增加Native3D组件

This commit is contained in:
JackLee 2026-02-17 21:15:25 +08:00
parent d29c7228c5
commit 9f5ba8d068
14 changed files with 1311 additions and 46 deletions

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@ -3,13 +3,28 @@ cmake_minimum_required(VERSION 3.5.0)
project(OpenCAX)
set(NATIVERENDER_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR})
if(DEFINED PACKAGE_FIND_FILE)
include(${PACKAGE_FIND_FILE})
endif()
add_definitions(-DOHOS_PLATFORM)
#if(DEFINED PACKAGE_FIND_FILE)
# include(${PACKAGE_FIND_FILE})
#endif()
include_directories(${NATIVERENDER_ROOT_PATH}
${NATIVERENDER_ROOT_PATH}/include)
add_library(entry SHARED napi_init.cpp)
target_link_libraries(entry PUBLIC libace_napi.z.so)
add_library(entry SHARED
render/egl_core.h
render/egl_core.cpp
render/plugin_render.h
render/plugin_render.cpp
manager/plugin_manager.h
manager/plugin_manager.cpp
napi_init.cpp
common/common.h )
find_library(EGL-lib EGL)
find_library(GLES-lib GLESv3)
find_library(hilog-lib hilog_ndk.z)
find_library(libace-lib ace_ndk.z)
find_library(libnapi-lib ace_napi.z)
find_library(libuv-lib uv)
target_link_libraries(entry PUBLIC ${EGL-lib} ${GLES-lib} ${hilog-lib} ${libace-lib} ${libnapi-lib} ${libuv-lib} libnative_window.so)

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@ -0,0 +1,21 @@
//
// Created on 2025/11/24.
//
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
// please include "napi/native_api.h".
#ifndef NATIVE3D_COMMON_H
#define NATIVE3D_COMMON_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <EGL/eglplatform.h>
#include <GLES3/gl3.h>
#include <napi/native_api.h>
namespace NativeXComponentDemo {
/**
* Log print domain.
*/
const unsigned int LOG_PRINT_DOMAIN = 0xFF00;
} // namespace NativeXComponentDemo
#endif //NATIVE3D_COMMON_H

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@ -0,0 +1,220 @@
//
// Created on 2025/11/24.
//
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
// please include "napi/native_api.h".
#include "plugin_manager.h"
#include <ace/xcomponent/native_interface_xcomponent.h>
#include <cstdint>
#include <hilog/log.h>
#include <native_drawing/drawing_text_typography.h>
#include <string>
#include "../common/common.h"
#include <native_window/external_window.h>
namespace NativeXComponentDemo {
// [Start xcomponent_manager_cpp]
namespace {
// 解析从ArkTS侧传入的surfaceId此处surfaceId是一个64位int值
int64_t ParseId(napi_env env, napi_callback_info info)
{
if ((env == nullptr) || (info == nullptr)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "ParseId", "env or info is null");
return -1;
}
size_t argc = 1;
napi_value args[1] = {nullptr};
if (napi_ok != napi_get_cb_info(env, info, &argc, args, nullptr, nullptr)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "ParseId", "GetContext napi_get_cb_info failed");
return -1;
}
int64_t value = 0;
bool lossless = true;
if (napi_ok != napi_get_value_bigint_int64(env, args[0], &value, &lossless)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "ParseId", "Get value failed");
return -1;
}
return value;
}
}
// [StartExclude xcomponent_manager_cpp]
std::unordered_map<int64_t, PluginRender*> PluginManager::pluginRenderMap_;
std::unordered_map<int64_t, OHNativeWindow*> PluginManager::windowMap_;
PluginManager::~PluginManager()
{
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager", "~PluginManager");
for (auto iter = pluginRenderMap_.begin(); iter != pluginRenderMap_.end(); ++iter) {
if (iter->second != nullptr) {
delete iter->second;
iter->second = nullptr;
}
}
pluginRenderMap_.clear();
for (auto iter = windowMap_.begin(); iter != windowMap_.end(); ++iter) {
if (iter->second != nullptr) {
delete iter->second;
iter->second = nullptr;
}
}
windowMap_.clear();
}
// [EndExclude xcomponent_manager_cpp]
PluginRender* PluginManager::GetPluginRender(int64_t& id)
{
if (pluginRenderMap_.find(id) != pluginRenderMap_.end()) {
return pluginRenderMap_[id];
}
return nullptr;
}
// 设置SurfaceId基于SurfaceId完成对NativeWindow的初始化
napi_value PluginManager::SetSurfaceId(napi_env env, napi_callback_info info)
{
int64_t surfaceId = ParseId(env, info);
OHNativeWindow *nativeWindow;
PluginRender *pluginRender;
if (windowMap_.find(surfaceId) == windowMap_.end()) {
OH_NativeWindow_CreateNativeWindowFromSurfaceId(surfaceId, &nativeWindow);
windowMap_[surfaceId] = nativeWindow;
} else {
return nullptr;
}
if (pluginRenderMap_.find(surfaceId) == pluginRenderMap_.end()) {
pluginRender = new PluginRender(surfaceId);
pluginRenderMap_[surfaceId] = pluginRender;
}
pluginRender->InitNativeWindow(nativeWindow);
return nullptr;
}
// 销毁Surface
napi_value PluginManager::DestroySurface(napi_env env, napi_callback_info info)
{
int64_t surfaceId = ParseId(env, info);
auto pluginRenderMapIter = pluginRenderMap_.find(surfaceId);
if (pluginRenderMapIter != pluginRenderMap_.end()) {
delete pluginRenderMapIter->second;
pluginRenderMap_.erase(pluginRenderMapIter);
}
auto windowMapIter = windowMap_.find(surfaceId);
if (windowMapIter != windowMap_.end()) {
OH_NativeWindow_DestroyNativeWindow(windowMapIter->second);
windowMap_.erase(windowMapIter);
}
return nullptr;
}
// 根据传入的surfaceId、width、height实现Surface大小的变动
napi_value PluginManager::ChangeSurface(napi_env env, napi_callback_info info)
{
if ((env == nullptr) || (info == nullptr)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager",
"ChangeSurface: OnLoad env or info is null");
return nullptr;
}
int64_t surfaceId = 0;
size_t argc = 3;
napi_value args[3] = {nullptr};
if (napi_ok != napi_get_cb_info(env, info, &argc, args, nullptr, nullptr)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager",
"ChangeSurface: GetContext napi_get_cb_info failed");
}
bool lossless = true;
int index = 0;
if (napi_ok != napi_get_value_bigint_int64(env, args[index++], &surfaceId, &lossless)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager", "ChangeSurface: Get value failed");
}
double width;
if (napi_ok != napi_get_value_double(env, args[index++], &width)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager", "ChangeSurface: Get width failed");
}
double height;
if (napi_ok != napi_get_value_double(env, args[index++], &height)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager", "ChangeSurface: Get height failed");
}
auto pluginRender = GetPluginRender(surfaceId);
if (pluginRender == nullptr) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager", "ChangeSurface: Get pluginRender failed");
return nullptr;
}
pluginRender->UpdateNativeWindowSize(width, height);
return nullptr;
}
// 实现改变绘制图形颜色的功能
napi_value PluginManager::ChangeColor(napi_env env, napi_callback_info info)
{
int64_t surfaceId = ParseId(env, info);
auto pluginRender = GetPluginRender(surfaceId);
if (pluginRender == nullptr) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager", "ChangeColor: Get pluginRender failed");
return nullptr;
}
pluginRender->ChangeColor(); // 参考Native XComponent场景ChangeColor实现
return nullptr;
}
// 实现EGL绘画逻辑
napi_value PluginManager::DrawPattern(napi_env env, napi_callback_info info)
{
int64_t surfaceId = ParseId(env, info);
auto pluginRender = GetPluginRender(surfaceId);
if (pluginRender == nullptr) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager", "DrawPattern: Get pluginRender failed");
return nullptr;
}
pluginRender->DrawPattern();
return nullptr;
}
// 获得xcomponent状态并返回至ArkTS侧
napi_value PluginManager::GetXComponentStatus(napi_env env, napi_callback_info info)
{
int64_t surfaceId = ParseId(env, info);
auto pluginRender = GetPluginRender(surfaceId);
if (pluginRender == nullptr) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager",
"GetXComponentStatus: Get pluginRender failed");
return nullptr;
}
napi_value hasDraw;
napi_value hasChangeColor;
napi_status ret = napi_create_int32(env, pluginRender->HasDraw(), &(hasDraw));
if (ret != napi_ok) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager",
"GetXComponentStatus: napi_create_int32 hasDraw_ error");
return nullptr;
}
ret = napi_create_int32(env, pluginRender->HasChangedColor(), &(hasChangeColor));
if (ret != napi_ok) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager",
"GetXComponentStatus: napi_create_int32 hasChangeColor_ error");
return nullptr;
}
napi_value obj;
ret = napi_create_object(env, &obj);
if (ret != napi_ok) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN,
"PluginManager", "GetXComponentStatus: napi_create_object error");
return nullptr;
}
ret = napi_set_named_property(env, obj, "hasDraw", hasDraw);
if (ret != napi_ok) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager",
"GetXComponentStatus: napi_set_named_property hasDraw error");
return nullptr;
}
ret = napi_set_named_property(env, obj, "hasChangeColor", hasChangeColor);
if (ret != napi_ok) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "PluginManager",
"GetXComponentStatus: napi_set_named_property hasChangeColor error");
return nullptr;
}
return obj;
}
// [End xcomponent_manager_cpp]
} // namespace NativeXComponentDemo

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@ -0,0 +1,36 @@
//
// Created on 2025/11/24.
//
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
// please include "napi/native_api.h".
#ifndef NATIVE3D_PLUGIN_MANAGER_H
#define NATIVE3D_PLUGIN_MANAGER_H
#include <ace/xcomponent/native_interface_xcomponent.h>
#include <js_native_api.h>
#include <js_native_api_types.h>
#include <unordered_map>
#include <native_window/external_window.h>
#include "../render/plugin_render.h"
namespace NativeXComponentDemo {
// [Start xcomponent_define_class]
// PluginManager类定义
class PluginManager {
public:
~PluginManager();
static PluginRender* GetPluginRender(int64_t& id);
static napi_value ChangeColor(napi_env env, napi_callback_info info);
static napi_value DrawPattern(napi_env env, napi_callback_info info);
static napi_value SetSurfaceId(napi_env env, napi_callback_info info);
static napi_value ChangeSurface(napi_env env, napi_callback_info info);
static napi_value DestroySurface(napi_env env, napi_callback_info info);
static napi_value GetXComponentStatus(napi_env env, napi_callback_info info);
public:
static std::unordered_map<int64_t, PluginRender*> pluginRenderMap_;
static std::unordered_map<int64_t, OHNativeWindow*> windowMap_;
};
// [End xcomponent_define_class]
}
#endif //NATIVE3D_PLUGIN_MANAGER_H

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@ -1,53 +1,56 @@
#include "napi/native_api.h"
static napi_value Add(napi_env env, napi_callback_info info)
{
size_t argc = 2;
napi_value args[2] = {nullptr};
napi_get_cb_info(env, info, &argc, args, nullptr, nullptr);
napi_valuetype valuetype0;
napi_typeof(env, args[0], &valuetype0);
napi_valuetype valuetype1;
napi_typeof(env, args[1], &valuetype1);
double value0;
napi_get_value_double(env, args[0], &value0);
double value1;
napi_get_value_double(env, args[1], &value1);
napi_value sum;
napi_create_double(env, value0 + value1, &sum);
return sum;
}
#include <hilog/log.h>
#include "common/common.h"
#include "manager/plugin_manager.h"
namespace NativeXComponentDemo {
// 在napi_init.cpp文件中Init方法注册接口函数从而将封装的C++方法传递出来供ArkTS侧调用
EXTERN_C_START
static napi_value Init(napi_env env, napi_value exports)
{
// [StartExclude xcomponent_init]
OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "Init", "Init begins");
if ((env == nullptr) || (exports == nullptr)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "Init", "env or exports is null");
return nullptr;
}
// [EndExclude xcomponent_init]
// 向ArkTS侧暴露接口SetSurfaceId(),ChangeSurface(),DestroySurface(),
// DrawPattern(),ChangeColor(),GetXComponentStatus()
napi_property_descriptor desc[] = {
{ "add", nullptr, Add, nullptr, nullptr, nullptr, napi_default, nullptr }
{"ChangeColor", nullptr, PluginManager::ChangeColor,
nullptr, nullptr, nullptr, napi_default, nullptr},
{"SetSurfaceId", nullptr, PluginManager::SetSurfaceId,
nullptr, nullptr, nullptr, napi_default, nullptr},
{"ChangeSurface", nullptr, PluginManager::ChangeSurface,
nullptr, nullptr, nullptr, napi_default, nullptr},
{"GetXComponentStatus", nullptr, PluginManager::GetXComponentStatus,
nullptr, nullptr, nullptr, napi_default, nullptr},
{"DrawPattern", nullptr, PluginManager::DrawPattern,
nullptr, nullptr, nullptr, napi_default, nullptr},
{"DestroySurface", nullptr, PluginManager::DestroySurface,
nullptr, nullptr, nullptr, napi_default, nullptr}
};
napi_define_properties(env, exports, sizeof(desc) / sizeof(desc[0]), desc);
if (napi_define_properties(env, exports, sizeof(desc) / sizeof(desc[0]), desc) != napi_ok) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "Init", "napi_define_properties failed");
return nullptr;
}
return exports;
}
EXTERN_C_END
static napi_module demoModule = {
// 编写接口的描述信息,根据实际需要可以修改对应参数
static napi_module entryModel = {
.nm_version = 1,
.nm_flags = 0,
.nm_filename = nullptr,
// 入口函数
.nm_register_func = Init,
// 模块名称
.nm_modname = "entry",
.nm_priv = ((void*)0),
.reserved = { 0 },
};
extern "C" __attribute__((constructor)) void RegisterEntryModule(void)
.reserved = { 0 } };
} // namespace NativeXComponentSample
// __attribute__((constructor))修饰的方法由系统自动调用使用Node-API接口napi_module_register()传入模块描述信息进行模块注册
extern "C" __attribute__((constructor)) void RegisterModule(void)
{
napi_module_register(&demoModule);
napi_module_register(&NativeXComponentDemo::entryModel);
}

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@ -0,0 +1,613 @@
//
// Created on 2025/11/24.
//
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
// please include "napi/native_api.h".
/*
* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "egl_core.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <EGL/eglplatform.h>
#include <GLES3/gl3.h>
#include <cmath>
#include <cstdio>
#include <hilog/log.h>
#include "../common/common.h"
#include "plugin_render.h"
namespace NativeXComponentDemo {
namespace {
constexpr int32_t NUM_4 = 4;
/**
* Vertex shader.
*/
const char VERTEX_SHADER[] = "#version 300 es\n"
"layout(location = 0) in vec4 a_position;\n"
"layout(location = 1) in vec4 a_color; \n"
"out vec4 v_color; \n"
"void main() \n"
"{ \n"
" gl_Position = a_position; \n"
" v_color = a_color; \n"
"} \n";
/**
* Fragment shader.
*/
const char FRAGMENT_SHADER[] = "#version 300 es\n"
"precision mediump float; \n"
"in vec4 v_color; \n"
"out vec4 fragColor; \n"
"void main() \n"
"{ \n"
" fragColor = v_color; \n"
"} \n";
/**
* Background color #f4f4f4.
*/
const GLfloat BACKGROUND_COLOR[] = {244.0f / 255, 244.0f / 255, 244.0f / 255, 1.0f};
/**
* Draw color #7E8FFB.
*/
const GLfloat DRAW_COLOR[] = {126.0f / 255, 143.0f / 255, 251.0f / 255, 1.0f};
/**
* Change color #92D6CC.
*/
const GLfloat CHANGE_COLOR[] = {146.0f / 255, 214.0f / 255, 204.0f / 255, 1.0f};
/**
* Background area.
*/
const GLfloat BACKGROUND_RECTANGLE_VERTICES[] = {
-1.0f, 1.0f,
1.0f, 1.0f,
1.0f, -1.0f,
-1.0f, -1.0f};
/**
* Get context parameter count.
*/
const size_t GET_CONTEXT_PARAM_CNT = 1;
/**
* Fifty percent.
*/
const float FIFTY_PERCENT = 0.5;
/**
* Pointer size.
*/
const GLint POINTER_SIZE = 2;
/**
* Triangle fan size.
*/
const GLsizei TRIANGLE_FAN_SIZE = 4;
/**
* Egl red size default.
*/
const int EGL_RED_SIZE_DEFAULT = 8;
/**
* Egl green size default.
*/
const int EGL_GREEN_SIZE_DEFAULT = 8;
/**
* Egl blue size default.
*/
const int EGL_BLUE_SIZE_DEFAULT = 8;
/**
* Egl alpha size default.
*/
const int EGL_ALPHA_SIZE_DEFAULT = 8;
/**
* Default x position.
*/
const int DEFAULT_X_POSITION = 0;
/**
* Default y position.
*/
const int DEFAULT_Y_POSITION = 0;
/**
* Gl red default.
*/
const GLfloat GL_RED_DEFAULT = 0.0;
/**
* Gl green default.
*/
const GLfloat GL_GREEN_DEFAULT = 0.0;
/**
* Gl blue default.
*/
const GLfloat GL_BLUE_DEFAULT = 0.0;
/**
* Gl alpha default.
*/
const GLfloat GL_ALPHA_DEFAULT = 1.0;
/**
* Program error.
*/
const GLuint PROGRAM_ERROR = 0;
/**
* Shape vertices size.
*/
const int SHAPE_VERTICES_SIZE = 8;
/**
* Position handle name.
*/
const char POSITION_NAME[] = "a_position";
/**
* Position error.
*/
const GLint POSITION_ERROR = -1;
/**
* Config attribute list.
*/
const EGLint ATTRIB_LIST[] = {
// Key,value.
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, EGL_RED_SIZE_DEFAULT,
EGL_GREEN_SIZE, EGL_GREEN_SIZE_DEFAULT,
EGL_BLUE_SIZE, EGL_BLUE_SIZE_DEFAULT,
EGL_ALPHA_SIZE, EGL_ALPHA_SIZE_DEFAULT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
// End.
EGL_NONE};
/**
* Context attributes.
*/
const EGLint CONTEXT_ATTRIBS[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE};
} // namespace
bool EGLCore::EglContextInit(void* window)
{
OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "EglContextInit execute");
eglWindow_ = static_cast<EGLNativeWindowType>(window);
// Init display.
eglDisplay_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (eglDisplay_ == EGL_NO_DISPLAY) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "eglGetDisplay: unable to get EGL display");
return false;
}
EGLint majorVersion;
EGLint minorVersion;
if (!eglInitialize(eglDisplay_, &majorVersion, &minorVersion)) {
OH_LOG_Print(
LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "eglInitialize: unable to get initialize EGL display");
return false;
}
// Select configuration.
const EGLint maxConfigSize = 1;
EGLint numConfigs;
if (!eglChooseConfig(eglDisplay_, ATTRIB_LIST, &eglConfig_, maxConfigSize, &numConfigs)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "eglChooseConfig: unable to choose configs");
return false;
}
return CreateEnvironment();
}
bool EGLCore::CreateEnvironment()
{
// Create surface.
if (eglWindow_ == nullptr) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "eglWindow_ is null");
return false;
}
eglSurface_ = eglCreateWindowSurface(eglDisplay_, eglConfig_, eglWindow_, NULL);
if (eglSurface_ == nullptr) {
OH_LOG_Print(
LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "eglCreateWindowSurface: unable to create surface");
return false;
}
// Create context.
eglContext_ = eglCreateContext(eglDisplay_, eglConfig_, EGL_NO_CONTEXT, CONTEXT_ATTRIBS);
if (!eglMakeCurrent(eglDisplay_, eglSurface_, eglSurface_, eglContext_)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "eglMakeCurrent failed");
return false;
}
// Create program.
program_ = CreateProgram(VERTEX_SHADER, FRAGMENT_SHADER);
if (program_ == PROGRAM_ERROR) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "CreateProgram: unable to create program");
return false;
}
return true;
}
void EGLCore::Background()
{
GLint position = PrepareDraw();
if (position == POSITION_ERROR) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Background get position failed");
return;
}
if (!ExecuteDraw(position, BACKGROUND_COLOR,
BACKGROUND_RECTANGLE_VERTICES, sizeof(BACKGROUND_RECTANGLE_VERTICES))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Background execute draw failed");
return;
}
if (!FinishDraw()) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Background FinishDraw failed");
return;
}
}
void EGLCore::Draw(int& hasDraw)
{
flag_ = false;
OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "Draw");
GLint position = PrepareDraw();
if (position == POSITION_ERROR) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Draw get position failed");
return;
}
if (!ExecuteDraw(position, BACKGROUND_COLOR,
BACKGROUND_RECTANGLE_VERTICES, sizeof(BACKGROUND_RECTANGLE_VERTICES))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Draw execute draw background failed");
return;
}
// Divided into five quadrilaterals and calculate one of the quadrilateral's Vertices
GLfloat rotateX = 0;
GLfloat rotateY = FIFTY_PERCENT * height_;
GLfloat centerX = 0;
// Convert DEG(54° & 18°) to RAD
GLfloat centerY = -rotateY * (M_PI / 180 * 54) * (M_PI / 180 * 18);
// Convert DEG(18°) to RAD
GLfloat leftX = -rotateY * (M_PI / 180 * 18);
GLfloat leftY = 0;
// Convert DEG(18°) to RAD
GLfloat rightX = rotateY * (M_PI / 180 * 18);
GLfloat rightY = 0;
const GLfloat shapeVertices[] = { centerX / width_, centerY / height_, leftX / width_, leftY / height_,
rotateX / width_, rotateY / height_, rightX / width_, rightY / height_ };
if (!ExecuteDrawStar(position, DRAW_COLOR, shapeVertices, sizeof(shapeVertices))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Draw execute draw shape failed");
return;
}
// Convert DEG(72°) to RAD
GLfloat rad = M_PI / 180 * 72;
// Rotate four times
for (int i = 0; i < NUM_4; ++i) {
Rotate2d(centerX, centerY, &rotateX, &rotateY, rad);
Rotate2d(centerX, centerY, &leftX, &leftY, rad);
Rotate2d(centerX, centerY, &rightX, &rightY, rad);
const GLfloat shapeVertices[] = { centerX / width_, centerY / height_, leftX / width_, leftY / height_,
rotateX / width_, rotateY / height_, rightX / width_, rightY / height_ };
if (!ExecuteDrawStar(position, DRAW_COLOR, shapeVertices, sizeof(shapeVertices))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Draw execute draw shape failed");
return;
}
}
if (!FinishDraw()) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Draw FinishDraw failed");
return;
}
hasDraw = 1;
flag_ = true;
}
void EGLCore::ChangeColor(int& hasChangeColor)
{
if (!flag_) {
return;
}
OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "ChangeColor");
GLint position = PrepareDraw();
if (position == POSITION_ERROR) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "ChangeColor get position failed");
return;
}
if (!ExecuteDraw(position, BACKGROUND_COLOR,
BACKGROUND_RECTANGLE_VERTICES, sizeof(BACKGROUND_RECTANGLE_VERTICES))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "ChangeColor execute draw background failed");
return;
}
// Divided into five quadrilaterals and calculate one of the quadrilateral's Vertices
GLfloat rotateX = 0;
GLfloat rotateY = FIFTY_PERCENT * height_;
GLfloat centerX = 0;
// Convert DEG(54° & 18°) to RAD
GLfloat centerY = -rotateY * (M_PI / 180 * 54) * (M_PI / 180 * 18);
// Convert DEG(18°) to RAD
GLfloat leftX = -rotateY * (M_PI / 180 * 18);
GLfloat leftY = 0;
// Convert DEG(18°) to RAD
GLfloat rightX = rotateY * (M_PI / 180 * 18);
GLfloat rightY = 0;
const GLfloat shapeVertices[] = { centerX / width_, centerY / height_, leftX / width_, leftY / height_,
rotateX / width_, rotateY / height_, rightX / width_, rightY / height_ };
if (!ExecuteDrawNewStar(0, CHANGE_COLOR, shapeVertices, sizeof(shapeVertices))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Draw execute draw shape failed");
return;
}
// Convert DEG(72°) to RAD
GLfloat rad = M_PI / 180 * 72;
// Rotate four times
for (int i = 0; i < NUM_4; ++i) {
Rotate2d(centerX, centerY, &rotateX, &rotateY, rad);
Rotate2d(centerX, centerY, &leftX, &leftY, rad);
Rotate2d(centerX, centerY, &rightX, &rightY, rad);
const GLfloat shapeVertices[] = { centerX / width_, centerY / height_, leftX / width_, leftY / height_,
rotateX / width_, rotateY / height_, rightX / width_, rightY / height_ };
if (!ExecuteDrawNewStar(position, CHANGE_COLOR, shapeVertices, sizeof(shapeVertices))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Draw execute draw shape failed");
return;
}
}
if (!FinishDraw()) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "ChangeColor FinishDraw failed");
}
hasChangeColor = 1;
}
GLint EGLCore::PrepareDraw()
{
if ((eglDisplay_ == nullptr) || (eglSurface_ == nullptr) || (eglContext_ == nullptr) ||
(!eglMakeCurrent(eglDisplay_, eglSurface_, eglSurface_, eglContext_))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "PrepareDraw: param error");
return POSITION_ERROR;
}
// The gl function has no return value.
glViewport(DEFAULT_X_POSITION, DEFAULT_Y_POSITION, width_, height_);
glClearColor(GL_RED_DEFAULT, GL_GREEN_DEFAULT, GL_BLUE_DEFAULT, GL_ALPHA_DEFAULT);
glClear(GL_COLOR_BUFFER_BIT);
glUseProgram(program_);
return glGetAttribLocation(program_, POSITION_NAME);
}
bool EGLCore::ExecuteDraw(GLint position, const GLfloat* color, const GLfloat shapeVertices[], unsigned long vertSize)
{
if ((position > 0) || (color == nullptr) || (vertSize / sizeof(shapeVertices[0])) != SHAPE_VERTICES_SIZE) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "ExecuteDraw: param error");
return false;
}
// The gl function has no return value.
glVertexAttribPointer(position, POINTER_SIZE, GL_FLOAT, GL_FALSE, 0, shapeVertices);
glEnableVertexAttribArray(position);
glVertexAttrib4fv(1, color);
glDrawArrays(GL_TRIANGLE_FAN, 0, TRIANGLE_FAN_SIZE);
glDisableVertexAttribArray(position);
return true;
}
bool EGLCore::ExecuteDrawStar(
GLint position, const GLfloat* color, const GLfloat shapeVertices[], unsigned long vertSize)
{
if ((position > 0) || (color == nullptr) || (vertSize / sizeof(shapeVertices[0])) != SHAPE_VERTICES_SIZE) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "ExecuteDraw: param error");
return false;
}
// The gl function has no return value.
glVertexAttribPointer(position, POINTER_SIZE, GL_FLOAT, GL_FALSE, 0, shapeVertices);
glVertexAttribPointer(1, POINTER_SIZE, GL_FLOAT, GL_FALSE, 0, color);
glEnableVertexAttribArray(position);
glEnableVertexAttribArray(1);
glVertexAttrib4fv(1, color);
glDrawArrays(GL_TRIANGLE_FAN, 0, TRIANGLE_FAN_SIZE);
glDisableVertexAttribArray(position);
glDisableVertexAttribArray(1);
return true;
}
bool EGLCore::ExecuteDrawNewStar(
GLint position, const GLfloat* color, const GLfloat shapeVertices[], unsigned long vertSize)
{
if ((position > 0) || (color == nullptr) || (vertSize / sizeof(shapeVertices[0])) != SHAPE_VERTICES_SIZE) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "ExecuteDraw: param error");
return false;
}
// The gl function has no return value.
glVertexAttribPointer(position, POINTER_SIZE, GL_FLOAT, GL_FALSE, 0, shapeVertices);
glEnableVertexAttribArray(position);
glVertexAttrib4fv(1, color);
glDrawArrays(GL_TRIANGLE_FAN, 0, TRIANGLE_FAN_SIZE);
glDisableVertexAttribArray(position);
return true;
}
void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloat theta)
{
GLfloat tempX = cos(theta) * (*rotateX - centerX) - sin(theta) * (*rotateY - centerY);
GLfloat tempY = sin(theta) * (*rotateX - centerX) + cos(theta) * (*rotateY - centerY);
*rotateX = tempX + centerX;
*rotateY = tempY + centerY;
}
bool EGLCore::FinishDraw()
{
// The gl function has no return value.
glFlush();
glFinish();
return eglSwapBuffers(eglDisplay_, eglSurface_);
}
GLuint EGLCore::LoadShader(GLenum type, const char* shaderSrc)
{
if ((type <= 0) || (shaderSrc == nullptr)) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "glCreateShader type or shaderSrc error");
return PROGRAM_ERROR;
}
GLuint shader = glCreateShader(type);
if (shader == 0) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "glCreateShader unable to load shader");
return PROGRAM_ERROR;
}
// The gl function has no return value.
glShaderSource(shader, 1, &shaderSrc, nullptr);
glCompileShader(shader);
GLint compiled;
glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
if (compiled != 0) {
return shader;
}
GLint infoLen = 0;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
if (infoLen <= 1) {
glDeleteShader(shader);
return PROGRAM_ERROR;
}
char* infoLog = (char*)malloc(sizeof(char) * (infoLen + 1));
if (infoLog != nullptr) {
memset(infoLog, 0, infoLen + 1);
glGetShaderInfoLog(shader, infoLen, nullptr, infoLog);
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "glCompileShader error = %s", infoLog);
free(infoLog);
infoLog = nullptr;
}
glDeleteShader(shader);
return PROGRAM_ERROR;
}
GLuint EGLCore::CreateProgram(const char* vertexShader, const char* fragShader)
{
if ((vertexShader == nullptr) || (fragShader == nullptr)) {
OH_LOG_Print(
LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "createProgram: vertexShader or fragShader is null");
return PROGRAM_ERROR;
}
GLuint vertex = LoadShader(GL_VERTEX_SHADER, vertexShader);
if (vertex == PROGRAM_ERROR) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "createProgram vertex error");
return PROGRAM_ERROR;
}
GLuint fragment = LoadShader(GL_FRAGMENT_SHADER, fragShader);
if (fragment == PROGRAM_ERROR) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "createProgram fragment error");
return PROGRAM_ERROR;
}
GLuint program = glCreateProgram();
if (program == PROGRAM_ERROR) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "createProgram program error");
glDeleteShader(vertex);
glDeleteShader(fragment);
return PROGRAM_ERROR;
}
// The gl function has no return value.
glAttachShader(program, vertex);
glAttachShader(program, fragment);
glLinkProgram(program);
GLint linked;
glGetProgramiv(program, GL_LINK_STATUS, &linked);
if (linked != 0) {
glDeleteShader(vertex);
glDeleteShader(fragment);
return program;
}
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "createProgram linked error");
GLint infoLen = 0;
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen);
if (infoLen > 1) {
char* infoLog = (char*)malloc(sizeof(char) * (infoLen + 1));
memset(infoLog, 0, infoLen + 1);
glGetProgramInfoLog(program, infoLen, nullptr, infoLog);
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "glLinkProgram error = %s", infoLog);
free(infoLog);
infoLog = nullptr;
}
glDeleteShader(vertex);
glDeleteShader(fragment);
glDeleteProgram(program);
return PROGRAM_ERROR;
}
void EGLCore::UpdateSize(int width, int height)
{
width_ = width;
height_ = height;
if (width_ > 0) {
widthPercent_ = FIFTY_PERCENT * height_ / width_;
}
}
void EGLCore::Release()
{
if ((eglDisplay_ == nullptr) || (eglSurface_ == nullptr) || (!eglDestroySurface(eglDisplay_, eglSurface_))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Release eglDestroySurface failed");
}
if ((eglDisplay_ == nullptr) || (eglContext_ == nullptr) || (!eglDestroyContext(eglDisplay_, eglContext_))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Release eglDestroyContext failed");
}
if ((eglDisplay_ == nullptr) || (!eglTerminate(eglDisplay_))) {
OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Release eglTerminate failed");
}
}
} // namespace NativeXComponentDemo

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@ -0,0 +1,50 @@
//
// Created on 2025/11/24.
//
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
// please include "napi/native_api.h".
#ifndef NATIVE3D_EGL_CORE_H
#define NATIVE3D_EGL_CORE_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES3/gl3.h>
namespace NativeXComponentDemo {
class EGLCore {
public:
explicit EGLCore() {};
~EGLCore() {}
bool EglContextInit(void* window);
bool CreateEnvironment();
void Draw(int& hasDraw);
void Background();
void ChangeColor(int& hasChangeColor);
void Release();
void UpdateSize(int width, int height);
private:
GLuint LoadShader(GLenum type, const char* shaderSrc);
GLuint CreateProgram(const char* vertexShader, const char* fragShader);
GLint PrepareDraw();
bool ExecuteDraw(GLint position, const GLfloat* color, const GLfloat shapeVertices[], unsigned long vertSize);
bool ExecuteDrawStar(GLint position, const GLfloat* color, const GLfloat shapeVertices[], unsigned long vertSize);
bool ExecuteDrawNewStar(GLint position, const GLfloat* color,
const GLfloat shapeVertices[], unsigned long vertSize);
void Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloat theta);
bool FinishDraw();
private:
EGLNativeWindowType eglWindow_;
EGLDisplay eglDisplay_ = EGL_NO_DISPLAY;
EGLConfig eglConfig_ = EGL_NO_CONFIG_KHR;
EGLSurface eglSurface_ = EGL_NO_SURFACE;
EGLContext eglContext_ = EGL_NO_CONTEXT;
GLuint program_;
bool flag_ = false;
int width_;
int height_;
GLfloat widthPercent_;
};
} // namespace NativeXComponentDemo
#endif //NATIVE3D_EGL_CORE_H

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@ -0,0 +1,70 @@
//
// Created on 2025/11/24.
//
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
// please include "napi/native_api.h".
/*
* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cstdint>
#include <js_native_api_types.h>
#include "plugin_render.h"
namespace NativeXComponentDemo {
PluginRender::PluginRender(int64_t& id)
{
this->id_ = id;
this->eglCore_ = new EGLCore();
hasDraw_ = 0;
hasChangeColor_ = 0;
}
// [Start xcomponent_render_cpp]
void PluginRender::ChangeColor()
{
eglCore_->ChangeColor(hasChangeColor_);
}
void PluginRender::DrawPattern()
{
eglCore_->Draw(hasDraw_); // 参考Native XComponent场景Draw实现
}
void PluginRender::InitNativeWindow(OHNativeWindow *window)
{
eglCore_->EglContextInit(window); // 参考Native XComponent场景EglContextInit的实现
}
void PluginRender::UpdateNativeWindowSize(int width, int height)
{
eglCore_->UpdateSize(width, height); // 参考Native XComponent场景UpdateSize的实现
if (!hasChangeColor_ && !hasDraw_) {
eglCore_->Background(); // 参考Native XComponent场景Background的实现
}
}
int32_t PluginRender::HasDraw()
{
return hasDraw_;
}
int32_t PluginRender::HasChangedColor()
{
return hasChangeColor_;
}
// [End xcomponent_render_cpp]
} // namespace NativeXComponentDemo

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@ -0,0 +1,38 @@
//
// Created on 2025/11/24.
//
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
// please include "napi/native_api.h".
#ifndef NATIVE3D_PLUGIN_RENDER_H
#define NATIVE3D_PLUGIN_RENDER_H
#include <ace/xcomponent/native_interface_xcomponent.h>
#include <native_window/external_window.h>
#include "egl_core.h"
namespace NativeXComponentDemo {
class PluginRender {
public:
explicit PluginRender(int64_t& id);
~PluginRender()
{
if (eglCore_ != nullptr) {
eglCore_->Release();
delete eglCore_;
eglCore_ = nullptr;
}
}
void ChangeColor();
void DrawPattern();
int32_t HasDraw();
int32_t HasChangedColor();
void InitNativeWindow(OHNativeWindow* window);
void UpdateNativeWindowSize(int width, int height);
private:
EGLCore* eglCore_;
int64_t id_;
int32_t hasDraw_;
int32_t hasChangeColor_;
};
} // namespace NativeXComponentDemo
#endif //NATIVE3D_PLUGIN_RENDER_H

View File

@ -1 +1,10 @@
export const add: (a: number, b: number) => number;
type XComponentContextStatus = {
hasDraw: boolean,
hasChangeColor: boolean,
};
export const SetSurfaceId: (id: BigInt) => any;
export const ChangeSurface: (id: BigInt, w: number, h: number) =>any;
export const DrawPattern: (id: BigInt) => any;
export const GetXComponentStatus: (id: BigInt) => XComponentContextStatus
export const ChangeColor: (id: BigInt) => any;
export const DestroySurface: (id: BigInt) => any;

View File

@ -3,7 +3,7 @@ import testNapi from 'libentry.so';
import { edgeColors } from '@kit.ArkUI';
import {TitleTab} from './titleTab'
import {LeftSideTab} from './leftSideTab'
import {ModelViewTab} from './modelViewTab'
const DOMAIN = 0x0000;
@Entry
@ -19,12 +19,13 @@ struct Index {
LeftSideTab().borderWidth('1').width('20%');
//中间操作区域
Row() {
Text('操作区')
Blank().height('100%').width('100%')
ModelViewTab()
}.width('80%')
.height('100%')
.borderWidth('1')
.align(Alignment.Center)
}.height('80%')
.padding(1)
Column(){
Text('状态栏').height('100%').width('100%')
}.height('5%').borderWidth('1')

View File

@ -0,0 +1,91 @@
import { hilog } from '@kit.PerformanceAnalysisKit';
import Native3D from 'libentry.so';
class MyXComponentController extends XComponentController{
onSurfaceCreated(surfaceId: string): void {
console.info(`onSurfaceCreated surfaceId: ${surfaceId}`);
Native3D.SetSurfaceId(BigInt(surfaceId));
}
onSurfaceChanged(surfaceId: string, rect: SurfaceRect): void {
console.info(`onSurfaceChanged surfaceId: ${surfaceId}, rect: ${JSON.stringify(rect)}}`);
// 在onSurfaceChanged中调用ChangeSurface绘制内容
Native3D.ChangeSurface(BigInt(surfaceId), rect.surfaceWidth, rect.surfaceHeight);
}
onSurfaceDestroyed(surfaceId: string): void {
console.info(`onSurfaceDestroyed surfaceId: ${surfaceId}`);
Native3D.DestroySurface(BigInt(surfaceId));
}
}
@Component
export struct ModelView {
@State objStatus: string = "当前状态:";
@State currentStatus: string = "Null";
@State btnRun:string ='绘制图形';
@State btnChn:string ='改变颜色';
ComCtrl: XComponentController = new MyXComponentController();
build() {
Flex({ direction: FlexDirection.Column }) {
Column({ space: 10 }){
XComponent({
type: XComponentType.SURFACE,
controller: this.ComCtrl
}).height('80%')
Row(){
Text(this.objStatus)
.fontSize('24fp')
.fontWeight(500)
.height('20%')
Text(this.currentStatus)
.fontSize('24fp')
.fontWeight(500)
.height('20%')
}.height('20%')
}.height('80%')
Column() {
Row(){
Text('渲染后端:')
Checkbox()
Text('OpenGL ES')
Checkbox()
Text('Vulkan')
}
Row() {
Button(this.btnRun)
.fontSize(22)
.fontWeight(FontWeight.Bold)
.onClick(() => {
let surfaceId = this.ComCtrl.getXComponentSurfaceId();
Native3D.DrawPattern(BigInt(surfaceId));
let hasDraw: boolean = false;
if (Native3D.GetXComponentStatus(BigInt(surfaceId))) {
hasDraw = Native3D.GetXComponentStatus(BigInt(surfaceId)).hasDraw;
}
if (hasDraw) {
this.currentStatus = "绘制图形";
}
})
Button(this.btnChn)
.fontSize(22)
.fontWeight(FontWeight.Bold)
.onClick(() => {
let surfaceId = this.ComCtrl.getXComponentSurfaceId();
Native3D.ChangeColor(BigInt(surfaceId));
let hasChangeColor: boolean = false;
if (Native3D.GetXComponentStatus(BigInt(surfaceId))) {
hasChangeColor = Native3D.GetXComponentStatus(BigInt(surfaceId)).hasChangeColor;
}
if (hasChangeColor) {
this.currentStatus = "改变颜色";
}
})
}
}.height('10%')
}.width('100%')
.height('100%')
}
}

View File

@ -0,0 +1,84 @@
import { hilog } from '@kit.PerformanceAnalysisKit';
import {ModelView} from './modelView'
class TaskTab{
icon:string=''
str:string='default model'
event:string=''
}
let dTab:Array<TaskTab>=[
{icon:'',str:'默认任务',event:''}
]
@Component
export struct ModelViewTab {
//顶部导航组件
private modelViewBarTabs: TabsController = new TabsController();
//当前的顶部导航选择页
@State modelViewBarFocusIndex: number = 0;
build() {
Flex({ direction: FlexDirection.Column }) {
Scroll() {
Row() {
ForEach(dTab, (item: TaskTab, index: number) => {
Row({ space: 0 }) {
Image($r('app.media.startIcon'))
.width(25)
.height(25)
.objectFit(ImageFit.Contain)
Button(item.str)
.fontWeight(index === this.modelViewBarFocusIndex ? FontWeight.Bold : FontWeight.Normal)
.height(25)
.width(60)
.padding(5)
.type(ButtonType.Normal)
Button('X')
.height(25)
.width(25)
.type(ButtonType.Normal)
.padding(1)
.align(Alignment.Center)
}.onClick(() => {
this.modelViewBarTabs.changeIndex(index);
this.modelViewBarFocusIndex = index;
})
})
}
}.borderWidth('1')
.borderColor(Color.Gray)
.align(Alignment.Start)
.scrollable(ScrollDirection.Horizontal)
.scrollBar(BarState.Off)
.margin({
top: 2,
left: 2,
bottom: 2,
right: 2
})
.width('100%')
Tabs({ barPosition: BarPosition.Start, index: 0, controller: this.modelViewBarTabs }) {
TabContent() {
ModelView()
}.align(Alignment.Start)
.padding(1)
.margin({
top: 0,
left: 0,
bottom: 2,
right: 0
})
}.barHeight(0)
.margin({
top: 0,
left: 0,
bottom: 0,
right: 0
})
.height('auto')
.barMode(BarMode.Fixed)
}.borderWidth('1')
.height('auto')
}
}

14
log.txt Normal file
View File

@ -0,0 +1,14 @@
20:56:05:541 log crossJumpDefinitionNAPI RegisterFile not found
20:56:07:496 log crossJumpDefinitionNAPI RegisterFile not found
20:56:09:738 log crossJumpDefinitionNAPI RegisterFile not found
20:56:09:753 log crossJumpDefinitionNAPI RegisterFile not found
20:56:09:765 log crossJumpDefinitionNAPI RegisterFile not found
20:56:09:780 log crossJumpDefinitionNAPI RegisterFile not found
20:56:09:793 log crossJumpDefinitionNAPI RegisterFile not found
20:56:09:806 log crossJumpDefinitionNAPI RegisterFile not found
20:56:13:104 log crossJumpDefinitionNAPI RegisterFile not found
20:56:13:114 log crossJumpDefinitionNAPI RegisterFile not found
20:56:13:123 log crossJumpDefinitionNAPI RegisterFile not found
20:56:13:132 log crossJumpDefinitionNAPI RegisterFile not found
20:56:13:140 log crossJumpDefinitionNAPI RegisterFile not found
20:56:13:151 log crossJumpDefinitionNAPI RegisterFile not found