AxibugEmuOnline/virtuanessrc097-master/NES/VsUnisystem.h

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#ifndef __VSUNISYSTEM_INCLUDED__
#define __VSUNISYSTEM_INCLUDED__
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include "typedef.h"
struct VSDIPSWITCH
{
char* name;
WORD value;
};
extern VSDIPSWITCH vsdip_default[];
extern VSDIPSWITCH* FindVSDipSwitchTable( DWORD crc );
extern BYTE GetVSDefaultDipSwitchValue( DWORD crc );
#endif // !__VSUNISYSTEM_INCLUDED__