forked from sin365/AxibugEmuOnline
40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using AxibugProtobuf;
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namespace AxibugEmuOnline.Client.InputDevices
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{
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public class PSVController_D : InputDevice_D
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{
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public override GamePadType PadType => GamePadType.PsvitaControl;
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/// <summary>
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/// X
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/// </summary>
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public Button_C Cross;
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/// <summary>
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/// O
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/// </summary>
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public Button_C Circle;
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/// <summary>
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/// 方框
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/// </summary>
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public Button_C Square;
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/// <summary>
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/// 三角
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/// </summary>
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public Button_C Triangle;
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public Button_C L;
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public Button_C R;
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public Button_C Select;
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public Button_C Start;
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public Button_C Up;
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public Button_C Right;
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public Button_C Down;
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public Button_C Left;
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public Button_C LeftBackTouch;
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public Button_C RightBackTouch;
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public Stick_C LeftStick;
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public Stick_C RightStick;
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public PSVController_D(InputResolver resolver) : base(resolver) { }
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}
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} |