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@ -96,7 +96,7 @@ public class AxiProjectTools : EditorWindow
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if (monoCom == null)
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continue;
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Type monoType = monoCom.GetType();
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if (!monoType.FullName.Contains("UnityEngine.UI"))
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if (!monoType.Assembly.FullName.Contains("UnityEngine.UI"))
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continue;
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// »ñÈ¡MonoScript×ÊÔ´
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MonoScript monoScript = MonoScript.FromMonoBehaviour(monoCom);
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