AxibugEmuOnline/AxibugEmuOnline.Client/Assets/VirtualNes.Core/ApuEX/NOISE.cs

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using System;
namespace VirtualNes.Core
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{
public class NOISE
{
public byte[] reg = new byte[4]; // register
public byte enable; // enable
public byte holdnote; // holdnote
public byte volume; // volume
public byte xor_tap;
public int shift_reg;
// For Render
public int phaseacc;
public int freq;
public int len_count;
public int nowvolume;
public int output;
// For Envelope
public byte env_fixed;
public byte env_decay;
public byte env_count;
public byte dummy0;
public int env_vol;
// For sync;
public byte[] sync_reg = new byte[4];
public byte sync_output_enable;
public byte sync_enable;
public byte sync_holdnote;
public byte dummy1;
public int sync_len_count;
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internal void ZeroMemory()
{
Array.Clear(reg, 0, reg.Length);
enable = 0;
holdnote = 0;
volume = 0;
xor_tap = 0;
shift_reg = 0;
phaseacc = 0;
freq = 0;
len_count = 0;
nowvolume = 0;
output = 0;
env_fixed = 0;
env_decay = 0;
env_count = 0;
dummy0 = 0;
env_vol = 0;
Array.Clear(sync_reg, 0, sync_reg.Length);
sync_output_enable = 0;
sync_enable = 0;
sync_holdnote = 0;
dummy1 = 0;
sync_len_count = 0;
}
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}
}