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d3c7c21552
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滤镜参数可调
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2024-11-26 20:30:02 +08:00 |
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8fefe516bd
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Legacy改名,不再使用inputsystem
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2024-11-26 17:18:20 +08:00 |
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0a62f9c8f8
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fuck InputSystem!
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2024-11-26 16:54:51 +08:00 |
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dbce372194
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引入滤镜
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2024-11-22 18:59:48 +08:00 |
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cd6c4f36c1
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UI输入系统已接入InputSystem
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2024-11-21 20:32:41 +08:00 |
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3e742a4ad0
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
# Conflicts:
# AxibugEmuOnline.Client/Assets/Script/App.cs
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2024-11-21 17:19:11 +08:00 |
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ed4bc456e2
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打包前归档
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2024-11-21 17:18:15 +08:00 |
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52f8239fea
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修复一些奇怪的命名空间引用 移除冗余的package
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2024-11-21 16:53:05 +08:00 |
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d3b36cbfa1
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2024-11-20 19:33:25 +08:00 |
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239b31468d
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注释
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2024-11-19 13:54:23 +08:00 |
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1267826229
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注释
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2024-11-19 13:52:37 +08:00 |
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3bd9a728ed
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状态栏显示帧数
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2024-11-19 13:09:53 +08:00 |
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692b309951
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修复uint*作为模拟器核心屏幕数据时,一些批量赋值的bug
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2024-11-19 11:59:37 +08:00 |
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3b09ddeec3
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完美像素!
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2024-11-14 12:02:11 +08:00 |
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a30d43d079
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ppu lpScreen改为指针版本
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2024-11-14 11:17:17 +08:00 |
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9fab25e3f7
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移除debug代码
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2024-11-13 19:25:46 +08:00 |
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1e156c9b51
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修复存档问题
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2024-11-13 18:42:30 +08:00 |
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b1a7a234d7
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log
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2024-11-12 17:48:12 +08:00 |
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7a9952a40f
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添加动态追帧机制
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2024-11-12 14:55:45 +08:00 |
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06f67281b4
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微调追帧策略
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2024-11-12 14:47:57 +08:00 |
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ff3335c35a
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同步bug修复
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2024-11-12 12:49:58 +08:00 |
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39c600f4ad
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开放模拟器核心帧序号
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2024-11-12 09:58:30 +08:00 |
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f4dfca94ad
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增加追帧机制
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2024-11-11 20:19:50 +08:00 |
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e186ae9ed0
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修复bug
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2024-11-11 20:09:54 +08:00 |
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a940f87b4f
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NetFix
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2024-11-11 19:21:35 +08:00 |
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c6e71ac282
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log
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2024-11-11 16:12:54 +08:00 |
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ab8a4bf7bc
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NetReplay
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2024-11-11 13:58:27 +08:00 |
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1a2a0c1a88
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移除debug代码
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2024-11-11 09:32:13 +08:00 |
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124b72ee82
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修复bug
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2024-11-08 16:23:26 +08:00 |
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027fcbea53
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shader参数开放
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2024-11-08 14:56:33 +08:00 |
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12421d4de1
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修复联机流程bug
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2024-11-08 13:48:53 +08:00 |
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f56b0fb684
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完善一些网络状态判断
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2024-11-08 11:49:33 +08:00 |
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5e64ba8beb
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进入房间相关代码流程实现
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2024-11-08 11:31:12 +08:00 |
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262c7218df
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抽象EmuCore和键位集
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2024-09-23 18:15:34 +08:00 |
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55936ead92
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修bug
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2024-09-14 17:40:01 +08:00 |
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fd0ac158cb
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联网代码上传
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2024-09-14 17:22:01 +08:00 |
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70fcef886f
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修改Nes进入游戏流程
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2024-09-14 15:32:29 +08:00 |
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e2616fdea0
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添加游戏内UI,以及呼出侧边菜单栏的功能
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2024-09-13 13:28:33 +08:00 |
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183709d5a6
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重构一下
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2024-09-11 18:31:25 +08:00 |
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80fdb2dbba
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Ui迭代
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2024-08-29 18:31:36 +08:00 |
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783df7901e
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NEScore StateSave机制 实现
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2024-08-29 17:20:01 +08:00 |
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b5913d3f8e
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UI 迭代
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2024-08-22 17:25:00 +08:00 |
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33287ffa34
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UI迭代
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2024-08-22 15:16:58 +08:00 |
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f273353cb0
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2024-08-21 13:02:14 +08:00 |
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3ff506ce62
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Fix texture channel for psvita
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2024-08-16 10:39:51 +08:00 |
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f155a29ff5
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统一入口管理PersistentDataPath目录
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2024-08-16 10:36:00 +08:00 |
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6eb32d2a02
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Rom从RomLib读取后,一些Rom信息获取入口的善后工作
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2024-08-16 10:29:51 +08:00 |
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57cb91262b
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2024-08-16 10:25:09 +08:00 |
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289c95ace4
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考虑PSV Unity低版本 修改代码
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2024-08-16 10:20:00 +08:00 |
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360812e3fd
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优化数组拷贝的性能
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2024-08-15 10:33:29 +08:00 |
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