forked from sin365/AxibugEmuOnline
滤镜功能迭代
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crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -22,15 +22,6 @@ AnimationClip:
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
@ -39,7 +30,7 @@ AnimationClip:
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
@ -47,6 +38,15 @@ AnimationClip:
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
@ -96,15 +96,6 @@ AnimationClip:
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
@ -113,7 +104,7 @@ AnimationClip:
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
@ -121,6 +112,15 @@ AnimationClip:
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 2
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
|
@ -62,6 +62,8 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetToDefault() => m_paramObject.overrideState = false;
|
||||
|
||||
public string Serilized()
|
||||
{
|
||||
return JsonUtility.ToJson(Value);
|
||||
|
@ -67,15 +67,111 @@ namespace AxibugEmuOnline.Client
|
||||
public class Filter
|
||||
{
|
||||
public string Name => m_setting.Name;
|
||||
public IReadOnlyCollection<EditableParamerter> Paramerters => m_setting.EditableParam;
|
||||
/// <summary> 滤镜预设 </summary>
|
||||
public List<FilterPreset> Presets = new List<FilterPreset>();
|
||||
|
||||
internal FilterEffect m_setting;
|
||||
|
||||
public Filter(FilterEffect setting)
|
||||
{
|
||||
m_setting = setting;
|
||||
|
||||
loadPresets();
|
||||
}
|
||||
|
||||
internal IReadOnlyCollection<EditableParamerter> Paramerters => m_setting.EditableParam;
|
||||
private void loadPresets()
|
||||
{
|
||||
var json = PlayerPrefs.GetString($"Filter_{Name}_PresetList", string.Empty);
|
||||
var loadedPresets = JsonUtility.FromJson<FilterPresetList>(json);
|
||||
if (loadedPresets == null) return;
|
||||
else Presets = loadedPresets.presets;
|
||||
}
|
||||
|
||||
private void savePresets()
|
||||
{
|
||||
var json = JsonUtility.ToJson(new FilterPresetList { presets = Presets });
|
||||
PlayerPrefs.SetString($"Filter_{Name}_PresetList", json);
|
||||
}
|
||||
|
||||
public MsgBool CreatePreset(string presetName,out FilterPreset newPreset)
|
||||
{
|
||||
newPreset = null;
|
||||
if (Presets.Count(p => p.Name == presetName) != 0) return "名称重复";
|
||||
|
||||
newPreset = new FilterPreset(presetName);
|
||||
Presets.Add(newPreset);
|
||||
|
||||
savePresets();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void ResetPreset()
|
||||
{
|
||||
foreach (var param in Paramerters)
|
||||
{
|
||||
param.ResetToDefault();
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyPreset(FilterPreset preset)
|
||||
{
|
||||
foreach (var param in Paramerters)
|
||||
{
|
||||
var json = preset.GetParamValueJson(param.Name);
|
||||
if (string.IsNullOrEmpty(json))
|
||||
param.ResetToDefault();
|
||||
else
|
||||
param.Apply(json);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
private class FilterPresetList
|
||||
{
|
||||
public List<FilterPreset> presets;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class FilterPreset
|
||||
{
|
||||
[SerializeField]
|
||||
public string Name;
|
||||
[SerializeField]
|
||||
private List<string> m_paramName = new List<string>();
|
||||
[SerializeField]
|
||||
private List<string> m_valueJson = new List<string>();
|
||||
|
||||
private bool m_cacheReady = false;
|
||||
private Dictionary<string, string> m_paramName2ValueJson;
|
||||
public FilterPreset(string presetName)
|
||||
{
|
||||
Name = presetName;
|
||||
}
|
||||
|
||||
public string GetParamValueJson(string paramName)
|
||||
{
|
||||
prepareCache();
|
||||
|
||||
m_paramName2ValueJson.TryGetValue(paramName, out var value);
|
||||
return value;
|
||||
}
|
||||
|
||||
private void prepareCache()
|
||||
{
|
||||
if (m_cacheReady) return;
|
||||
|
||||
m_paramName2ValueJson = new Dictionary<string, string>();
|
||||
for (int i = 0; i < m_paramName.Count; i++)
|
||||
{
|
||||
m_paramName2ValueJson[m_paramName[i]] = m_valueJson[i];
|
||||
}
|
||||
|
||||
m_cacheReady = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
45
AxibugEmuOnline.Client/Assets/Script/MsgBool.cs
Normal file
45
AxibugEmuOnline.Client/Assets/Script/MsgBool.cs
Normal file
@ -0,0 +1,45 @@
|
||||
/// <summary>
|
||||
/// StringºÍBoolµÄ·ìºÏ¹Ö
|
||||
/// </summary>
|
||||
public struct MsgBool
|
||||
{
|
||||
public string ErrorMsg;
|
||||
public bool Value;
|
||||
|
||||
public override readonly string ToString()
|
||||
{
|
||||
if (Value)
|
||||
{
|
||||
return true.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
return ErrorMsg;
|
||||
}
|
||||
}
|
||||
|
||||
public static implicit operator MsgBool(string errorMsg)
|
||||
{
|
||||
return new MsgBool { Value = false, ErrorMsg = errorMsg };
|
||||
}
|
||||
|
||||
public static implicit operator MsgBool(bool value)
|
||||
{
|
||||
return new MsgBool { Value = value };
|
||||
}
|
||||
|
||||
public static implicit operator bool(MsgBool msgBool)
|
||||
{
|
||||
return msgBool.Value;
|
||||
}
|
||||
|
||||
public static implicit operator (bool, string)(MsgBool msgBool)
|
||||
{
|
||||
return (msgBool.Value, msgBool.ErrorMsg);
|
||||
}
|
||||
|
||||
public static implicit operator string(MsgBool msgBool)
|
||||
{
|
||||
return msgBool.ToString();
|
||||
}
|
||||
}
|
11
AxibugEmuOnline.Client/Assets/Script/MsgBool.cs.meta
Normal file
11
AxibugEmuOnline.Client/Assets/Script/MsgBool.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 26339d0bd71e1644daa0324182bd2bbf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -96,10 +96,7 @@ namespace AxibugEmuOnline.Client
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnExcute()
|
||||
{
|
||||
|
||||
}
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide) { }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,9 @@
|
||||
using AxibugEmuOnline.Client.ClientCore;
|
||||
using AxibugEmuOnline.Client.UI;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using static AxibugEmuOnline.Client.FilterManager;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
@ -9,12 +13,11 @@ namespace AxibugEmuOnline.Client
|
||||
public class UI_FilterItem : MenuItem, IVirtualItem
|
||||
{
|
||||
public int Index { get; set; }
|
||||
public FilterManager.Filter Datacontext { get; private set; }
|
||||
|
||||
public Filter Datacontext { get; private set; }
|
||||
|
||||
public void SetData(object data)
|
||||
{
|
||||
Datacontext = data as FilterManager.Filter;
|
||||
Datacontext = data as Filter;
|
||||
|
||||
UpdateView();
|
||||
}
|
||||
@ -35,13 +38,72 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
}
|
||||
|
||||
public void Release()
|
||||
{
|
||||
}
|
||||
public void Release() { }
|
||||
|
||||
public override bool OnEnterItem()
|
||||
{
|
||||
var opts = new List<OptionMenu>();
|
||||
opts.Add(new Opt_CreatePreset(Datacontext));
|
||||
opts.AddRange(Datacontext.Presets.Select(p => new Opt_Presets(Datacontext, p)));
|
||||
|
||||
OptionUI.Instance.Pop(opts, onClose: () =>
|
||||
{
|
||||
App.filter.EnableFilterPreview();
|
||||
Datacontext.ResetPreset();
|
||||
App.filter.EnableFilter(Datacontext);
|
||||
});
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public class Opt_CreatePreset : ExecuteMenu
|
||||
{
|
||||
private Filter m_filter;
|
||||
|
||||
public Opt_CreatePreset(Filter filter) : base("创建滤镜预设", Resources.LoadAll<Sprite>("Icons/XMB-Icons/misc")[0])
|
||||
{
|
||||
m_filter = filter;
|
||||
}
|
||||
|
||||
public override void OnFocus()
|
||||
{
|
||||
m_filter.ResetPreset();
|
||||
App.filter.EnableFilter(m_filter);
|
||||
}
|
||||
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
cancelHide = true;
|
||||
|
||||
OverlayManager.Input((presetName) =>
|
||||
{
|
||||
var result = m_filter.CreatePreset(presetName, out var newPreset);
|
||||
if (!result) OverlayManager.PopMsg(result);
|
||||
else optionUI.AddOptionMenuWhenPoping(new Opt_Presets(m_filter, newPreset));
|
||||
}, "为预设设置一个名称", string.Empty);
|
||||
}
|
||||
}
|
||||
public class Opt_Presets : ExecuteMenu
|
||||
{
|
||||
private Filter m_filter;
|
||||
private FilterPreset m_preset;
|
||||
|
||||
public Opt_Presets(Filter filter, FilterPreset preset) : base(preset.Name, null)
|
||||
{
|
||||
m_filter = filter;
|
||||
m_preset = preset;
|
||||
}
|
||||
|
||||
public override void OnFocus()
|
||||
{
|
||||
m_filter.ApplyPreset(m_preset);
|
||||
App.filter.EnableFilter(m_filter);
|
||||
}
|
||||
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,8 @@ using AxibugEmuOnline.Client.ClientCore;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
@ -81,8 +83,11 @@ namespace AxibugEmuOnline.Client
|
||||
readonly List<CommandExecuter> oneFrameRegister = new List<CommandExecuter>();
|
||||
private void Update()
|
||||
{
|
||||
peekRegister(oneFrameRegister);
|
||||
m_listener.Update(oneFrameRegister);
|
||||
if (!InputUI.IsInputing)
|
||||
{
|
||||
peekRegister(oneFrameRegister);
|
||||
m_listener.Update(oneFrameRegister);
|
||||
}
|
||||
|
||||
//键位映射在按键响应的堆栈结束后处理,防止迭代器修改问题
|
||||
if (m_waitMapperSetting != null)
|
||||
|
@ -74,9 +74,9 @@ namespace AxibugEmuOnline.Client
|
||||
m_romListUI = romListUI;
|
||||
}
|
||||
|
||||
public override void OnExcute()
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
OverlayManager.Input((OnSearchCommit, "ÊäÈëRomÃû³Æ", m_romListUI.SearchKey));
|
||||
OverlayManager.Input(OnSearchCommit, "ÊäÈëRomÃû³Æ", m_romListUI.SearchKey);
|
||||
}
|
||||
|
||||
private void OnSearchCommit(string text)
|
||||
@ -97,7 +97,7 @@ namespace AxibugEmuOnline.Client
|
||||
m_ui = romListUI;
|
||||
}
|
||||
|
||||
public override void OnExcute()
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
m_ui.SearchKey = null;
|
||||
m_ui.RefreshUI();
|
||||
|
@ -82,7 +82,6 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
|
||||
Eventer.Instance.RegisterEvent<int>(EEvent.OnRoomWaitStepChange, OnServerStepUpdate);
|
||||
OptionUI.Instance.OnHide += PopMenu_OnHide;
|
||||
|
||||
gameObject.SetActiveEx(true);
|
||||
}
|
||||
@ -95,14 +94,12 @@ namespace AxibugEmuOnline.Client
|
||||
public void Hide()
|
||||
{
|
||||
CommandDispatcher.Instance.UnRegistController(this);
|
||||
|
||||
OptionUI.Instance.OnHide -= PopMenu_OnHide;
|
||||
gameObject.SetActiveEx(false);
|
||||
}
|
||||
|
||||
protected override void OnCmdOptionMenu()
|
||||
{
|
||||
OptionUI.Instance.Pop(menus);
|
||||
OptionUI.Instance.Pop(menus, 0, PopMenu_OnHide);
|
||||
|
||||
if (!IsNetPlay)//单人模式暂停模拟器
|
||||
{
|
||||
|
@ -13,7 +13,7 @@ namespace AxibugEmuOnline.Client
|
||||
m_gameUI = gameUI;
|
||||
}
|
||||
|
||||
public override void OnExcute()
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
if (m_gameUI.IsNetPlay) return;
|
||||
|
||||
|
@ -10,7 +10,7 @@ namespace AxibugEmuOnline.Client
|
||||
m_gameUI = gameUI;
|
||||
}
|
||||
|
||||
public override void OnExcute()
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
m_gameUI.QuitGame();
|
||||
}
|
||||
|
@ -17,12 +17,13 @@ namespace AxibugEmuOnline.Client
|
||||
m_gameUI = gameUI;
|
||||
}
|
||||
|
||||
public override void OnExcute()
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
if (!m_gameUI.IsNetPlay)
|
||||
{
|
||||
App.emu.ResetGame();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ namespace AxibugEmuOnline.Client
|
||||
m_gameUI = gameUI;
|
||||
}
|
||||
|
||||
public override void OnExcute()
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
if (m_gameUI.IsNetPlay) return;
|
||||
|
||||
|
@ -25,8 +25,6 @@ namespace AxibugEmuOnline.Client
|
||||
private bool m_bPoped = false;
|
||||
private List<OptionUI_MenuItem> m_runtimeMenuItems = new List<OptionUI_MenuItem>();
|
||||
|
||||
public event Action OnHide;
|
||||
|
||||
private int m_selectIndex = -1;
|
||||
public int SelectIndex
|
||||
{
|
||||
@ -44,6 +42,11 @@ namespace AxibugEmuOnline.Client
|
||||
var itemUIRect = optionUI_MenuItem.transform as RectTransform;
|
||||
SelectBorder.pivot = itemUIRect.pivot;
|
||||
SelectBorder.sizeDelta = itemUIRect.rect.size;
|
||||
|
||||
//重置选择游标的动画
|
||||
SelectBorder.gameObject.SetActive(false);
|
||||
SelectBorder.gameObject.SetActive(true);
|
||||
|
||||
DOTween.To(() => SelectBorder.position, (value) => SelectBorder.position = value, itemUIRect.position, 0.125f);
|
||||
SelectBorder.SetAsLastSibling();
|
||||
}
|
||||
@ -128,8 +131,30 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
|
||||
IKeyMapperChanger m_lastCS;
|
||||
public void Pop<T>(List<T> menus, int defaultIndex = 0) where T : OptionMenu
|
||||
private Action m_onClose;
|
||||
|
||||
/// <summary>
|
||||
/// 当菜单弹出时,动态添加一个菜单选项
|
||||
/// </summary>
|
||||
/// <param name="menu"></param>
|
||||
public void AddOptionMenuWhenPoping(OptionMenu menu)
|
||||
{
|
||||
if (!m_bPoped) return;
|
||||
|
||||
CreateRuntimeMenuItem(menu);
|
||||
Canvas.ForceUpdateCanvases();
|
||||
|
||||
OptionUI_MenuItem optionUI_MenuItem = m_runtimeMenuItems[m_selectIndex];
|
||||
var itemUIRect = optionUI_MenuItem.transform as RectTransform;
|
||||
SelectBorder.pivot = itemUIRect.pivot;
|
||||
SelectBorder.position = itemUIRect.position;
|
||||
SelectBorder.sizeDelta = itemUIRect.rect.size;
|
||||
SelectBorder.SetAsLastSibling();
|
||||
}
|
||||
|
||||
public void Pop<T>(List<T> menus, int defaultIndex = 0, Action onClose = null) where T : OptionMenu
|
||||
{
|
||||
m_onClose = onClose;
|
||||
ReleaseRuntimeMenus();
|
||||
foreach (var menu in menus) CreateRuntimeMenuItem(menu);
|
||||
CommandDispatcher.Instance.RegistController(this);
|
||||
@ -140,6 +165,7 @@ namespace AxibugEmuOnline.Client
|
||||
m_selectIndex = defaultIndex;
|
||||
OptionUI_MenuItem optionUI_MenuItem = m_runtimeMenuItems[defaultIndex];
|
||||
optionUI_MenuItem.OnFocus();
|
||||
|
||||
var itemUIRect = optionUI_MenuItem.transform as RectTransform;
|
||||
SelectBorder.pivot = itemUIRect.pivot;
|
||||
SelectBorder.position = itemUIRect.position;
|
||||
@ -196,7 +222,8 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
CommandDispatcher.Instance.Current = m_lastCS;
|
||||
|
||||
OnHide?.Invoke();
|
||||
m_onClose?.Invoke();
|
||||
m_onClose = null;
|
||||
}
|
||||
}
|
||||
|
||||
@ -242,12 +269,46 @@ namespace AxibugEmuOnline.Client
|
||||
protected override bool OnCmdEnter()
|
||||
{
|
||||
var executer = m_runtimeMenuItems[SelectIndex];
|
||||
Hide();
|
||||
executer.OnExecute();
|
||||
return true;
|
||||
bool cancelHide = false;
|
||||
executer.OnExecute(this, ref cancelHide);
|
||||
if (!cancelHide) Hide();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 带有执行行为的菜单
|
||||
/// </summary>
|
||||
public abstract class ExecuteMenu : OptionMenu
|
||||
{
|
||||
public ExecuteMenu(string name, Sprite icon = null) : base(name, icon) { }
|
||||
|
||||
public abstract void OnExcute(OptionUI optionUI, ref bool cancelHide);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 带有值类型显示和编辑的菜单
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
public class ValueSetMenu<T> : ValueSetMenu
|
||||
{
|
||||
public sealed override Type ValueType => typeof(T);
|
||||
|
||||
public T Value { get; private set; }
|
||||
|
||||
public sealed override object ValueRaw => Value;
|
||||
|
||||
public sealed override void OnValueChanged(object newValue)
|
||||
{
|
||||
Value = (T)newValue;
|
||||
}
|
||||
protected ValueSetMenu(string name) : base(name) { }
|
||||
}
|
||||
|
||||
/// <summary> 不要直接继承这个类 </summary>
|
||||
public abstract class OptionMenu
|
||||
{
|
||||
public string Name { get; protected set; }
|
||||
@ -264,29 +325,7 @@ namespace AxibugEmuOnline.Client
|
||||
public virtual void OnFocus() { }
|
||||
public virtual void OnShow(OptionUI_MenuItem ui) { }
|
||||
}
|
||||
|
||||
public abstract class ExecuteMenu : OptionMenu
|
||||
{
|
||||
public ExecuteMenu(string name, Sprite icon = null) : base(name, icon) { }
|
||||
|
||||
public abstract void OnExcute();
|
||||
}
|
||||
|
||||
public class ValueSetMenu<T> : ValueSetMenu
|
||||
{
|
||||
public sealed override Type ValueType => typeof(T);
|
||||
|
||||
public T Value { get; private set; }
|
||||
|
||||
public sealed override object ValueRaw => Value;
|
||||
|
||||
public sealed override void OnValueChanged(object newValue)
|
||||
{
|
||||
Value = (T)newValue;
|
||||
}
|
||||
protected ValueSetMenu(string name) : base(name) { }
|
||||
}
|
||||
|
||||
/// <summary> 不要直接继承这个类 </summary>
|
||||
public abstract class ValueSetMenu : OptionMenu
|
||||
{
|
||||
public ValueSetMenu(string name) : base(name) { }
|
||||
|
@ -2,9 +2,9 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class OptionUI_ExecuteItem : OptionUI_MenuItem<ExecuteMenu>
|
||||
{
|
||||
public override void OnExecute()
|
||||
public override void OnExecute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
MenuData.OnExcute();
|
||||
MenuData.OnExcute(optionUI, ref cancelHide);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,3 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
@ -35,7 +31,7 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
protected abstract void OnSetData(OptionMenu menuData);
|
||||
|
||||
public abstract void OnExecute();
|
||||
public abstract void OnExecute(OptionUI optionUI, ref bool cancelHide);
|
||||
public abstract void OnFocus();
|
||||
}
|
||||
|
||||
|
@ -12,6 +12,9 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
Action<string> OnCommit;
|
||||
|
||||
public static bool IsInputing { get; private set; }
|
||||
|
||||
|
||||
|
||||
protected override void OnShow(object param)
|
||||
{
|
||||
@ -22,6 +25,24 @@ namespace AxibugEmuOnline.Client
|
||||
m_input.text = t.defaultText;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
IsInputing = m_input.isFocused;
|
||||
|
||||
if (IsInputing && Input.GetButtonDown("Submit"))
|
||||
{
|
||||
OnCmdEnter();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnDisable()
|
||||
{
|
||||
base.OnDisable();
|
||||
IsInputing = false;
|
||||
}
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
|
@ -17,11 +17,16 @@ namespace AxibugEmuOnline.Client
|
||||
m_InputUI.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public static InputUI Input((Action<string> callback, string placeHolder, string defaultText) param)
|
||||
public static InputUI Input(Action<string> callback, string placeHolder, string defaultText)
|
||||
{
|
||||
s_ins.m_InputUI.Show(param);
|
||||
s_ins.m_InputUI.Show((callback, placeHolder, defaultText));
|
||||
|
||||
return s_ins.m_InputUI;
|
||||
}
|
||||
|
||||
public static void PopMsg(string msg)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,246 +5,6 @@ InputManager:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Axes:
|
||||
- serializedVersion: 3
|
||||
m_Name: Horizontal
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: left
|
||||
positiveButton: right
|
||||
altNegativeButton: a
|
||||
altPositiveButton: d
|
||||
gravity: 3
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Vertical
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: down
|
||||
positiveButton: up
|
||||
altNegativeButton: s
|
||||
altPositiveButton: w
|
||||
gravity: 3
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire1
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left ctrl
|
||||
altNegativeButton:
|
||||
altPositiveButton: mouse 0
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire2
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left alt
|
||||
altNegativeButton:
|
||||
altPositiveButton: mouse 1
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire3
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left shift
|
||||
altNegativeButton:
|
||||
altPositiveButton: mouse 2
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Jump
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: space
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Mouse X
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0.1
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 1
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Mouse Y
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0.1
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 1
|
||||
axis: 1
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Mouse ScrollWheel
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0.1
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 1
|
||||
axis: 2
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Horizontal
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0.19
|
||||
sensitivity: 1
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 2
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Vertical
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0.19
|
||||
sensitivity: 1
|
||||
snap: 0
|
||||
invert: 1
|
||||
type: 2
|
||||
axis: 1
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire1
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 0
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire2
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 1
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire3
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 2
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Jump
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 3
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Submit
|
||||
descriptiveName:
|
||||
@ -252,26 +12,10 @@ InputManager:
|
||||
negativeButton:
|
||||
positiveButton: return
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 0
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Submit
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: enter
|
||||
altNegativeButton:
|
||||
altPositiveButton: space
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
@ -284,13 +28,44 @@ InputManager:
|
||||
negativeButton:
|
||||
positiveButton: escape
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 1
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Horizontal
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Vertical
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
m_UsePhysicalKeys: 1
|
||||
|
Loading…
Reference in New Issue
Block a user