AkiraPixelWind/Assets/Test1.cs
2023-01-03 23:53:30 +08:00

27 lines
445 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Test1 : MonoBehaviour
{
void OnEnable()
{
GetComponent<SpriteRenderer>().receiveShadows = true;
GetComponent<SpriteRenderer>().castShadows = true;
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}