AkiraPixelWind/Assets/Scripts/Editor/AssetBundleBorwer/MessageList.cs
2022-12-29 18:20:40 +08:00

117 lines
4.1 KiB
C#

using UnityEditor;
using UnityEngine;
using System.Collections.Generic;
namespace AssetBundleBrowser
{
internal class MessageList
{
private Vector2 m_ScrollPosition = Vector2.zero;
private GUIStyle[] m_Style = new GUIStyle[2];
IEnumerable<AssetBundleModel.AssetInfo> m_Selecteditems;
List<MessageSystem.Message> m_Messages;
Vector2 m_Dimensions = new Vector2(0, 0);
const float k_ScrollbarPadding = 16f;
const float k_BorderSize = 1f;
internal MessageList()
{
Init();
}
private void Init()
{
m_Style[0] = "OL EntryBackOdd";
m_Style[1] = "OL EntryBackEven";
m_Style[0].wordWrap = true;
m_Style[1].wordWrap = true;
m_Style[0].padding = new RectOffset(32, 0, 1, 4);
m_Style[1].padding = new RectOffset(32, 0, 1, 4);
m_Messages = new List<MessageSystem.Message>();
}
internal void OnGUI(Rect fullPos)
{
DrawOutline(fullPos, 1f);
Rect pos = new Rect(fullPos.x + k_BorderSize, fullPos.y + k_BorderSize, fullPos.width - 2 * k_BorderSize, fullPos.height - 2 * k_BorderSize);
if (m_Dimensions.y == 0 || m_Dimensions.x != pos.width - k_ScrollbarPadding)
{
//recalculate height.
m_Dimensions.x = pos.width - k_ScrollbarPadding;
m_Dimensions.y = 0;
foreach (var message in m_Messages)
{
m_Dimensions.y += m_Style[0].CalcHeight(new GUIContent(message.message), m_Dimensions.x);
}
}
m_ScrollPosition = GUI.BeginScrollView(pos, m_ScrollPosition, new Rect(0, 0, m_Dimensions.x, m_Dimensions.y));
int counter = 0;
float runningHeight = 0.0f;
foreach (var message in m_Messages)
{
int index = counter % 2;
var content = new GUIContent(message.message);
float height = m_Style[index].CalcHeight(content, m_Dimensions.x);
GUI.Box(new Rect(0, runningHeight, m_Dimensions.x, height), content, m_Style[index]);
GUI.DrawTexture(new Rect(0, runningHeight, 32f, 32f), message.icon);
//TODO - cleanup formatting issues and switch to HelpBox
//EditorGUI.HelpBox(new Rect(0, runningHeight, m_dimensions.x, height), message.message, (MessageType)message.severity);
counter++;
runningHeight += height;
}
GUI.EndScrollView();
}
internal void SetItems(IEnumerable<AssetBundleModel.AssetInfo> items)
{
m_Selecteditems = items;
CollectMessages();
}
internal void CollectMessages()
{
m_Messages.Clear();
m_Dimensions.y = 0f;
if(m_Selecteditems != null)
{
foreach (var asset in m_Selecteditems)
{
m_Messages.AddRange(asset.GetMessages());
}
}
}
internal static void DrawOutline(Rect rect, float size)
{
Color color = new Color(0.6f, 0.6f, 0.6f, 1.333f);
if(EditorGUIUtility.isProSkin)
{
color.r = 0.12f;
color.g = 0.12f;
color.b = 0.12f;
}
if (Event.current.type != EventType.Repaint)
return;
Color orgColor = GUI.color;
GUI.color = GUI.color * color;
GUI.DrawTexture(new Rect(rect.x, rect.y, rect.width, size), EditorGUIUtility.whiteTexture);
GUI.DrawTexture(new Rect(rect.x, rect.yMax - size, rect.width, size), EditorGUIUtility.whiteTexture);
GUI.DrawTexture(new Rect(rect.x, rect.y + 1, size, rect.height - 2 * size), EditorGUIUtility.whiteTexture);
GUI.DrawTexture(new Rect(rect.xMax - size, rect.y + 1, size, rect.height - 2 * size), EditorGUIUtility.whiteTexture);
GUI.color = orgColor;
}
}
}