179 lines
6.6 KiB
C#
179 lines
6.6 KiB
C#
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using MySql.Data.MySqlClient;
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namespace AxibugEmuOnline.Server.Common
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{
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public static class Haoyue_SQLPoolManager
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{
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private static Queue<MySqlConnection> SQLPool = new Queue<MySqlConnection>();
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private static Dictionary<MySqlConnection, Haoyue_PoolTime> _OutOfSQLPool = new Dictionary<MySqlConnection, Haoyue_PoolTime>();
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private static Dictionary<string, long> _DicSqlRunFunNum = new Dictionary<string, long>();
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private static Dictionary<string, long> _DicTimeOutSqlRunFunNum = new Dictionary<string, long>();
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private const int DefaultCount = 1;
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private const int MaxLimit = 5;
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private static readonly object _sync = new object();
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private static MySqlConnectionStringBuilder connBuilder;
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public static void InitConnMgr()
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{
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connBuilder = new MySqlConnectionStringBuilder();
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connBuilder.Database = Config.cfg.DBName;
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connBuilder.Server = Config.cfg.DBIp;
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connBuilder.UserID = Config.cfg.DBUname;
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connBuilder.Password = Config.cfg.DBPwd;
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connBuilder.Port = Config.cfg.DBPort;
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//connBuilder.MinimumPoolSize = 40u;
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//connBuilder.MaximumPoolSize = 100u;
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connBuilder.Pooling = true;
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Console.WriteLine("SQLPool连接初始化....");
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for (int i = 0; i < DefaultCount; i++)
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{
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MySqlConnection _conn = conn();
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_conn.Open();
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SQLPool.Enqueue(_conn);
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}
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Console.WriteLine("SQLPool初始化完毕,连接数" + SQLPool.Count);
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}
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public static MySqlConnection conn()
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{
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return new MySqlConnection(connBuilder.ConnectionString);
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}
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public static MySqlConnection DequeueSQLConn(string FuncStr)
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{
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lock (_sync)
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{
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if (_DicSqlRunFunNum.ContainsKey(FuncStr))
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{
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_DicSqlRunFunNum[FuncStr]++;
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}
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else
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{
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_DicSqlRunFunNum[FuncStr] = 1L;
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}
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MySqlConnection _conn;
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if (SQLPool.Count < 1)
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{
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Console.WriteLine("[DequeueSQLConn]创建新的SQLPool.Count>" + SQLPool.Count);
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_conn = conn();
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_conn.Open();
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}
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else
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{
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Console.WriteLine("[DequeueSQLConn]取出一个SQLCount.Count>" + SQLPool.Count);
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_conn = SQLPool.Dequeue();
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}
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_OutOfSQLPool.Add(_conn, new Haoyue_PoolTime
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{
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time = time(),
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FuncStr = FuncStr
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});
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return _conn;
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}
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}
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public static void EnqueueSQLConn(MySqlConnection BackConn)
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{
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lock (_sync)
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{
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if (_OutOfSQLPool.ContainsKey(BackConn))
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{
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_OutOfSQLPool.Remove(BackConn);
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}
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else
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{
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Console.WriteLine("出队遗漏的数据出现了!");
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}
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if (SQLPool.Count > MaxLimit)
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{
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Console.WriteLine("已经不需要回收了,多余了,SQLPool.Count>" + SQLPool.Count);
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BackConn.Close();
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BackConn = null;
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}
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else
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{
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SQLPool.Enqueue(BackConn);
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Console.WriteLine("回收SQLPool.Count>" + SQLPool.Count);
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}
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}
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}
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public static void CheckPoolTimeOut()
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{
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lock (_sync)
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{
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long now = time();
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List<MySqlConnection> removeTemp = new List<MySqlConnection>();
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foreach (KeyValuePair<MySqlConnection, Haoyue_PoolTime> o2 in _OutOfSQLPool)
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{
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if (now - o2.Value.time >= 120)
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{
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if (_DicTimeOutSqlRunFunNum.ContainsKey(o2.Value.FuncStr))
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{
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_DicTimeOutSqlRunFunNum[o2.Value.FuncStr]++;
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}
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else
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{
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_DicTimeOutSqlRunFunNum[o2.Value.FuncStr] = 1L;
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}
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if (SQLPool.Count > MaxLimit)
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{
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Console.WriteLine("[超时回收]" + o2.Value.FuncStr + "已经不需要回收了,多余了,SQLPool.Count>" + SQLPool.Count);
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o2.Key.Close();
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}
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else
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{
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Console.WriteLine("[超时回收]" + o2.Value.FuncStr + "回收SQLPool.Count>" + SQLPool.Count);
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SQLPool.Enqueue(o2.Key);
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}
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removeTemp.Add(o2.Key);
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}
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}
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if (removeTemp.Count() <= 0)
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{
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return;
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}
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foreach (MySqlConnection o in removeTemp)
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{
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if (_OutOfSQLPool.ContainsKey(o))
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{
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_OutOfSQLPool.Remove(o);
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Console.WriteLine("[超时回收]_OutOfSQLPool清理");
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}
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else
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{
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Console.WriteLine("[超时回收]_OutOfSQLPool清理异常???????");
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}
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}
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Console.WriteLine("[超时回收]处理结束SQLPool.Count>" + SQLPool.Count);
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}
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}
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public static long time()
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{
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return Convert.ToInt64((DateTime.UtcNow - new DateTime(1970, 1, 1, 0, 0, 0, 0)).TotalSeconds);
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}
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public static void GetPoolState()
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{
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Console.WriteLine("-----------------查询统计-----------------");
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foreach (KeyValuePair<string, long> dic2 in _DicSqlRunFunNum)
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{
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Console.WriteLine(dic2.Key + ":" + dic2.Value);
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}
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Console.WriteLine("-----------------超时统计-----------------");
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foreach (KeyValuePair<string, long> dic in _DicTimeOutSqlRunFunNum)
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{
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Console.WriteLine(dic.Key + ":" + dic.Value);
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}
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Console.WriteLine("------------------------------------------");
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}
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}
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public class Haoyue_PoolTime
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{
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public long time { get; set; }
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public string FuncStr { get; set; }
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}
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}
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