forked from sin365/AxibugEmuOnline
IEmuCore接口变更,StartGame会返回初始化失败的情况
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ef0ab9ccb1
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@ -13,7 +13,7 @@ namespace AxibugEmuOnline.Client
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void Pause();
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void Resume();
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void SetupScheme();
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void StartGame(RomFile romFile);
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MsgBool StartGame(RomFile romFile);
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void DoReset();
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IControllerSetuper GetControllerSetuper();
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@ -56,19 +56,27 @@ namespace AxibugEmuOnline.Client.Manager
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break;
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}
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m_emuCore.StartGame(romFile);
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LaunchUI.Instance.HideMainMenu();
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InGameUI.Instance.Show(romFile, m_emuCore);
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m_emuCore.SetupScheme();
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m_controllerSetuper = m_emuCore.GetControllerSetuper();
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var result = m_emuCore.StartGame(romFile);
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if (result)
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{
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LaunchUI.Instance.HideMainMenu();
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InGameUI.Instance.Show(romFile, m_emuCore);
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//自动分配0号手柄到0号手柄位
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m_controllerSetuper.SetConnect(con0ToSlot: 0);
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Eventer.Instance.PostEvent(EEvent.OnControllerConnectChanged);
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Eventer.Instance.RegisterEvent(EEvent.OnRoomSlotDataChanged, OnSlotDataChanged);
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m_emuCore.SetupScheme();
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m_controllerSetuper = m_emuCore.GetControllerSetuper();
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//自动分配0号手柄到0号手柄位
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m_controllerSetuper.SetConnect(con0ToSlot: 0);
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Eventer.Instance.PostEvent(EEvent.OnControllerConnectChanged);
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Eventer.Instance.RegisterEvent(EEvent.OnRoomSlotDataChanged, OnSlotDataChanged);
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}
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else
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{
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StopGame();
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OverlayManager.PopTip(result);
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}
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}
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private void OnSlotDataChanged()
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@ -95,12 +95,13 @@ namespace AxibugEmuOnline.Client
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var bytes = File.ReadAllBytes(LocalFilePath);
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if (Path.GetExtension(LocalFilePath).ToLower() == ".zip")
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{
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var zip = new ZipInputStream(new MemoryStream(bytes));
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var entry = zip.GetNextEntry() as ZipEntry;
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while (entry != null)
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var zip = new ZipInputStream(new MemoryStream(bytes));
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while (true)
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{
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if (!entry.Name.ToLower().EndsWith(".nes")) continue;
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var currentEntry = zip.GetNextEntry();
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if (currentEntry == null) break;
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if (!currentEntry.Name.ToLower().EndsWith(".nes")) continue;
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var buffer = new byte[1024];
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MemoryStream output = new MemoryStream();
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@ -124,38 +125,38 @@ namespace AxibugEmuOnline.Client
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private IEnumerator DownloadRemoteRom(Action<byte[]> callback)
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{
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downloadRequest = AxiHttpProxy.GetDownLoad($"{App.httpAPI.WebHost}/{webData.url}");
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while (!downloadRequest.downloadHandler.isDone)
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{
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yield return null;
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Debug.Log($"下载进度:{downloadRequest.downloadHandler.DownLoadPr} ->{downloadRequest.downloadHandler.loadedLenght}/{downloadRequest.downloadHandler.NeedloadedLenght}");
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}
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AxiHttpProxy.ShowAxiHttpDebugInfo(downloadRequest.downloadHandler);
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downloadRequest = AxiHttpProxy.GetDownLoad($"{App.httpAPI.WebHost}/{webData.url}");
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while (!downloadRequest.downloadHandler.isDone)
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{
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yield return null;
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Debug.Log($"下载进度:{downloadRequest.downloadHandler.DownLoadPr} ->{downloadRequest.downloadHandler.loadedLenght}/{downloadRequest.downloadHandler.NeedloadedLenght}");
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}
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AxiHttpProxy.ShowAxiHttpDebugInfo(downloadRequest.downloadHandler);
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var request = downloadRequest;
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downloadRequest = null;
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if (!request.downloadHandler.bHadErr)
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callback(request.downloadHandler.data);
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else
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callback(null);
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//downloadRequest = UnityWebRequest.Get($"{App.httpAPI.WebHost}/{webData.url}");
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//yield return downloadRequest.SendWebRequest();
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//var request = downloadRequest;
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//downloadRequest = null;
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//if (request.result != UnityWebRequest.Result.Success)
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//{
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// callback(null);
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//}
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//else
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//{
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// callback(request.downloadHandler.data);
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//}
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}
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downloadRequest = null;
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if (!request.downloadHandler.bHadErr)
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callback(request.downloadHandler.data);
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else
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callback(null);
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//downloadRequest = UnityWebRequest.Get($"{App.httpAPI.WebHost}/{webData.url}");
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//yield return downloadRequest.SendWebRequest();
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//var request = downloadRequest;
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//downloadRequest = null;
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//if (request.result != UnityWebRequest.Result.Success)
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//{
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// callback(null);
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//}
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//else
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//{
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// callback(request.downloadHandler.data);
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//}
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}
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public void SetWebData(HttpAPI.Resp_RomInfo resp_RomInfo)
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{
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@ -63,7 +63,7 @@ namespace AxibugEmuOnline.Client
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/// <summary>
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/// 指定ROM开始游戏
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/// </summary>
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public void StartGame(RomFile rom)
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public MsgBool StartGame(RomFile rom)
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{
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StopGame();
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@ -76,11 +76,13 @@ namespace AxibugEmuOnline.Client
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try
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{
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NesCore = new NES(rom.FileName);
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return true;
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}
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catch (Exception ex)
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{
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NesCore = null;
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App.log.Error(ex.ToString());
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return ex.Message;
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}
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}
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@ -19,7 +19,7 @@ namespace VirtualNes.Core
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raw3 = (uint)states[3];
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valid = true;
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}
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public bool HasButton(int player, EnumButtonType button)
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{
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uint raw = player switch
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