AkiraPixelWind/Assets/GameAssets/Map/MapAssets
2023-01-04 22:45:04 +08:00
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Bush1.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Bush1.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Bush2.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Bush2.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Bush3.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Bush3.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass1.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass1.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass2.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass2.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass3.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass3.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass4.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass4.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass5.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass5.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass6.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Grass6.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
SunFlower1.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
SunFlower1.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
SunFlower2.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
SunFlower2.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
SunFlower3.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
SunFlower3.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Tree1.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Tree1.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Tree2.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Tree2.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Wheat1.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Wheat1.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Wheat2.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Wheat2.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Wheat3.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Wheat3.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Wheat4.prefab 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00
Wheat4.prefab.meta 实现URP SpriteRender 阴影 2023-01-04 22:45:04 +08:00