AxibugEmuOnline/References/virtuanessrc097-master/NES/Mapper/Mapper233.cpp

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<EFBFBD><EFBFBD>//////////////////////////////////////////////////////////////////////////
// Mapper233 42-in-1 //
//////////////////////////////////////////////////////////////////////////
void Mapper233::Reset()
{
SetPROM_32K_Bank( 0, 1, 2, 3 );
}
void Mapper233::Write( WORD addr, BYTE data )
{
if( data & 0x20 ) {
SetPROM_8K_Bank( 4, (data&0x1F)*2+0 );
SetPROM_8K_Bank( 5, (data&0x1F)*2+1 );
SetPROM_8K_Bank( 6, (data&0x1F)*2+0 );
SetPROM_8K_Bank( 7, (data&0x1F)*2+1 );
} else {
BYTE bank = (data&0x1E)>>1;
SetPROM_8K_Bank( 4, bank*4+0 );
SetPROM_8K_Bank( 5, bank*4+1 );
SetPROM_8K_Bank( 6, bank*4+2 );
SetPROM_8K_Bank( 7, bank*4+3 );
}
if( (data&0xC0) == 0x00 ) {
SetVRAM_Mirror( 0, 0, 0, 1 );
} else if( (data&0xC0) == 0x40 ) {
SetVRAM_Mirror( VRAM_VMIRROR );
} else if( (data&0xC0) == 0x80 ) {
SetVRAM_Mirror( VRAM_HMIRROR );
} else {
SetVRAM_Mirror( VRAM_MIRROR4H );
}
}