AkiraPixelWind/Assets/War/Slime Enemy - Pixel Art/Sprites/Idle/Green/Sprite Sheet - Green Idle.png.meta

277 lines
6.4 KiB
Plaintext

fileFormatVersion: 2
guid: c80534141f80d28489b1ef92f8ff7d99
TextureImporter:
internalIDToNameTable:
- first:
213: -9074539206338946419
second: Sprite Sheet - Green Idle_0
- first:
213: -387061471815523496
second: Sprite Sheet - Green Idle_1
- first:
213: 469887860811983759
second: Sprite Sheet - Green Idle_2
- first:
213: 4557467248702983155
second: Sprite Sheet - Green Idle_3
- first:
213: -5816436153592121541
second: Sprite Sheet - Green Idle_4
- first:
213: -3371520512202314939
second: Sprite Sheet - Green Idle_5
- first:
213: -2599926529332704699
second: Sprite Sheet - Green Idle_6
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 32
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Sprite Sheet - Green Idle_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 96
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d8adfc9bba2c01280800000000000000
internalID: -9074539206338946419
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Sprite Sheet - Green Idle_1
rect:
serializedVersion: 2
x: 96
y: 0
width: 96
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 853223264a1e0aaf0800000000000000
internalID: -387061471815523496
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Sprite Sheet - Green Idle_2
rect:
serializedVersion: 2
x: 192
y: 0
width: 96
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f8b67f31580658600800000000000000
internalID: 469887860811983759
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Sprite Sheet - Green Idle_3
rect:
serializedVersion: 2
x: 288
y: 0
width: 96
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3fb0b62f0506f3f30800000000000000
internalID: 4557467248702983155
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Sprite Sheet - Green Idle_4
rect:
serializedVersion: 2
x: 384
y: 0
width: 96
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b37f666922ed74fa0800000000000000
internalID: -5816436153592121541
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Sprite Sheet - Green Idle_5
rect:
serializedVersion: 2
x: 480
y: 0
width: 96
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 54bec3d05f3f531d0800000000000000
internalID: -3371520512202314939
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Sprite Sheet - Green Idle_6
rect:
serializedVersion: 2
x: 576
y: 0
width: 96
height: 32
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 54a8209b8943bebd0800000000000000
internalID: -2599926529332704699
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: