15 lines
281 B
C#
15 lines
281 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UIPage : MonoBehaviour
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{
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public virtual void Awake()
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{
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RectTransform rtf = gameObject.GetComponent<RectTransform>();
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rtf.anchoredPosition = Vector2.zero;
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}
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}
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