AxibugEmuOnline_old/AxibugEmuOnline.Client/Assets/Script/AppMain/Initer.cs

42 lines
977 B
C#

using AxibugEmuOnline.Client.ClientCore;
using UnityEngine;
namespace AxibugEmuOnline.Client
{
public class Initer : MonoBehaviour
{
static GlobalRef m_refs;
public static CanvasGroup FilterPreview => m_refs.FilterPreview;
public static CanvasGroup XMBBg => m_refs.XMBBg;
public static string dev_UUID;
[SerializeField]
GameObject IMPORTENT;
#if UNITY_EDITOR
public bool bTest = false;
public string mTestSrvIP = "192.168.0.47";
#endif
private void Awake()
{
#if UNITY_EDITOR
App.Init(bTest, mTestSrvIP);
#else
App.Init(this);
#endif
dev_UUID = SystemInfo.deviceUniqueIdentifier;
m_refs = Instantiate(IMPORTENT, transform).GetComponent<GlobalRef>();
}
private void Start()
{
App.settings.Filter.ShutDownFilterPreview();
App.settings.Filter.ShutDownFilter();
}
}
}