28 lines
479 B
C#
28 lines
479 B
C#
// Author: whc
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// Desc: ´øÁбíµÄUIbase
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class UIBaseList : UIBase
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{
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public Transform m_TfUnits;
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public RectTransform m_ContentRectTf;
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public override void Awake()
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{
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base.Awake();
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m_TfUnits = transform.Find("list/Viewport/Content");
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m_ContentRectTf = m_TfUnits.GetComponent<RectTransform>();
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}
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}
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