24bs_skip3
mov [ebx+0], edx // 2<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD><EFBFBD>0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 3], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+ 6], ecx
mov [edi+ 9], dx
shr edx, 16
mov [edi+11], dl
_r24bs_skip3:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r24bs_skip4
mov [ebx+4], edx // 2<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD><EFBFBD>0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+12], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+15], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+18], ecx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
_r24bs_skip4:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+24]
sub width, 8
jg _r24bs_loop2
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
}
}
}
//
// 24bit Double
//
void CDirectDraw::Render24bpp_Double( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal;
DWORD width;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bn_d_loop_fw:
// check previous!!
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
mov [edi+ 3], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 6], ecx
mov [edi+ 9], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], ecx
mov [edi+15], ecx
mov [edi+18], edx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
// check previous!!
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+24], ecx
mov [edi+27], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+30], ecx
mov [edi+33], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+36], ecx
mov [edi+39], ecx
mov [edi+42], edx
mov [edi+45], edx
shr edx, 16
mov [edi+47], dl
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+48]
sub width, 8
jg _r24bn_d_loop_fw
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bn_d_loop2_fw:
mov edx, [eax+0]
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
mov [edi+ 3], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 6], ecx
mov [edi+ 9], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], ecx
mov [edi+15], ecx
mov [edi+18], edx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
mov edx, [eax+4]
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+24], ecx
mov [edi+27], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+30], ecx
mov [edi+33], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+36], ecx
mov [edi+39], ecx
mov [edi+42], edx
mov [edi+45], dx
shr edx, 16
mov [edi+47], dl
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+48]
sub width, 8
jg _r24bn_d_loop2_fw
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
} else {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bn_d_loop:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r24bn_d_skip1
// mov [ebx+0], edx // 1<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD>~0j0D0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
mov [edi+ 3], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 6], ecx
mov [edi+ 9], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], ecx
mov [edi+15], ecx
mov [edi+18], edx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
_r24bn_d_skip1:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r24bn_d_skip2
// mov [ebx+4], edx // 1<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD>~0j0D0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+24], ecx
mov [edi+27], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+30], ecx
mov [edi+33], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+36], ecx
mov [edi+39], ecx
mov [edi+42], edx
mov [edi+45], edx
shr edx, 16
mov [edi+47], dl
_r24bn_d_skip2:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+48]
sub width, 8
jg _r24bn_d_loop
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bn_d_loop2:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r24bn_d_skip3
mov [ebx+0], edx // 2<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD><EFBFBD>0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
mov [edi+ 3], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 6], ecx
mov [edi+ 9], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], ecx
mov [edi+15], ecx
mov [edi+18], edx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
_r24bn_d_skip3:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r24bn_d_skip4
mov [ebx+4], edx // 2<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD><EFBFBD>0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+24], ecx
mov [edi+27], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+30], ecx
mov [edi+33], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+36], ecx
mov [edi+39], ecx
mov [edi+42], edx
mov [edi+45], dx
shr edx, 16
mov [edi+47], dl
_r24bn_d_skip4:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+48]
sub width, 8
jg _r24bn_d_loop2
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
}
}
}
//
// 24bit Double Scanline
//
void CDirectDraw::Render24bpp_DoubleScanline( LPBYTE lpRdr, LPBYTE lpDlt, DDSURFACEDESC2& ddsd, BOOL bForceWrite )
{
LPBYTE pScn = lpRdr;
LPBYTE pDst = (LPBYTE)ddsd.lpSurface;
LPBYTE pDlt = (LPBYTE)lpDlt;
LPBYTE pPal, pPalScan;
DWORD width;
DWORD pitch = ddsd.lPitch;
for( INT i = 0; i < SCREEN_HEIGHT; i++ ) {
if( !(m_LineColormode[i]&0x80) ) {
pPal = (LPBYTE)m_cnPalette[m_LineColormode[i]&0x07];
pPalScan = (LPBYTE)m_csPalette[m_LineColormode[i]&0x07];
} else {
pPal = (LPBYTE)m_mnPalette[m_LineColormode[i]&0x07];
pPalScan = (LPBYTE)m_msPalette[m_LineColormode[i]&0x07];
}
BOOL bFWrite = FALSE;
if( bForceWrite || *pDlt != m_LineColormode[i] ) {
bFWrite = TRUE;
*pDlt = m_LineColormode[i];
}
pDlt += 4;
width = SCREEN_WIDTH;
if( bFWrite ) {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bs_d_loop_fw:
mov edx, [eax+0]
mov [ebx+0], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
mov [edi+ 3], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 6], ecx
mov [edi+ 9], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], ecx
mov [edi+15], ecx
mov [edi+18], edx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
mov edx, [eax+4]
mov [ebx+4], edx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+24], ecx
mov [edi+27], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+30], ecx
mov [edi+33], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+36], ecx
mov [edi+39], ecx
mov [edi+42], edx
mov [edi+45], edx
shr edx, 16
mov [edi+47], dl
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+48]
sub width, 8
jg _r24bs_d_loop_fw
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPalScan
mov edi, pDst
_r24bs_d_loop2_fw:
mov edx, [eax+0]
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
mov [edi+ 3], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 6], ecx
mov [edi+ 9], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], ecx
mov [edi+15], ecx
mov [edi+18], edx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
mov edx, [eax+4]
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+24], ecx
mov [edi+27], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+30], ecx
mov [edi+33], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+36], ecx
mov [edi+39], ecx
mov [edi+42], edx
mov [edi+45], dx
shr edx, 16
mov [edi+47], dl
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+48]
sub width, 8
jg _r24bs_d_loop2_fw
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
} else {
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPal
mov edi, pDst
_r24bs_d_loop:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r24bs_d_skip1
// mov [ebx+0], edx // 1<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD>~0j0D0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
mov [edi+ 3], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 6], ecx
mov [edi+ 9], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], ecx
mov [edi+15], ecx
mov [edi+18], edx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
_r24bs_d_skip1:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r24bs_d_skip2
// mov [ebx+4], edx // 1<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD>~0j0D0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+24], ecx
mov [edi+27], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+30], ecx
mov [edi+33], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+36], ecx
mov [edi+39], ecx
mov [edi+42], edx
mov [edi+45], edx
shr edx, 16
mov [edi+47], dl
_r24bs_d_skip2:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+48]
sub width, 8
jg _r24bs_d_loop
}
width = SCREEN_WIDTH;
pDst += pitch;
__asm {
mov eax, pScn
mov ebx, pDlt
mov esi, pPalScan
mov edi, pDst
_r24bs_d_loop2:
// check previous!!
mov edx, [eax+0]
cmp edx, [ebx+0]
je _r24bs_d_skip3
mov [ebx+0], edx // 2<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD><EFBFBD>0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 0], ecx
mov [edi+ 3], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+ 6], ecx
mov [edi+ 9], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+12], ecx
mov [edi+15], ecx
mov [edi+18], edx
mov [edi+21], dx
shr edx, 16
mov [edi+23], dl
_r24bs_d_skip3:
// check previous!!
mov edx, [eax+4]
cmp edx, [ebx+4]
je _r24bs_d_skip4
mov [ebx+4], edx // 2<EFBFBD>V<EFBFBD>vo0<EFBFBD>fM0<EFBFBD><EFBFBD><EFBFBD>0
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+24], ecx
mov [edi+27], ecx
movzx ecx, dl
mov ecx, [esi+ecx*4]
shr edx, 8
mov [edi+30], ecx
mov [edi+33], ecx
movzx ecx, dl
shr edx, 8
mov ecx, [esi+ecx*4]
mov edx, [esi+edx*4]
mov [edi+36], ecx
mov [edi+39], ecx
mov [edi+42], edx
mov [edi+45], dx
shr edx, 16
mov [edi+47], dl
_r24bs_d_skip4:
lea eax, [eax+ 8]
lea ebx, [ebx+ 8]
lea edi, [edi+48]
sub width, 8
jg _r24bs_d_loop2
}
pScn += RENDER_WIDTH;
pDlt += SCREEN_WIDTH;
pDst += pitch;
}
}
}