forked from sin365/AxibugEmuOnline
41 lines
1.1 KiB
C#
41 lines
1.1 KiB
C#
using MyNes;
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using MyNes.Core;
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using System.IO;
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using UnityEngine;
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namespace AxibugEmuOnline.Client.Manager
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{
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public class AppEmu : IFileManager
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{
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public void Init(IVideoProvider videoCom,IAudioProvider audioCom)
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{
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MyNesMain.Initialize(this, videoCom, audioCom);
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NesEmu.LoadGame("E:/kirby.nes", out var successed, true);
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}
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public void Dispose()
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{
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MyNesMain.Shutdown();
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}
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public Stream OpenDatabaseFile()
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{
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var databaseFile = Resources.Load<TextAsset>("NesCoreRes/database");
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MemoryStream ms = new MemoryStream(databaseFile.bytes);
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return ms;
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}
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public Stream OpenPaletteFile()
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{
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var defaultPalett = Resources.Load<TextAsset>("NesCoreRes/Palettes/default_ntsc.pal");
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MemoryStream ms = new MemoryStream(defaultPalett.bytes);
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return ms;
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}
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public string GetWorkingFolderPath()
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{
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return $"{Application.persistentDataPath}/MyNes";
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}
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}
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}
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