AxibugEmuOnline/virtuanessrc097-master/NES/VS_Setting.h

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 {
switch( rom->GetPROM_CRC() ) {
case 0xeb2dba63: // VS TKO Boxing
case 0x9818f656:
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0xed588f00: // VS Duck Hunt
pad->SetVSType( PAD::VS_TYPEZ );
goto vsexit;
case 0x8c0c2df5: // VS Top Gun
ppu->SetVSSecurity( 0x1B );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0x16d3f469: // VS Ninja Jajamaru Kun (J)
ppu->SetVSSecurity( 0x1B );
pad->SetVSType( PAD::VS_TYPE3 );
goto vsexit;
case 0x8850924b: // VS Tetris
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0xcf36261e: // VS Sky Kid
pad->SetVSType( PAD::VS_TYPE3 );
goto vsexit;
case 0xe1aa8214: // VS Star Luster
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0xec461db9: // VS Pinball
ppu->SetVSColorMap( 0 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0xe528f651: // VS Pinball (alt)
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0x17ae56be: // VS Freedom Force
// ppu->SetVSColorMap( 0 );
ppu->SetVSColorMap( 4 );
pad->SetVSType( PAD::VS_TYPEZ );
goto vsexit;
case 0xe2c0a2be: // VS Platoon
ppu->SetVSColorMap( 0 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0xff5135a3: // VS Hogan's Alley
ppu->SetVSColorMap( 0 );
pad->SetVSType( PAD::VS_TYPEZ );
goto vsexit;
case 0x70901b25: // VS Slalom
ppu->SetVSColorMap( 1 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0x0b65a917: // VS Mach Rider(Endurance Course)
case 0x8a6a9848:
ppu->SetVSColorMap( 1 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0xae8063ef: // VS Mach Rider(Japan, Fighting Course)
ppu->SetVSColorMap( 0 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0xcc2c4b5d: // VS Golf
ppu->SetVSColorMap( 1 );
// pad->SetVSType( PAD::VS_TYPE0 );
pad->SetVSType( PAD::VS_TYPE6 );
goto vsexit;
case 0xa93a5aee: // VS Stroke and Match Golf
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0x86167220: // VS Lady Golf
ppu->SetVSColorMap( 1 );
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0xffbef374: // VS Castlevania
ppu->SetVSColorMap( 1 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0x135adf7c: // VS Atari RBI Baseball
ppu->SetVSColorMap( 2 );
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0xd5d7eac4: // VS Dr. Mario
ppu->SetVSColorMap( 2 );
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0x46914e3e: // VS Soccer
ppu->SetVSColorMap( 2 );
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0x70433f2c: // VS Battle City
case 0x8d15a6e6: // VS bad .nes
ppu->SetVSColorMap( 2 );
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0x1e438d52: // VS Goonies
ppu->SetVSColorMap( 2 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0xcbe85490: // VS Excitebike
ppu->SetVSColorMap( 2 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0x29155e0c: // VS Excitebike (alt)
ppu->SetVSColorMap( 3 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0x07138c06: // VS Clu Clu Land
ppu->SetVSColorMap( 3 );
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0x43a357ef: // VS Ice Climber
ppu->SetVSColorMap( 3 );
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0x737dd1bf: // VS Super Mario Bros
case 0x4bf3972d: // VS Super Mario Bros
case 0x8b60cc58: // VS Super Mario Bros
case 0x8192c804: // VS Super Mario Bros
ppu->SetVSColorMap( 3 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0xd99a2087: // VS Gradius
ppu->SetVSColorMap( 4 );
pad->SetVSType( PAD::VS_TYPE1 );
goto vsexit;
case 0xf9d3b0a3: // VS Super Xevious
case 0x9924980a: // VS Super Xevious
case 0x66bb838f: // VS Super Xevious
ppu->SetVSColorMap( 4 );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
case 0xc99ec059: // VS Raid on Bungeling Bay(J)
ppu->SetVSColorMap( 1 );
pad->SetVSType( PAD::VS_TYPE5 );
goto vsexit;
case 0xca85e56d: // VS Mighty Bomb Jack(J)
ppu->SetVSSecurity( 0x3D );
pad->SetVSType( PAD::VS_TYPE0 );
goto vsexit;
vsexit:
ppu->SetVSMode( TRUE );
break;
}
}