OpenCAX/entry/src/main/cpp/include/opencascade/NCollection_AccAllocator.hxx
2026-02-19 19:05:41 +08:00

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C++

// Created on: 2013-11-12
// Created by: Maxim YAKUNIN (myn)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_AccAllocator_HeaderFile
#define NCollection_AccAllocator_HeaderFile
#include "NCollection_BaseAllocator.hxx"
#include "NCollection_DataMap.hxx"
//!
//! Class NCollection_AccAllocator - accumulating memory allocator. This
//! class allocates memory on request returning the pointer to the allocated
//! space. The allocation units are grouped in blocks requested from the
//! system as required. This memory is returned to the system when all
//! allocations in a block are freed.
//!
//! By comparison with the standard new() and malloc() calls, this method is
//! faster and consumes very small additional memory to maintain the heap.
//!
//! By comparison with NCollection_IncAllocator, this class requires some more
//! additional memory and a little more time for allocation and deallocation.
//! Memory overhead for NCollection_IncAllocator is 12 bytes per block;
//! average memory overhead for NCollection_AccAllocator is 28 bytes per block.
//!
//! All pointers returned by Allocate() are aligned to 4 byte boundaries.
//! To define the size of memory blocks requested from the OS, use the
//! parameter of the constructor (measured in bytes).
class NCollection_AccAllocator : public NCollection_BaseAllocator
{
// --------- PUBLIC CONSTANTS ---------
public:
//! Alignment of all allocated objects: 4 bytes
static const Standard_Size Align = 4;
//! Default block size
static const Standard_Size DefaultBlockSize = 24600;
//! Number of last blocks to check for free space
static const Standard_Integer MaxLookupBlocks = 16;
// ---------- PUBLIC METHODS ----------
public:
//! Constructor
Standard_EXPORT NCollection_AccAllocator(const size_t theBlockSize = DefaultBlockSize);
//! Destructor
Standard_EXPORT ~NCollection_AccAllocator();
//! Allocate memory with given size
Standard_EXPORT virtual void* Allocate(const size_t theSize) Standard_OVERRIDE;
//! Allocate memory with given size
void* AllocateOptimal(const size_t theSize) Standard_OVERRIDE { return Allocate(theSize); }
//! Free a previously allocated memory;
//! memory is returned to the OS when all allocations in some block are freed
Standard_EXPORT virtual void Free(void* theAddress) Standard_OVERRIDE;
// --------- PROTECTED TYPES ---------
protected:
//! Size value aligned to a 4 byte boundary
class AlignedSize
{
Standard_Size myValue;
public:
AlignedSize()
: myValue(0)
{
}
AlignedSize(const Standard_Size theValue)
: myValue((theValue + Align - 1) & ~(Align - 1))
{
}
operator Standard_Size() const { return myValue; }
};
//! A pointer aligned to a 4 byte boundary
class AlignedPtr
{
Standard_Byte* myValue;
public:
AlignedPtr()
: myValue(0)
{
}
AlignedPtr(const Standard_Address theValue)
: myValue((Standard_Byte*)((Standard_Size)theValue & ~(Align - 1)))
{
}
operator Standard_Address() const { return myValue; }
operator Standard_Byte*() const { return myValue; }
AlignedPtr operator-(const AlignedSize theValue) const { return myValue - theValue; }
AlignedPtr operator+(const AlignedSize theValue) const { return myValue + theValue; }
AlignedPtr operator-=(const AlignedSize theValue) { return myValue -= theValue; }
AlignedPtr operator+=(const AlignedSize theValue) { return myValue += theValue; }
};
//! A key for the map of blocks
struct Key
{
Standard_Size Value;
};
//! Key hasher
class Hasher
{
public:
//! Returns hash code for the given key
//! @param theKey the key which hash code is to be computed
//! @return a computed hash code
size_t operator()(const Key theKey) const noexcept { return theKey.Value; }
bool operator()(const Key theKey1, const Key theKey2) const noexcept
{
return theKey1.Value == theKey2.Value;
}
};
//! Descriptor of a block
struct Block
{
Standard_Address address;
AlignedPtr allocStart;
Block* prevBlock;
Standard_Integer allocCount;
Block(const Standard_Address theAddress, const Standard_Size theSize, Block* thePrevBlock = 0L)
: address(theAddress),
prevBlock(thePrevBlock),
allocCount(0)
{
SetFreeSize(theSize);
}
void SetFreeSize(const Standard_Size theSize)
{
allocStart = (Standard_Byte*)address + theSize;
}
Standard_Size FreeSize() const { return (Standard_Byte*)allocStart - (Standard_Byte*)address; }
AlignedPtr Allocate(const AlignedSize theSize)
{
allocCount++;
return allocStart -= theSize;
}
void Free() { allocCount--; }
Standard_Boolean IsEmpty() const { return allocCount == 0; }
};
// --------- PROTECTED METHODS ---------
protected:
//! Calculate a key for the data map basing on the given address
inline Key getKey(const Standard_Address theAddress) const
{
Key aKey = {(Standard_Size)theAddress / myBlockSize};
return aKey;
}
//! Find a block that the given allocation unit belongs to
Standard_EXPORT Block* findBlock(const Standard_Address theAddress, Key& theKey);
//! Allocate a new block and return a pointer to it
Standard_EXPORT Block* allocateNewBlock(const Standard_Size theSize);
// --------- PROHIBITED METHODS ---------
private:
NCollection_AccAllocator(const NCollection_AccAllocator&);
NCollection_AccAllocator& operator=(const NCollection_AccAllocator&);
// --------- PROTECTED DATA ---------
protected:
AlignedSize myBlockSize;
Block* mypLastBlock;
NCollection_DataMap<Key, Block, Hasher> myBlocks;
// Declaration of CASCADE RTTI
public:
DEFINE_STANDARD_RTTIEXT(NCollection_AccAllocator, NCollection_BaseAllocator)
};
// Definition of HANDLE object using Standard_DefineHandle.hxx
DEFINE_STANDARD_HANDLE(NCollection_AccAllocator, NCollection_BaseAllocator)
#endif