AkiraPixelWind/Assets/Axibug/Script/Runtime/Debuger/DebuggerComponent.ScrollableDebuggerWindowBase.cs
2022-12-29 18:20:40 +08:00

95 lines
2.8 KiB
C#

using Axibug;
using Axibug.Debugger;
using UnityEngine;
namespace Axibug.Runtime
{
public sealed partial class DebuggerComponent : GameComponent
{
private abstract class ScrollableDebuggerWindowBase : IDebuggerWindow
{
private const float TitleWidth = 240f;
private Vector2 m_ScrollPosition = Vector2.zero;
public virtual void Initialize(params object[] args)
{
}
public virtual void Shutdown()
{
}
public virtual void OnEnter()
{
}
public virtual void OnLeave()
{
}
public virtual void OnUpdate(float elapseSeconds, float realElapseSeconds)
{
}
public void OnDraw()
{
m_ScrollPosition = GUILayout.BeginScrollView(m_ScrollPosition);
{
OnDrawScrollableWindow();
}
GUILayout.EndScrollView();
}
protected abstract void OnDrawScrollableWindow();
protected static void DrawItem(string title, string content)
{
GUILayout.BeginHorizontal();
{
GUILayout.Label(title, GUILayout.Width(TitleWidth));
if (GUILayout.Button(content, "label"))
{
CopyToClipboard(content);
}
}
GUILayout.EndHorizontal();
}
protected static string GetByteLengthString(long byteLength)
{
if (byteLength < 1024L) // 2 ^ 10
{
return Utility.Text.Format("{0} Bytes", byteLength);
}
if (byteLength < 1048576L) // 2 ^ 20
{
return Utility.Text.Format("{0:F2} KB", byteLength / 1024f);
}
if (byteLength < 1073741824L) // 2 ^ 30
{
return Utility.Text.Format("{0:F2} MB", byteLength / 1048576f);
}
if (byteLength < 1099511627776L) // 2 ^ 40
{
return Utility.Text.Format("{0:F2} GB", byteLength / 1073741824f);
}
if (byteLength < 1125899906842624L) // 2 ^ 50
{
return Utility.Text.Format("{0:F2} TB", byteLength / 1099511627776f);
}
if (byteLength < 1152921504606846976L) // 2 ^ 60
{
return Utility.Text.Format("{0:F2} PB", byteLength / 1125899906842624f);
}
return Utility.Text.Format("{0:F2} EB", byteLength / 1152921504606846976f);
}
}
}
}