AkiraPixelWind/Assets/Scripts/Main/Base/AppEntry.cs

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2022-12-29 18:20:40 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Game
{
/// <summary>
/// <20><>Ϸ<EFBFBD><CFB7><EFBFBD>ڡ<EFBFBD>
/// </summary>
public partial class AppEntry : MonoBehaviour
{
private void Awake()
{
InitBuiltinComponents();
InitCustomComponents();
}
}
}