AxibugEmuOnline/AxibugEmuOnline.Client/Assets/MyNes.Core/RendererSettings.cs
ALIENJACK\alien 28e0071191 迭代
2024-07-04 21:06:41 +08:00

125 lines
2.9 KiB
C#

using System.IO;
namespace MyNes.Core
{
public class RendererSettings : ISettings
{
public string Video_ProviderID = "";
public bool Vid_AutoStretch = true;
public int Vid_StretchMultiply = 3;
public bool Vid_KeepAspectRatio;
public bool Vid_ShowFPS;
public bool Vid_HideLines = true;
public bool Vid_Fullscreen;
public bool Vid_HardwareVertexProcessing;
public bool Vid_VSync;
public bool Vid_ShowNotifications = true;
public int Vid_Filter = 1;
public bool FrameSkipEnabled;
public int FrameSkipInterval = 2;
public string Audio_ProviderID = "";
public bool Audio_EnableFilters = true;
public int Audio_Volume = 100;
public bool Audio_SoundEnabled = true;
public int Audio_Frequency = 48000;
public int Audio_InternalSamplesCount = 1024;
public int Audio_InternalPeekLimit = 124;
public int Audio_PlaybackAmplitude = 200;
public int Audio_PlaybackBufferSizeInKB = 16;
public bool Audio_UseDefaultMixer;
public bool Audio_ChannelEnabled_SQ1 = true;
public bool Audio_ChannelEnabled_SQ2 = true;
public bool Audio_ChannelEnabled_NOZ = true;
public bool Audio_ChannelEnabled_TRL = true;
public bool Audio_ChannelEnabled_DMC = true;
public bool Audio_ChannelEnabled_MMC5_SQ1 = true;
public bool Audio_ChannelEnabled_MMC5_SQ2 = true;
public bool Audio_ChannelEnabled_MMC5_PCM = true;
public bool Audio_ChannelEnabled_VRC6_SQ1 = true;
public bool Audio_ChannelEnabled_VRC6_SQ2 = true;
public bool Audio_ChannelEnabled_VRC6_SAW = true;
public bool Audio_ChannelEnabled_SUN1 = true;
public bool Audio_ChannelEnabled_SUN2 = true;
public bool Audio_ChannelEnabled_SUN3 = true;
public bool Audio_ChannelEnabled_NMT1 = true;
public bool Audio_ChannelEnabled_NMT2 = true;
public bool Audio_ChannelEnabled_NMT3 = true;
public bool Audio_ChannelEnabled_NMT4 = true;
public bool Audio_ChannelEnabled_NMT5 = true;
public bool Audio_ChannelEnabled_NMT6 = true;
public bool Audio_ChannelEnabled_NMT7 = true;
public bool Audio_ChannelEnabled_NMT8 = true;
public int Palette_PaletteSetting;
public float Palette_NTSC_brightness = 1.075f;
public float Palette_NTSC_contrast = 1.016f;
public float Palette_NTSC_gamma = 1.975f;
public float Palette_NTSC_hue_tweak;
public float Palette_NTSC_saturation = 1.496f;
public float Palette_PALB_brightness = 1.075f;
public float Palette_PALB_contrast = 1.016f;
public float Palette_PALB_gamma = 1.975f;
public float Palette_PALB_hue_tweak;
public float Palette_PALB_saturation = 1.496f;
public RendererSettings(string path)
: base(path)
{
}
}
}