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a509aabe9c
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增加view_->SetWindow(m_Window,(Aspect_RenderingContext )eglGetCurrentContext());解决无法渲染到OHNativeWindow的问题
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2026-03-02 18:11:45 +08:00 |
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1aaf8cfa89
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增加一些日志输出.修改对EGLCore的初始化
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2026-03-02 14:17:43 +08:00 |
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5c2e32b0d9
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增加一些日志输出.
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2026-02-27 15:44:57 +08:00 |
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d748961030
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修正无效代码和实现逻辑
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2026-02-26 21:37:52 +08:00 |
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1314f9f551
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增加NaitveWindow类
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2026-02-26 21:04:50 +08:00 |
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eed0b54b30
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完善渲染整体逻辑.
已知BUG.OCCT的view没有绑定鸿蒙OHWindows*的窗口对象
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2026-02-26 17:47:53 +08:00 |
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e69e157960
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删除无用代码
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2026-02-25 17:59:14 +08:00 |
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898c2633e0
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五角星Demo
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2026-02-25 15:30:46 +08:00 |
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