修复一些小bug
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@ -5,6 +5,7 @@
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// please include "napi/native_api.h".
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#include "Axis.h"
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#include "Aspect_TypeOfTriedronPosition.hxx"
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#include "Graphic3d_NameOfMaterial.hxx"
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#include "Prs3d_DatumMode.hxx"
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#include "Quantity_NameOfColor.hxx"
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@ -17,7 +18,7 @@ namespace NativeOpenCAX {
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Axis::Axis() : axiPlacement(nullptr), axiTrihedron(nullptr), axiViewCube(nullptr) {}
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Axis::~Axis() {}
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bool Axis::InitAxis(Handle(AIS_InteractiveContext) & context) {
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bool Axis::InitAxis(Handle(AIS_InteractiveContext) & ctx) {
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try {
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//坐标显示文本
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const char16_t x_Axis[] = u"X";
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@ -54,8 +55,9 @@ bool Axis::InitAxis(Handle(AIS_InteractiveContext) & context) {
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axiTrihedron->SetLabel(Prs3d_DP_ZAxis, z_Axis);
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axiTrihedron->SetSize(theSize);
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axiTrihedron->SetTransformPersistence(new Graphic3d_TransformPers(Graphic3d_TMF_ZoomPers, anOrg));
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axiTrihedron->Attributes()->DatumAspect()->SetTextAspect(ctx->DefaultDrawer()->TextAspect());
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axiTrihedron->Attributes()->SetZLayer(Graphic3d_ZLayerId_Topmost);
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context->Display(axiTrihedron, true);
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ctx->Display(axiTrihedron, true);
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HILOG_INFO(NATIVE_TAG, "InitLocalAxis Done");
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return true;
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} catch (std::exception &e) {
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@ -80,7 +82,7 @@ bool Axis::InitAxisCube(Handle(AIS_InteractiveContext) & context) {
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axiViewCube->SetBoxSideLabel(V3d_Xneg, TCollection_AsciiString(leftCube));
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axiViewCube->SetBoxSideLabel(V3d_Yneg, TCollection_AsciiString(frontCube));
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axiViewCube->SetBoxSideLabel(V3d_Zneg, TCollection_AsciiString(bottomCube));
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axiViewCube->SetDrawAxes(false);
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axiViewCube->SetDrawAxes(true);
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axiViewCube->SetSize(100, true);
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axiViewCube->SetTransparency(0.0);
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axiViewCube->SetFixedAnimationLoop(true);
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@ -88,7 +90,7 @@ bool Axis::InitAxisCube(Handle(AIS_InteractiveContext) & context) {
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axiViewCube->SetFontHeight(30);
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axiViewCube->SetMaterial(Graphic3d_MaterialAspect(Graphic3d_NOM_ALUMINIUM));
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axiViewCube->SetTransformPersistence(
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new Graphic3d_TransformPers(Graphic3d_TMF_TriedronPers, Aspect_TOTP_RIGHT_UPPER, NCollection_Vec2<int>(125, 125)));
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new Graphic3d_TransformPers(Graphic3d_TMF_TriedronPers, Aspect_TOTP_LEFT_UPPER, NCollection_Vec2<int>(125, 125)));
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context->Display(axiViewCube, true);
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HILOG_INFO(NATIVE_TAG, "Init Axi View Cube Done");
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return true;
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@ -20,6 +20,7 @@ bool V3dCa::InitV3dCa(Handle(V3d_View)& view) {
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// 将角度转换为弧度并计算对应的缩放因子
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camera->SetFOVy(45.0);
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camera->SetZRange(1, 10.0);
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camera->SetScale(1.0);
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view->SetCamera(camera);
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HILOG_ERROR(NATIVE_TAG,"Camera Scale:%{public}f",camera->Scale());
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HILOG_INFO(NATIVE_TAG, "InitCamera Done");
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@ -67,7 +67,7 @@ void V3dDrawer::InitV3dPlaneAspectOpts() {
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}
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void V3dDrawer::InitV3dArrowAspectOpts() {
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}
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void V3dDrawer::InitV3dDatumAspectOpts() {
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@ -36,8 +36,8 @@ void V3dView::InitViewOption() {
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view->ChangeRenderingParams().IsShadowEnabled = Standard_False;
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view->ChangeRenderingParams().IsReflectionEnabled = Standard_False;
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//抗锯齿开启后字体无法显示
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// view->ChangeRenderingParams().IsAntialiasingEnabled = Standard_True;
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// view->ChangeRenderingParams().Resolution = 2;
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//view->ChangeRenderingParams().IsAntialiasingEnabled = Standard_True;
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//view->ChangeRenderingParams().Resolution = 2;
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// 设置背景渐变
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view->SetBgGradientColors(Quantity_Color(Quantity_NOC_GRAY), Quantity_Color(Quantity_NOC_BLACK),
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Aspect_GFM_VER, // 垂直渐变
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@ -52,6 +52,9 @@ void V3dView::InitViewOption() {
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view->SetBackgroundColor(Quantity_NOC_GRAY90);
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//左下角默认坐标系
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view->TriedronDisplay(Aspect_TOTP_LEFT_LOWER, Quantity_NOC_ANTIQUEWHITE, 0.3, V3d_ZBUFFER);
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view->Trihedron(false)->LabelAspect(V3d_Y)->SetHeight(50);
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view->Trihedron(false)->LabelAspect(V3d_X)->SetHeight(50);
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view->Trihedron(false)->LabelAspect(V3d_Z)->SetHeight(50);
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view->SetBackgroundColor(Quantity_NOC_GRAY90);
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}
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