AxibugEmuOnline/virtuanessrc097-master/NES/Mapper/Mapper165.cpp

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//////////////////////////////////////////////////////////////////////////
// Mapper165 Fire Emblem Chinese version //
//////////////////////////////////////////////////////////////////////////
void Mapper165::Reset()
{
for( INT i = 0; i < 8; i++ ) {
reg[i] = 0x00;
}
prg0 = 0;
prg1 = 1;
SetBank_CPU();
chr0 = 0;
chr1 = 0;
chr2 = 4;
chr3 = 4;
latch = 0xFD;
SetBank_PPU();
we_sram = 0; // Disable
nes->ppu->SetChrLatchMode( TRUE );
}
void Mapper165::Write( WORD addr, BYTE data )
{
switch( addr & 0xE001 ) {
case 0x8000:
reg[0] = data;
SetBank_CPU();
SetBank_PPU();
break;
case 0x8001:
reg[1] = data;
switch( reg[0] & 0x07 ) {
case 0x00:
chr0 = data & 0xFC;
if( latch == 0xFD )
SetBank_PPU();
break;
case 0x01:
chr1 = data & 0xFC;
if( latch == 0xFE )
SetBank_PPU();
break;
case 0x02:
chr2 = data & 0xFC;
if( latch == 0xFD )
SetBank_PPU();
break;
case 0x04:
chr3 = data & 0xFC;
if( latch == 0xFE )
SetBank_PPU();
break;
case 0x06:
prg0 = data;
SetBank_CPU();
break;
case 0x07:
prg1 = data;
SetBank_CPU();
break;
}
break;
case 0xA000:
reg[2] = data;
if( data & 0x01 )
{
SetVRAM_Mirror( VRAM_HMIRROR );
}else{
SetVRAM_Mirror( VRAM_VMIRROR );
}
break;
case 0xA001:
reg[3] = data;
break;
default:
break;
}
}
void Mapper165::SetBank_CPU()
{
SetPROM_32K_Bank( prg0, prg1, PROM_8K_SIZE-2, PROM_8K_SIZE-1 );
}
void Mapper165::SetBank_PPU()
{
if(latch==0xFD){
SetBank_PPUSUB( 0, chr0 );
SetBank_PPUSUB( 4, chr2 );
}else{
SetBank_PPUSUB( 0, chr1 );
SetBank_PPUSUB( 4, chr3 );
}
}
void Mapper165::SetBank_PPUSUB( int bank, int page )
{
if( page == 0 ) {
SetCRAM_4K_Bank( bank, page>>2 );
} else {
SetVROM_4K_Bank( bank, page>>2 );
}
}
void Mapper165::PPU_ChrLatch( WORD addr )
{
WORD mask = addr&0x1FF0;
if( mask == 0x1FD0 ) {
latch = 0xFD;
SetBank_PPU();
} else if( mask == 0x1FE0 ) {
latch = 0xFE;
SetBank_PPU();
}
}
void Mapper165::SaveState( LPBYTE p )
{
for( INT i = 0; i < 8; i++ ) {
p[i] = reg[i];
}
p[ 8] = prg0;
p[ 9] = prg1;
p[10] = chr0;
p[11] = chr1;
p[12] = chr2;
p[13] = chr3;
p[14] = latch;
}
void Mapper165::LoadState( LPBYTE p )
{
for( INT i = 0; i < 8; i++ ) {
reg[i] = p[i];
}
prg0 = p[ 8];
prg1 = p[ 9];
chr0 = p[10];
chr1 = p[11];
chr2 = p[12];
chr3 = p[13];
latch = p[14];
}