AkiraPixelWind/Assets/Scripts/Main/CustomsComponent/NoMonoBehaviour/INoMonoBehaviour.cs

20 lines
301 B
C#

using System;
using UnityEngine;
namespace Game
{
[Flags]
public enum E_LIFE_MONO_CYCLE
{
Update = 1,
FixUpdate,
ApplicationPause,
ApplicationQuit
}
interface INoMonoBehaviour
{
public void AddEvent(E_LIFE_MONO_CYCLE type);
}
}