forked from sin365/AxibugEmuOnline
| .. | ||
| Android | ||
| Editor | ||
| iOS | ||
| Prefabs | ||
| Scripts | ||
| Sprites | ||
| WebGL | ||
| Android.meta | ||
| Editor.meta | ||
| IngameDebugConsole.prefab | ||
| IngameDebugConsole.prefab.meta | ||
| IngameDebugConsole.Runtime.asmdef | ||
| IngameDebugConsole.Runtime.asmdef.meta | ||
| iOS.meta | ||
| Prefabs.meta | ||
| README.txt | ||
| README.txt.meta | ||
| Scripts.meta | ||
| Sprites.meta | ||
| WebGL.meta | ||
= In-game Debug Console (v1.6.8) = Documentation: https://github.com/yasirkula/UnityIngameDebugConsole FAQ: https://github.com/yasirkula/UnityIngameDebugConsole#faq E-mail: yasirkula@gmail.com You can simply place the IngameDebugConsole prefab to your scene. Hovering the cursor over its properties in the Inspector will reveal explanatory tooltips.