AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/InputDevicesManager/Devices/GamePad_D.cs

29 lines
879 B
C#

namespace AxibugEmuOnline.Client.InputDevices
{
/// <summary>
/// 通用游戏控制器
/// </summary>
public class GamePad_D : InputDevice_D
{
public Button_C Up;
public Button_C Down;
public Button_C Left;
public Button_C Right;
public Button_C Select;
public Button_C Start;
public Button_C North;
public Button_C South;
public Button_C West;
public Button_C East;
public Button_C LeftShoulder;
public Button_C RightShoulder;
public Button_C LeftTrigger;
public Button_C RightTrigger;
public Button_C LeftStickPress;
public Button_C RightStickPress;
public Stick_C LeftStick;
public Stick_C RightStick;
public GamePad_D(InputResolver resolver) : base(resolver) { }
}
}