init mods
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commit
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<GAF018_Ta152C_float.model>
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||||
<exporter> 1.6 </exporter>
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||||
<parent> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/lods/GAF018_Ta152C_float_lod1 </parent>
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||||
<extent> 5.0000 </extent>
|
||||
<materialNames />
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||||
<castsShadow> true </castsShadow>
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||||
<nodefullVisual> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152C_float </nodefullVisual>
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||||
<metaData> Wargaming | Lesta Studio </metaData>
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||||
</GAF018_Ta152C_float.model>
|
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||||
<GAF018_Ta152C_float.visual>
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||||
<boundingBox>
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||||
<min> -0.367827 -0.008083 -0.480640 </min>
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<max> 0.367827 0.303693 0.315426 </max>
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</boundingBox>
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<node>
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<identifier> Scene Root </identifier>
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<transform>
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<row0> 1.000000 0.000000 0.000000 </row0>
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<row1> 0.000000 1.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 </row2>
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<row3> 0.000000 0.000000 0.000000 </row3>
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</transform>
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<node>
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||||
<identifier> hull </identifier>
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<transform>
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<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
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</transform>
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<node>
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||||
<identifier> mod </identifier>
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<transform>
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<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
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</transform>
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||||
</node>
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<node>
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||||
<identifier> HP_gunFireFront2 </identifier>
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<transform>
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<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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<row3> 0.010514 0.225359 0.082819 1.000000 </row3>
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</transform>
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</node>
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<node>
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<identifier> HP_gunFireFront1 </identifier>
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<transform>
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<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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<row3> -0.010173 0.225359 0.082819 1.000000 </row3>
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</transform>
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</node>
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<node>
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<identifier> propeller_mod </identifier>
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<transform>
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<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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<row3> 0.000000 0.189332 0.212461 1.000000 </row3>
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</transform>
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<node>
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<identifier> disc </identifier>
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<transform>
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<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
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</transform>
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<node>
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<identifier> disc_cap </identifier>
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<transform>
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<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
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</transform>
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</node>
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</node>
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</node>
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<node>
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<identifier> hull_wire </identifier>
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<transform>
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<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
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</transform>
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</node>
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</node>
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</node>
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<renderSet>
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<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
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<node> hull </node>
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<geometry>
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<vertices> hullShape.vertices </vertices>
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<primitive> hullShape.indices </primitive>
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<primitiveGroup> 0
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<material>
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<identifier> PBS_Plane </identifier>
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<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float.mfm </mfm>
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</material>
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</primitiveGroup>
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</geometry>
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</renderSet>
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<renderSet>
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<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
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<node> mod </node>
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<geometry>
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<vertices> modShape.vertices </vertices>
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<primitive> modShape.indices </primitive>
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<primitiveGroup> 0
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<material>
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<identifier> PBS_Plane </identifier>
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<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float.mfm </mfm>
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</material>
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</primitiveGroup>
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</geometry>
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</renderSet>
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<renderSet>
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<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
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<node> disc </node>
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<geometry>
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<vertices> discShape.vertices </vertices>
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<primitive> discShape.indices </primitive>
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<primitiveGroup> 0
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<material>
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<identifier> PROPELLERMAT_propeller </identifier>
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<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/German_Disk_3Blade_01_alpha.mfm </mfm>
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</material>
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</primitiveGroup>
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</geometry>
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</renderSet>
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<renderSet>
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<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
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<node> disc_cap </node>
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<geometry>
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<vertices> disc_capShape.vertices </vertices>
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<primitive> disc_capShape.indices </primitive>
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<primitiveGroup> 0
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<material>
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<identifier> PBS_Plane </identifier>
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<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float.mfm </mfm>
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</material>
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</primitiveGroup>
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</geometry>
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</renderSet>
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<renderSet>
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<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
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<node> hull_wire </node>
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<geometry>
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<vertices> hull_wireShape.vertices </vertices>
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<primitive> hull_wireShape.indices </primitive>
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<primitiveGroup> 0
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<material>
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<identifier> SHIPWIREX_PBS_Hull </identifier>
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<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float_wire.mfm </mfm>
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</material>
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</primitiveGroup>
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</geometry>
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</renderSet>
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</GAF018_Ta152C_float.visual>
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<GAF018_Ta152_float.mfm>
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<materialKind> 0 </materialKind>
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<collisionFlags> 0 </collisionFlags>
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<fx> shaders/std_effects/PBS.fx </fx>
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<property> normalMap
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||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float_n.dds </Texture>
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</property>
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<property> metallicGlossMap
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<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float_mg.dds </Texture>
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</property>
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<property> diffuseMap
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<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float_a.dds </Texture>
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</property>
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<property> ambientOcclusionMap
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<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/default_ao.dds </Texture>
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</property>
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</GAF018_Ta152_float.mfm>
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<GAF018_Ta152_float_wire.mfm>
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||||
<materialKind> 0 </materialKind>
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||||
<collisionFlags> 0 </collisionFlags>
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||||
<fx> shaders/std_effects/PBS_wire.fx </fx>
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||||
<property> normalMap
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||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float_n.dds </Texture>
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||||
</property>
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||||
<property> metallicGlossMap
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||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float_mg.dds </Texture>
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||||
</property>
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||||
<property> diffuseMap
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||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAF018_Ta152_float_a.dds </Texture>
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||||
</property>
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||||
</GAF018_Ta152_float_wire.mfm>
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<GAS001_Ar196.mfm>
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||||
<fx> shaders/std_effects/PBS.fx </fx>
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||||
<collisionFlags> 0 </collisionFlags>
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||||
<materialKind> 0 </materialKind>
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||||
<property> diffuseMap
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||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196_a.dds </Texture>
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||||
</property>
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||||
<property> metallicGlossMap
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||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196_mg.dds </Texture>
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||||
</property>
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||||
<property> normalMap
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||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196_n.dds </Texture>
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||||
</property>
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||||
<property> ambientOcclusionMap
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||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/default_ao.dds </Texture>
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||||
</property>
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||||
</GAS001_Ar196.mfm>
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<GAS001_Ar196.model>
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||||
<exporter> 1.6 </exporter>
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||||
<parent> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/lods/GAS001_Ar196_lod1 </parent>
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||||
<extent> 5.0000 </extent>
|
||||
<materialNames />
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||||
<castsShadow> true </castsShadow>
|
||||
<nodefullVisual> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196 </nodefullVisual>
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||||
<metaData> Wargaming | Lesta Studio </metaData>
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||||
</GAS001_Ar196.model>
|
@ -0,0 +1,148 @@
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||||
<GAS001_Ar196.visual>
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||||
<boundingBox>
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||||
<min> -0.418938 -0.031969 -0.469541 </min>
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||||
<max> 0.419033 0.308064 0.263046 </max>
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||||
</boundingBox>
|
||||
<node>
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||||
<identifier> Scene Root </identifier>
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||||
<transform>
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||||
<row0> 1.000000 0.000000 0.000000 </row0>
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||||
<row1> 0.000000 1.000000 0.000000 </row1>
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||||
<row2> 0.000000 0.000000 1.000000 </row2>
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||||
<row3> 0.000000 0.000000 0.000000 </row3>
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||||
</transform>
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||||
<node>
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||||
<identifier> hull </identifier>
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||||
<transform>
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||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
|
||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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||||
<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
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||||
</transform>
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||||
<node>
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||||
<identifier> mod </identifier>
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||||
<transform>
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||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
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||||
</transform>
|
||||
</node>
|
||||
<node>
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||||
<identifier> HP_gunFireBack </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
|
||||
<row3> 0.000000 0.216089 -0.180373 1.000000 </row3>
|
||||
</transform>
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||||
</node>
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||||
<node>
|
||||
<identifier> propeller_mod </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
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||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
|
||||
<row3> 0.000048 0.155325 0.185433 1.000000 </row3>
|
||||
</transform>
|
||||
<node>
|
||||
<identifier> disc </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
|
||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
|
||||
<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
|
||||
</transform>
|
||||
<node>
|
||||
<identifier> disc_cap </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
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||||
<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
|
||||
</transform>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<node>
|
||||
<identifier> hull_wire </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
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<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
|
||||
<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
|
||||
</transform>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<renderSet>
|
||||
<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
|
||||
<node> hull </node>
|
||||
<geometry>
|
||||
<vertices> hullShape.vertices </vertices>
|
||||
<primitive> hullShape.indices </primitive>
|
||||
<primitiveGroup> 0
|
||||
<material>
|
||||
<identifier> PBS_Plane </identifier>
|
||||
<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196.mfm </mfm>
|
||||
</material>
|
||||
</primitiveGroup>
|
||||
</geometry>
|
||||
</renderSet>
|
||||
<renderSet>
|
||||
<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
|
||||
<node> mod </node>
|
||||
<geometry>
|
||||
<vertices> modShape.vertices </vertices>
|
||||
<primitive> modShape.indices </primitive>
|
||||
<primitiveGroup> 0
|
||||
<material>
|
||||
<identifier> PBS_Plane </identifier>
|
||||
<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196.mfm </mfm>
|
||||
</material>
|
||||
</primitiveGroup>
|
||||
</geometry>
|
||||
</renderSet>
|
||||
<renderSet>
|
||||
<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
|
||||
<node> disc </node>
|
||||
<geometry>
|
||||
<vertices> discShape.vertices </vertices>
|
||||
<primitive> discShape.indices </primitive>
|
||||
<primitiveGroup> 0
|
||||
<material>
|
||||
<identifier> PROPELLERMAT_propeller </identifier>
|
||||
<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/German_Disk_3Blade_02_alpha.mfm </mfm>
|
||||
</material>
|
||||
</primitiveGroup>
|
||||
</geometry>
|
||||
</renderSet>
|
||||
<renderSet>
|
||||
<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
|
||||
<node> disc_cap </node>
|
||||
<geometry>
|
||||
<vertices> disc_capShape.vertices </vertices>
|
||||
<primitive> disc_capShape.indices </primitive>
|
||||
<primitiveGroup> 0
|
||||
<material>
|
||||
<identifier> PBS_Plane </identifier>
|
||||
<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196.mfm </mfm>
|
||||
</material>
|
||||
</primitiveGroup>
|
||||
</geometry>
|
||||
</renderSet>
|
||||
<renderSet>
|
||||
<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
|
||||
<node> hull_wire </node>
|
||||
<geometry>
|
||||
<vertices> hull_wireShape.vertices </vertices>
|
||||
<primitive> hull_wireShape.indices </primitive>
|
||||
<primitiveGroup> 0
|
||||
<material>
|
||||
<identifier> SHIPWIREX_PBS_Hull </identifier>
|
||||
<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196_wire.mfm </mfm>
|
||||
</material>
|
||||
</primitiveGroup>
|
||||
</geometry>
|
||||
</renderSet>
|
||||
</GAS001_Ar196.visual>
|
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|
||||
<GAS001_Ar196_wire.mfm>
|
||||
<materialKind> 0 </materialKind>
|
||||
<collisionFlags> 0 </collisionFlags>
|
||||
<fx> shaders/std_effects/PBS_wire.fx </fx>
|
||||
<property> diffuseMap
|
||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196_a.dds </Texture>
|
||||
</property>
|
||||
<property> normalMap
|
||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196_n.dds </Texture>
|
||||
</property>
|
||||
<property> metallicGlossMap
|
||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/aircraft/GAS001_Ar196_mg.dds </Texture>
|
||||
</property>
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<property> ambientOcclusionMap
|
||||
<Texture> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/finder/default_ao.dds </Texture>
|
||||
</property>
|
||||
</GF012_7m_Rangefinder.mfm>
|
@ -0,0 +1,9 @@
|
||||
<GF012_7m_Rangefinder.model>
|
||||
<castsShadow> false </castsShadow>
|
||||
<exporter> 1.6 </exporter>
|
||||
<parent> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/finder/lods/GF012_7m_Rangefinder_lod1 </parent>
|
||||
<extent> 2.000000 </extent>
|
||||
<nodefullVisual> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/finder/GF012_7m_Rangefinder </nodefullVisual>
|
||||
<materialNames />
|
||||
<metaData> Wargaming | Lesta Studio </metaData>
|
||||
</GF012_7m_Rangefinder.model>
|
@ -0,0 +1,83 @@
|
||||
<GF012_7m_Rangefinder.visual>
|
||||
<boundingBox>
|
||||
<min> -0.246577 -0.009534 -0.120275 </min>
|
||||
<max> 0.246577 0.528808 0.167320 </max>
|
||||
</boundingBox>
|
||||
<node>
|
||||
<identifier> Scene Root </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 </row1>
|
||||
<row2> 0.000000 0.000000 1.000000 </row2>
|
||||
<row3> 0.000000 0.000000 0.000000 </row3>
|
||||
</transform>
|
||||
<node>
|
||||
<identifier> GF012_Rangefinder_7m </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
|
||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
|
||||
<row3> 0.000000 0.000000 0.000000 1.000000 </row3>
|
||||
</transform>
|
||||
<node>
|
||||
<identifier> MP_GM043_Antenna_FuMB_Ant3_Bali </identifier>
|
||||
<transform>
|
||||
<row0> 0.000000 0.000000 1.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
|
||||
<row2> -1.000000 0.000000 0.000000 0.000000 </row2>
|
||||
<row3> -0.037013 0.504560 -0.087209 1.000000 </row3>
|
||||
</transform>
|
||||
</node>
|
||||
<node>
|
||||
<identifier> MP_GM043_Antenna_FuMB_Ant3_Bali_INDEX_1 </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
|
||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
|
||||
<row3> 0.036975 0.504560 -0.087209 1.000000 </row3>
|
||||
</transform>
|
||||
</node>
|
||||
<node>
|
||||
<identifier> MP_GM045_Antenna_FuMB26_Tunis </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
|
||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
|
||||
<row3> -0.087684 0.455461 -0.036398 1.000000 </row3>
|
||||
</transform>
|
||||
</node>
|
||||
<node>
|
||||
<identifier> MP_GM049_FuMO26_3x6_Dir_Mod_2 </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
|
||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
|
||||
<row3> 0.000000 0.155369 0.000000 1.000000 </row3>
|
||||
</transform>
|
||||
</node>
|
||||
<node>
|
||||
<identifier> MP_GM044_Antenna_FuME2_Wespe_G </identifier>
|
||||
<transform>
|
||||
<row0> 1.000000 0.000000 0.000000 0.000000 </row0>
|
||||
<row1> 0.000000 1.000000 0.000000 0.000000 </row1>
|
||||
<row2> 0.000000 0.000000 1.000000 0.000000 </row2>
|
||||
<row3> -0.071171 0.429368 -0.071115 1.000000 </row3>
|
||||
</transform>
|
||||
</node>
|
||||
</node>
|
||||
</node>
|
||||
<renderSet>
|
||||
<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject>
|
||||
<node> GF012_Rangefinder_7m </node>
|
||||
<geometry>
|
||||
<vertices> GF012_Rangefinder_7mShape.vertices </vertices>
|
||||
<primitive> GF012_Rangefinder_7mShape.indices </primitive>
|
||||
<primitiveGroup> 0
|
||||
<material>
|
||||
<identifier> SHIPMATX_PBS_Misc </identifier>
|
||||
<mfm> PnFMods/SEA_UAN_Hindenburg/GSC110_Hindenburg/finder/GF012_7m_Rangefinder.mfm </mfm>
|
||||
</material>
|
||||
</primitiveGroup>
|
||||
</geometry>
|
||||
</renderSet>
|
||||
</GF012_7m_Rangefinder.visual>
|
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Reference in New Issue
Block a user