72 lines
2.9 KiB
C#
72 lines
2.9 KiB
C#
|
using System.Diagnostics;
|
|||
|
|
|||
|
namespace AxibugEmuOnline.Server.Manager
|
|||
|
{
|
|||
|
public class TickManager
|
|||
|
{
|
|||
|
public Stopwatch sw;
|
|||
|
public enum TickType
|
|||
|
{
|
|||
|
Interval_16MS,
|
|||
|
Interval_32MS,
|
|||
|
Interval_2000MS,
|
|||
|
}
|
|||
|
|
|||
|
System.Timers.Timer mTimer16ms;
|
|||
|
System.Timers.Timer mTimer32ms;
|
|||
|
System.Timers.Timer mTimer2000ms;
|
|||
|
List<AutoResetEvent> mAREList16ms;
|
|||
|
List<AutoResetEvent> mAREList32ms;
|
|||
|
List<AutoResetEvent> mAREList2000ms;
|
|||
|
|
|||
|
public TickManager()
|
|||
|
{
|
|||
|
sw = Stopwatch.StartNew();
|
|||
|
mAREList16ms = new List<AutoResetEvent>();
|
|||
|
mAREList32ms = new List<AutoResetEvent>();
|
|||
|
mAREList2000ms = new List<AutoResetEvent>();
|
|||
|
|
|||
|
mTimer16ms = new System.Timers.Timer(16);//实例化Timer类,设置间隔时间为10000毫秒;
|
|||
|
mTimer16ms.Elapsed += new System.Timers.ElapsedEventHandler((source, e) => { UpdateARE(mAREList16ms); });//到达时间的时候执行事件;
|
|||
|
mTimer16ms.AutoReset = true;//设置是执行一次(false)还是一直执行(true);
|
|||
|
mTimer16ms.Enabled = true;//是否执行System.Timers.Timer.Elapsed事件;
|
|||
|
mTimer16ms.Start();
|
|||
|
|
|||
|
mTimer32ms = new System.Timers.Timer(32);//实例化Timer类,设置间隔时间为10000毫秒;
|
|||
|
mTimer32ms.Elapsed += new System.Timers.ElapsedEventHandler((source, e) => { UpdateARE(mAREList32ms); });//到达时间的时候执行事件;
|
|||
|
mTimer32ms.AutoReset = true;//设置是执行一次(false)还是一直执行(true);
|
|||
|
mTimer32ms.Enabled = true;//是否执行System.Timers.Timer.Elapsed事件;
|
|||
|
mTimer32ms.Start();
|
|||
|
|
|||
|
mTimer2000ms = new System.Timers.Timer(2000);//实例化Timer类,设置间隔时间为10000毫秒;
|
|||
|
mTimer2000ms.Elapsed += new System.Timers.ElapsedEventHandler((source, e) => { UpdateARE(mAREList2000ms); });//到达时间的时候执行事件;
|
|||
|
mTimer2000ms.AutoReset = true;//设置是执行一次(false)还是一直执行(true);
|
|||
|
mTimer2000ms.Enabled = true;//是否执行System.Timers.Timer.Elapsed事件;
|
|||
|
mTimer2000ms.Start();
|
|||
|
}
|
|||
|
|
|||
|
public AutoResetEvent AddNewARE(TickType tikeType)
|
|||
|
{
|
|||
|
AutoResetEvent are = new AutoResetEvent(false);
|
|||
|
switch (tikeType)
|
|||
|
{
|
|||
|
case TickType.Interval_16MS:
|
|||
|
mAREList16ms.Add(are);
|
|||
|
break;
|
|||
|
case TickType.Interval_32MS:
|
|||
|
mAREList32ms.Add(are);
|
|||
|
break;
|
|||
|
case TickType.Interval_2000MS:
|
|||
|
mAREList2000ms.Add(are);
|
|||
|
break;
|
|||
|
}
|
|||
|
return are;
|
|||
|
}
|
|||
|
|
|||
|
public void UpdateARE(List<AutoResetEvent> are)
|
|||
|
{
|
|||
|
for (int i = 0; i < are.Count; i++)
|
|||
|
are[i].Set();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|