OpenCAX/entry/src/main/cpp/include/opencascade/OpenGl_LineAttributes.hxx
2026-02-19 19:05:41 +08:00

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2.1 KiB
C++

// Created on: 2011-09-20
// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef OpenGl_LineAttributes_HeaderFile
#define OpenGl_LineAttributes_HeaderFile
#include "OpenGl_Resource.hxx"
#include "Graphic3d_HatchStyle.hxx"
#include "NCollection_DataMap.hxx"
typedef NCollection_DataMap<Handle(Graphic3d_HatchStyle), unsigned int>
OpenGl_MapOfHatchStylesAndIds;
class OpenGl_Context;
DEFINE_STANDARD_HANDLE(OpenGl_LineAttributes, OpenGl_Resource)
//! Utility class to manage OpenGL resources of polygon hatching styles.
//! @note the implementation is not supported by Core Profile and by ES version.
class OpenGl_LineAttributes : public OpenGl_Resource
{
DEFINE_STANDARD_RTTIEXT(OpenGl_LineAttributes, OpenGl_Resource)
public:
//! Default constructor.
Standard_EXPORT OpenGl_LineAttributes();
//! Default destructor.
Standard_EXPORT virtual ~OpenGl_LineAttributes();
//! Release GL resources.
Standard_EXPORT virtual void Release(OpenGl_Context* theGlCtx) Standard_OVERRIDE;
//! Returns estimated GPU memory usage - not implemented.
virtual Standard_Size EstimatedDataSize() const Standard_OVERRIDE { return 0; }
//! Sets type of the hatch.
Standard_EXPORT bool SetTypeOfHatch(const OpenGl_Context* theGlCtx,
const Handle(Graphic3d_HatchStyle)& theStyle);
private:
unsigned int init(const OpenGl_Context* theGlCtx, const Handle(Graphic3d_HatchStyle)& theStyle);
protected:
OpenGl_MapOfHatchStylesAndIds myStyles; //!< Hatch patterns
};
#endif // _OpenGl_LineAttributes_Header