95 lines
2.8 KiB
C#
95 lines
2.8 KiB
C#
using Axibug;
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using Axibug.Debugger;
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using UnityEngine;
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namespace Axibug.Runtime
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{
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public sealed partial class DebuggerComponent : GameComponent
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{
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private abstract class ScrollableDebuggerWindowBase : IDebuggerWindow
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{
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private const float TitleWidth = 240f;
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private Vector2 m_ScrollPosition = Vector2.zero;
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public virtual void Initialize(params object[] args)
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{
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}
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public virtual void Shutdown()
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{
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}
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public virtual void OnEnter()
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{
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}
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public virtual void OnLeave()
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{
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}
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public virtual void OnUpdate(float elapseSeconds, float realElapseSeconds)
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{
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}
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public void OnDraw()
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{
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m_ScrollPosition = GUILayout.BeginScrollView(m_ScrollPosition);
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{
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OnDrawScrollableWindow();
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}
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GUILayout.EndScrollView();
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}
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protected abstract void OnDrawScrollableWindow();
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protected static void DrawItem(string title, string content)
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{
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GUILayout.BeginHorizontal();
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{
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GUILayout.Label(title, GUILayout.Width(TitleWidth));
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if (GUILayout.Button(content, "label"))
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{
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CopyToClipboard(content);
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}
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}
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GUILayout.EndHorizontal();
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}
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protected static string GetByteLengthString(long byteLength)
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{
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if (byteLength < 1024L) // 2 ^ 10
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{
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return Utility.Text.Format("{0} Bytes", byteLength);
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}
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if (byteLength < 1048576L) // 2 ^ 20
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{
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return Utility.Text.Format("{0:F2} KB", byteLength / 1024f);
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}
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if (byteLength < 1073741824L) // 2 ^ 30
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{
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return Utility.Text.Format("{0:F2} MB", byteLength / 1048576f);
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}
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if (byteLength < 1099511627776L) // 2 ^ 40
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{
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return Utility.Text.Format("{0:F2} GB", byteLength / 1073741824f);
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}
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if (byteLength < 1125899906842624L) // 2 ^ 50
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{
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return Utility.Text.Format("{0:F2} TB", byteLength / 1099511627776f);
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}
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if (byteLength < 1152921504606846976L) // 2 ^ 60
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{
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return Utility.Text.Format("{0:F2} PB", byteLength / 1125899906842624f);
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}
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return Utility.Text.Format("{0:F2} EB", byteLength / 1152921504606846976f);
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}
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}
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}
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}
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