AxibugEmuOnline/References/virtuanessrc097-master/NES/Mapper/Mapper045.h
2024-08-05 17:58:53 +08:00

40 lines
1.9 KiB
C++
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

//////////////////////////////////////////////////////////////////////////
// Mapper045 1000000-in-1 //
//////////////////////////////////////////////////////////////////////////
class Mapper045 : public Mapper
{
public:
Mapper045( NES* parent ) : Mapper(parent) {}
void Reset();
void Write( WORD addr, BYTE data );
void WriteLow(WORD addr, BYTE data);
void HSync( INT scanline );
// For state save
BOOL IsStateSave() { return TRUE; }
void SaveState( LPBYTE p );
void LoadState( LPBYTE p );
protected:
BYTE reg[8];
BYTE patch;
BYTE prg0, prg1, prg2, prg3;
BYTE chr0, chr1, chr2, chr3, chr4, chr5, chr6, chr7;
BYTE p[4];
INT c[8];
BYTE irq_enable;
BYTE irq_counter;
BYTE irq_latch;
BYTE irq_latched;
BYTE irq_reset;
private:
void SetBank_CPU_4( INT data );
void SetBank_CPU_5( INT data );
void SetBank_CPU_6( INT data );
void SetBank_CPU_7( INT data );
void SetBank_PPU();
};