20 lines
301 B
C#
20 lines
301 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace Game
|
|
{
|
|
[Flags]
|
|
public enum E_LIFE_MONO_CYCLE
|
|
{
|
|
Update = 1,
|
|
FixUpdate,
|
|
ApplicationPause,
|
|
ApplicationQuit
|
|
}
|
|
interface INoMonoBehaviour
|
|
{
|
|
public void AddEvent(E_LIFE_MONO_CYCLE type);
|
|
|
|
}
|
|
}
|