AxibugEmuOnline/virtuanessrc097-master/NES/ApuEX/APU_N106.h

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//////////////////////////////////////////////////////////////////////////
// //
// Namcot N106 //
// Norix //
// written 2001/09/18 //
// last modify ----/--/-- //
//////////////////////////////////////////////////////////////////////////
#ifndef __APU_N106_INCLUDED__
#define __APU_N106_INCLUDED__
#define WIN32_LEAN_AND_MEAN
#include "windows.h"
#include "typedef.h"
#include "macro.h"
#include "APU_INTERFACE.h"
class APU_N106 : public APU_INTERFACE
{
public:
APU_N106();
~APU_N106();
void Reset( FLOAT fClock, INT nRate );
void Setup( FLOAT fClock, INT nRate );
void Write( WORD addr, BYTE data );
BYTE Read( WORD addr );
INT Process( INT channel );
INT GetFreq( INT channel );
INT GetStateSize();
void SaveState( LPBYTE p );
void LoadState( LPBYTE p );
protected:
typedef struct {
INT phaseacc;
DWORD freq;
DWORD phase;
DWORD tonelen;
INT output;
BYTE toneadr;
BYTE volupdate;
BYTE vol;
BYTE databuf;
} CHANNEL;
CHANNEL op[8];
FLOAT cpu_clock;
DWORD cycle_rate;
BYTE addrinc;
BYTE address;
BYTE channel_use;
BYTE tone[0x100];
INT ChannelRender( CHANNEL& ch );
private:
};
#endif // !__APU_N106_INCLUDED__