Legacy改名,不再使用inputsystem

This commit is contained in:
ALIENJACK\alien 2024-11-26 17:18:20 +08:00
parent d7269175cd
commit e0a87a2737
8 changed files with 42 additions and 66 deletions

View File

@ -3,10 +3,10 @@ using UnityEngine;
namespace AxibugEmuOnline.Client
{
public class GamingChanger_Legacy : CommandChanger
public class GamingChanger : CommandChanger
{
Dictionary<KeyCode, EnumCommand> m_uiKeyMapper = new Dictionary<KeyCode, EnumCommand>();
public GamingChanger_Legacy()
public GamingChanger()
{
m_uiKeyMapper[KeyCode.Escape] = EnumCommand.OptionMenu;

View File

@ -1,17 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections.Generic;
using UnityEngine;
namespace AxibugEmuOnline.Client
{
public class NormalChanger_Legacy : CommandChanger
public class NormalChanger : CommandChanger
{
Dictionary<KeyCode, EnumCommand> m_uiKeyMapper = new Dictionary<KeyCode, EnumCommand>();
public NormalChanger_Legacy()
public NormalChanger()
{
m_uiKeyMapper[KeyCode.A] = EnumCommand.SelectItemLeft;
m_uiKeyMapper[KeyCode.D] = EnumCommand.SelectItemRight;

View File

@ -40,7 +40,7 @@ namespace AxibugEmuOnline.Client
private void loadConfig()
{
m_keyListener = MapperSetter.GetKey_Legacy(m_controllerIndex, m_buttonType);
m_keyListener = MapperSetter.GetKey(m_controllerIndex, m_buttonType);
}
@ -95,13 +95,13 @@ namespace AxibugEmuOnline.Client
return res;
}
public static IKeyListener GetKey_Legacy(int controllerInput, EnumButtonType nesConBtnType)
public static IKeyListener GetKey(int controllerInput, EnumButtonType nesConBtnType)
{
string configKey = $"NES_{controllerInput}_{nesConBtnType}";
if (PlayerPrefs.HasKey(configKey))
{
return new KeyListener_Legacy(PlayerPrefs.GetString(configKey));
return new KeyListener(PlayerPrefs.GetString(configKey));
}
else
{
@ -110,31 +110,31 @@ namespace AxibugEmuOnline.Client
return defaultKeyCode;
}
KeyListener_Legacy GetDefaultKey()
KeyListener GetDefaultKey()
{
switch (controllerInput)
{
case 1:
if (nesConBtnType == EnumButtonType.LEFT) return new KeyListener_Legacy(KeyCode.A, KeyCode.Joystick1Button12);
if (nesConBtnType == EnumButtonType.RIGHT) return new KeyListener_Legacy(KeyCode.D, KeyCode.Joystick1Button13);
if (nesConBtnType == EnumButtonType.UP) return new KeyListener_Legacy(KeyCode.W, KeyCode.Joystick1Button10);
if (nesConBtnType == EnumButtonType.DOWN) return new KeyListener_Legacy(KeyCode.S, KeyCode.Joystick1Button11);
if (nesConBtnType == EnumButtonType.START) return new KeyListener_Legacy(KeyCode.B, KeyCode.Joystick1Button7);
if (nesConBtnType == EnumButtonType.SELECT) return new KeyListener_Legacy(KeyCode.V, KeyCode.Joystick1Button6);
if (nesConBtnType == EnumButtonType.A) return new KeyListener_Legacy(KeyCode.K, KeyCode.Joystick1Button1);
if (nesConBtnType == EnumButtonType.B) return new KeyListener_Legacy(KeyCode.J, KeyCode.Joystick1Button2);
if (nesConBtnType == EnumButtonType.MIC) return new KeyListener_Legacy(KeyCode.M, KeyCode.Joystick1Button12);
if (nesConBtnType == EnumButtonType.LEFT) return new KeyListener(KeyCode.A);
if (nesConBtnType == EnumButtonType.RIGHT) return new KeyListener(KeyCode.D);
if (nesConBtnType == EnumButtonType.UP) return new KeyListener(KeyCode.W);
if (nesConBtnType == EnumButtonType.DOWN) return new KeyListener(KeyCode.S);
if (nesConBtnType == EnumButtonType.START) return new KeyListener(KeyCode.B);
if (nesConBtnType == EnumButtonType.SELECT) return new KeyListener(KeyCode.V);
if (nesConBtnType == EnumButtonType.A) return new KeyListener(KeyCode.K);
if (nesConBtnType == EnumButtonType.B) return new KeyListener(KeyCode.J);
if (nesConBtnType == EnumButtonType.MIC) return new KeyListener(KeyCode.M);
break;
case 2:
if (nesConBtnType == EnumButtonType.LEFT) return new KeyListener_Legacy(KeyCode.Delete, KeyCode.Joystick2Button12);
if (nesConBtnType == EnumButtonType.RIGHT) return new KeyListener_Legacy(KeyCode.PageDown, KeyCode.Joystick2Button13);
if (nesConBtnType == EnumButtonType.UP) return new KeyListener_Legacy(KeyCode.Home, KeyCode.Joystick2Button10);
if (nesConBtnType == EnumButtonType.DOWN) return new KeyListener_Legacy(KeyCode.End, KeyCode.Joystick2Button11);
if (nesConBtnType == EnumButtonType.START) return new KeyListener_Legacy(KeyCode.PageUp, KeyCode.Joystick2Button7);
if (nesConBtnType == EnumButtonType.SELECT) return new KeyListener_Legacy(KeyCode.Insert, KeyCode.Joystick2Button6);
if (nesConBtnType == EnumButtonType.A) return new KeyListener_Legacy(KeyCode.Keypad5, KeyCode.Joystick2Button1);
if (nesConBtnType == EnumButtonType.B) return new KeyListener_Legacy(KeyCode.Keypad4, KeyCode.Joystick2Button2);
if (nesConBtnType == EnumButtonType.MIC) return new KeyListener_Legacy(KeyCode.KeypadPeriod, KeyCode.Joystick2Button12);
if (nesConBtnType == EnumButtonType.LEFT) return new KeyListener(KeyCode.Delete);
if (nesConBtnType == EnumButtonType.RIGHT) return new KeyListener(KeyCode.PageDown);
if (nesConBtnType == EnumButtonType.UP) return new KeyListener(KeyCode.Home);
if (nesConBtnType == EnumButtonType.DOWN) return new KeyListener(KeyCode.End);
if (nesConBtnType == EnumButtonType.START) return new KeyListener(KeyCode.PageUp);
if (nesConBtnType == EnumButtonType.SELECT) return new KeyListener(KeyCode.Insert);
if (nesConBtnType == EnumButtonType.A) return new KeyListener(KeyCode.Keypad5);
if (nesConBtnType == EnumButtonType.B) return new KeyListener(KeyCode.Keypad4);
if (nesConBtnType == EnumButtonType.MIC) return new KeyListener(KeyCode.KeypadPeriod);
break;
}
@ -149,56 +149,36 @@ namespace AxibugEmuOnline.Client
bool IsPressing();
}
public struct KeyListener_Legacy : IKeyListener
public struct KeyListener : IKeyListener
{
private KeyCode[] m_keys;
private KeyCode m_key;
public KeyListener_Legacy(params KeyCode[] keys)
public KeyListener(KeyCode key)
{
m_keys = keys;
m_key = key;
}
/// <summary>
/// 从配置表字符串构建
/// </summary>
/// <param name="confStr">以:分割的键值字符串</param>
public KeyListener_Legacy(string confStr)
public KeyListener(string confStr)
{
m_keys = new KeyCode[2];
m_key = KeyCode.None;
var temp = confStr.Split(':');
m_keys = new KeyCode[temp.Length];
for (int i = 0; i < temp.Length; i++)
{
if (int.TryParse(temp[i], out int result))
m_keys[i] = (KeyCode)result;
}
if (int.TryParse(confStr, out int result))
m_key = (KeyCode)result;
}
public bool IsPressing()
public readonly bool IsPressing()
{
if (m_keys == null || m_keys.Length == 0) return false;
foreach (var key in m_keys)
{
if (Input.GetKey(key)) return true;
}
if (Input.GetKey(m_key)) return true;
return false;
}
public override string ToString()
{
if (m_keys == null || m_keys.Length == 0) return string.Empty;
StringBuilder sb = new StringBuilder();
for (int i = 0; i < m_keys.Length; i++)
{
var keyVal = (int)m_keys[i];
sb.Append(keyVal);
if (i != m_keys.Length - 1) sb.Append(':');
}
return sb.ToString();
return ((int)(m_key)).ToString();
}
}
}

View File

@ -36,11 +36,11 @@ namespace AxibugEmuOnline.Client
Instance = this;
//初始化command监视器
m_listener = new CommandListener_Legacy();
m_listener = new CommandListener();
//初始化键位修改器
Normal = new NormalChanger_Legacy();
Gaming = new GamingChanger_Legacy();
Normal = new NormalChanger();
Gaming = new GamingChanger();
}
private void OnDestroy()

View File

@ -3,7 +3,7 @@ using UnityEngine;
namespace AxibugEmuOnline.Client
{
public class CommandListener_Legacy : ICommandListener
public class CommandListener : ICommandListener
{
Dictionary<KeyCode, EnumCommand> m_keyMapper = new Dictionary<KeyCode, EnumCommand>();
List<CommandState> m_commands = new List<CommandState>();