AxibugEmuOnline/AxibugEmuOnline.Client/Assets/VirtualNes.Core/Mapper/Mapper021.cs

256 lines
7.9 KiB
C#

//////////////////
// Mapper021 Konami VRC4 (Address mask $F006 or $F0C0) //
//////////////////////////////////////////////////////////////////////////
using static VirtualNes.Core.CPU;
using static VirtualNes.MMU;
using BYTE = System.Byte;
using INT = System.Int32;
namespace VirtualNes.Core
{
public class Mapper021 : Mapper
{
BYTE[] reg = new byte[9];
BYTE irq_enable;
BYTE irq_counter;
BYTE irq_latch;
INT irq_clock;
public Mapper021(NES parent) : base(parent)
{
}
public override void Reset()
{
for (byte i = 0; i < 8; i++)
{
reg[i] = i;
}
reg[8] = 0;
irq_enable = 0;
irq_counter = 0;
irq_latch = 0;
irq_clock = 0;
SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1);
}
//void Mapper021::Write(WORD addr, BYTE data)
public override void Write(ushort addr, byte data)
{
switch (addr & 0xF0CF)
{
case 0x8000:
if ((reg[8] & 0x02) != 0)
{
SetPROM_8K_Bank(6, data);
}
else
{
SetPROM_8K_Bank(4, data);
}
break;
case 0xA000:
SetPROM_8K_Bank(5, data);
break;
case 0x9000:
data &= 0x03;
if (data == 0) SetVRAM_Mirror(VRAM_VMIRROR);
else if (data == 1) SetVRAM_Mirror(VRAM_HMIRROR);
else if (data == 2) SetVRAM_Mirror(VRAM_MIRROR4L);
else SetVRAM_Mirror(VRAM_MIRROR4H);
break;
case 0x9002:
case 0x9080:
reg[8] = data;
break;
case 0xB000:
reg[0] = (byte)((reg[0] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(0, reg[0]);
break;
case 0xB002:
case 0xB040:
reg[0] = (byte)((reg[0] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(0, reg[0]);
break;
case 0xB001:
case 0xB004:
case 0xB080:
reg[1] = (byte)((reg[1] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(1, reg[1]);
break;
case 0xB003:
case 0xB006:
case 0xB0C0:
reg[1] = (byte)((reg[1] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(1, reg[1]);
break;
case 0xC000:
reg[2] = (byte)((reg[2] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(2, reg[2]);
break;
case 0xC002:
case 0xC040:
reg[2] = (byte)((reg[2] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(2, reg[2]);
break;
case 0xC001:
case 0xC004:
case 0xC080:
reg[3] = (byte)((reg[3] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(3, reg[3]);
break;
case 0xC003:
case 0xC006:
case 0xC0C0:
reg[3] = (byte)((reg[3] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(3, reg[3]);
break;
case 0xD000:
reg[4] = (byte)((reg[4] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(4, reg[4]);
break;
case 0xD002:
case 0xD040:
reg[4] = (byte)((reg[4] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(4, reg[4]);
break;
case 0xD001:
case 0xD004:
case 0xD080:
reg[5] = (byte)((reg[5] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(5, reg[5]);
break;
case 0xD003:
case 0xD006:
case 0xD0C0:
reg[5] = (byte)((reg[5] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(5, reg[5]);
break;
case 0xE000:
reg[6] = (byte)((reg[6] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(6, reg[6]);
break;
case 0xE002:
case 0xE040:
reg[6] = (byte)((reg[6] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(6, reg[6]);
break;
case 0xE001:
case 0xE004:
case 0xE080:
reg[7] = (byte)((reg[7] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(7, reg[7]);
break;
case 0xE003:
case 0xE006:
case 0xE0C0:
reg[7] = (byte)((reg[7] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(7, reg[7]);
break;
case 0xF000:
irq_latch = (byte)((irq_latch & 0xF0) | (data & 0x0F));
break;
case 0xF002:
case 0xF040:
irq_latch = (byte)((irq_latch & 0x0F) | ((data & 0x0F) << 4));
break;
case 0xF003:
case 0xF0C0:
case 0xF006:
irq_enable = (byte)((irq_enable & 0x01) * 3);
irq_clock = 0;
nes.cpu.ClrIRQ(IRQ_MAPPER);
break;
case 0xF004:
case 0xF080:
irq_enable = (byte)(data & 0x03);
if ((irq_enable & 0x02) != 0)
{
irq_counter = irq_latch;
irq_clock = 0;
}
nes.cpu.ClrIRQ(IRQ_MAPPER);
break;
// case 0xF006:
// nes.cpu.ClrIRQ( IRQ_MAPPER );
// break;
}
}
//void Mapper021::Clock(INT cycles)
public override void Clock(int cycles)
{
if ((irq_enable & 0x02) != 0)
{
if ((irq_clock -= cycles) < 0)
{
irq_clock += 0x72;
if (irq_counter == 0xFF)
{
irq_counter = irq_latch;
// irq_enable = (irq_enable & 0x01) * 3;
// nes.cpu.IRQ_NotPending();
nes.cpu.SetIRQ(IRQ_MAPPER);
}
else
{
irq_counter++;
}
}
}
}
//void Mapper021::SaveState(LPBYTE p)
public override void SaveState(byte[] p)
{
//for (INT i = 0; i < 9; i++)
//{
// p[i] = reg[i];
//}
//p[9] = irq_enable;
//p[10] = irq_counter;
//p[11] = irq_latch;
//*(INT*)&p[12] = irq_clock;
}
//void Mapper021::LoadState(LPBYTE p)
public override void LoadState(byte[] p)
{
//for (INT i = 0; i < 9; i++)
//{
// reg[i] = p[i];
//}
//irq_enable = p[9];
//irq_counter = p[10];
//irq_latch = p[11];
//irq_clock = *(INT*)&p[12];
}
public override bool IsStateSave()
{
return true;
}
}
}