forked from sin365/AxibugEmuOnline
25 lines
1.2 KiB
C++
25 lines
1.2 KiB
C++
//////////////////////////////////////////////////////////////////////////
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// Space Shadow Gun //
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//////////////////////////////////////////////////////////////////////////
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class EXPAD_SpaceShadowGun : public EXPAD
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{
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public:
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EXPAD_SpaceShadowGun( NES* parent ) : EXPAD( parent ) {}
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void Reset();
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void Strobe();
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BYTE Read4016();
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BYTE Read4017();
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void Sync();
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void SetSyncData( INT type, LONG data );
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LONG GetSyncData( INT type );
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protected:
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LONG zapper_x, zapper_y;
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BYTE bomb_bits;
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BYTE zapper_button;
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private:
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};
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