增加一个左上角状态栏UI,用于显示当前已连接的输入设备,修复独占性设备(手柄)被错误的binding到多个模拟器虚拟输入设备的问题
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fileFormatVersion: 2
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guid: b767f1eb97209254095985d8f6ba13fd
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||||||
@ -48,11 +48,10 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
|
|||||||
/// <summary> 获取指定设备的注册Binder对象 </summary>
|
/// <summary> 获取指定设备的注册Binder对象 </summary>
|
||||||
/// <param name="device"></param>
|
/// <param name="device"></param>
|
||||||
/// <returns>返回首个匹配对象</returns>
|
/// <returns>返回首个匹配对象</returns>
|
||||||
public ControllerBinder GetRegistedBinder(InputDevice_D device)
|
ControllerBinder GetRegistedBinder(InputDevice_D device)
|
||||||
{
|
{
|
||||||
foreach (var binding in m_controllerBinders)
|
foreach (var binding in m_controllerBinders)
|
||||||
{
|
{
|
||||||
if (device.Exclusive && GetRegistedBinder(device) != null) continue;
|
|
||||||
if (binding.IsRegisted(device)) return binding;
|
if (binding.IsRegisted(device)) return binding;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -63,6 +62,7 @@ public abstract class EmuCoreBinder<T> : InternalEmuCoreBinder,
|
|||||||
{
|
{
|
||||||
foreach (var binding in m_controllerBinders)
|
foreach (var binding in m_controllerBinders)
|
||||||
{
|
{
|
||||||
|
if (connectDevice.Exclusive && GetRegistedBinder(connectDevice) != null) continue;
|
||||||
binding.RegistInputDevice(connectDevice);
|
binding.RegistInputDevice(connectDevice);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,8 +1,13 @@
|
|||||||
namespace AxibugEmuOnline.Client.InputDevices
|
using AxibugProtobuf;
|
||||||
|
|
||||||
|
namespace AxibugEmuOnline.Client.InputDevices
|
||||||
{
|
{
|
||||||
/// <summary> PS3,PS4控制器 </summary>
|
/// <summary> PS3,PS4控制器 </summary>
|
||||||
public class DualShockController_D : InputDevice_D
|
public class DualShockController_D : InputDevice_D
|
||||||
{
|
{
|
||||||
|
GamePadType m_gamePadType;
|
||||||
|
public override GamePadType PadType => m_gamePadType;
|
||||||
|
|
||||||
public Button_C Circle;
|
public Button_C Circle;
|
||||||
public Button_C Triangle;
|
public Button_C Triangle;
|
||||||
public Button_C Cross;
|
public Button_C Cross;
|
||||||
@ -23,6 +28,12 @@
|
|||||||
public Stick_C LeftStick;
|
public Stick_C LeftStick;
|
||||||
public Stick_C RightStick;
|
public Stick_C RightStick;
|
||||||
|
|
||||||
public DualShockController_D(InputResolver resolver) : base(resolver) { }
|
public DualShockController_D(InputResolver resolver, bool ps3 = false, bool ps4 = false, bool ps5 = false) : base(resolver)
|
||||||
|
{
|
||||||
|
if (ps3) m_gamePadType = GamePadType.Ds3Control;
|
||||||
|
else if (ps4) m_gamePadType = GamePadType.Ds4Control;
|
||||||
|
else if (ps5) m_gamePadType = GamePadType.Ds5Control;
|
||||||
|
else m_gamePadType = GamePadType.GlobalGamePad;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1,10 +1,14 @@
|
|||||||
namespace AxibugEmuOnline.Client.InputDevices
|
using AxibugProtobuf;
|
||||||
|
|
||||||
|
namespace AxibugEmuOnline.Client.InputDevices
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 通用游戏控制器
|
/// 通用游戏控制器
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class GamePad_D : InputDevice_D
|
public class GamePad_D : InputDevice_D
|
||||||
{
|
{
|
||||||
|
public override GamePadType PadType => GamePadType.GlobalGamePad;
|
||||||
|
|
||||||
public Button_C Up;
|
public Button_C Up;
|
||||||
public Button_C Down;
|
public Button_C Down;
|
||||||
public Button_C Left;
|
public Button_C Left;
|
||||||
|
|||||||
@ -1,4 +1,5 @@
|
|||||||
using System;
|
using AxibugProtobuf;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
|
||||||
@ -9,7 +10,8 @@ namespace AxibugEmuOnline.Client.InputDevices
|
|||||||
/// <summary> 指示该设备是否只能由一个Binder独占 </summary>
|
/// <summary> 指示该设备是否只能由一个Binder独占 </summary>
|
||||||
public virtual bool Exclusive => true;
|
public virtual bool Exclusive => true;
|
||||||
public string UniqueName => m_resolver.GetDeviceName(this);
|
public string UniqueName => m_resolver.GetDeviceName(this);
|
||||||
|
/// <summary> 指示该设备类型,这个类型将与服务器类型对齐 </summary>
|
||||||
|
public abstract GamePadType PadType { get; }
|
||||||
/// <summary> 指示该设备是否在线 </summary>
|
/// <summary> 指示该设备是否在线 </summary>
|
||||||
public bool Online => m_resolver.CheckOnline(this);
|
public bool Online => m_resolver.CheckOnline(this);
|
||||||
/// <summary> 指示该设备当前帧是否有任意控件被激发 </summary>
|
/// <summary> 指示该设备当前帧是否有任意控件被激发 </summary>
|
||||||
|
|||||||
@ -1,4 +1,5 @@
|
|||||||
using System.Collections.Generic;
|
using AxibugProtobuf;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace AxibugEmuOnline.Client.InputDevices
|
namespace AxibugEmuOnline.Client.InputDevices
|
||||||
{
|
{
|
||||||
@ -7,6 +8,8 @@ namespace AxibugEmuOnline.Client.InputDevices
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class Keyboard_D : InputDevice_D
|
public class Keyboard_D : InputDevice_D
|
||||||
{
|
{
|
||||||
|
public override GamePadType PadType => GamePadType.Keyboard;
|
||||||
|
|
||||||
public Button_C A;
|
public Button_C A;
|
||||||
public Button_C B;
|
public Button_C B;
|
||||||
public Button_C C;
|
public Button_C C;
|
||||||
|
|||||||
@ -1,7 +1,11 @@
|
|||||||
namespace AxibugEmuOnline.Client.InputDevices
|
using AxibugProtobuf;
|
||||||
|
|
||||||
|
namespace AxibugEmuOnline.Client.InputDevices
|
||||||
{
|
{
|
||||||
public class PSVController_D : InputDevice_D
|
public class PSVController_D : InputDevice_D
|
||||||
{
|
{
|
||||||
|
public override GamePadType PadType => GamePadType.PsvitaControl;
|
||||||
|
|
||||||
public Button_C Cross;
|
public Button_C Cross;
|
||||||
public Button_C Circle;
|
public Button_C Circle;
|
||||||
public Button_C Square;
|
public Button_C Square;
|
||||||
|
|||||||
@ -1,4 +1,5 @@
|
|||||||
using AxiInputSP;
|
using AxibugProtobuf;
|
||||||
|
using AxiInputSP;
|
||||||
using AxiInputSP.UGUI;
|
using AxiInputSP.UGUI;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@ -7,6 +8,8 @@ namespace AxibugEmuOnline.Client.InputDevices
|
|||||||
{
|
{
|
||||||
public class ScreenGamepad_D : InputDevice_D
|
public class ScreenGamepad_D : InputDevice_D
|
||||||
{
|
{
|
||||||
|
public override GamePadType PadType => GamePadType.TouchPanel;
|
||||||
|
|
||||||
public Button_C UP;
|
public Button_C UP;
|
||||||
public Button_C DOWN;
|
public Button_C DOWN;
|
||||||
public Button_C LEFT;
|
public Button_C LEFT;
|
||||||
|
|||||||
@ -1,7 +1,11 @@
|
|||||||
namespace AxibugEmuOnline.Client.InputDevices
|
using AxibugProtobuf;
|
||||||
|
|
||||||
|
namespace AxibugEmuOnline.Client.InputDevices
|
||||||
{
|
{
|
||||||
public class XboxController_D : InputDevice_D
|
public class XboxController_D : InputDevice_D
|
||||||
{
|
{
|
||||||
|
public override GamePadType PadType => GamePadType.Xboxonecontrol;
|
||||||
|
|
||||||
public Button_C X;
|
public Button_C X;
|
||||||
public Button_C Y;
|
public Button_C Y;
|
||||||
public Button_C A;
|
public Button_C A;
|
||||||
|
|||||||
@ -2,6 +2,7 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.InputSystem;
|
using UnityEngine.InputSystem;
|
||||||
|
using UnityEngine.InputSystem.Android;
|
||||||
using UnityEngine.InputSystem.DualShock;
|
using UnityEngine.InputSystem.DualShock;
|
||||||
using UnityEngine.InputSystem.XInput;
|
using UnityEngine.InputSystem.XInput;
|
||||||
|
|
||||||
@ -23,8 +24,18 @@ namespace AxibugEmuOnline.Client.InputDevices.ForInputSystem
|
|||||||
{
|
{
|
||||||
InputDevice_D newDevice = null;
|
InputDevice_D newDevice = null;
|
||||||
if (ipdev is Keyboard) newDevice = new Keyboard_D(this);
|
if (ipdev is Keyboard) newDevice = new Keyboard_D(this);
|
||||||
else if (ipdev is DualShockGamepad) newDevice = new DualShockController_D(this);
|
else if (ipdev is DualShockGamepad)
|
||||||
else if (ipdev is XInputController) newDevice = new XboxController_D(this);
|
{
|
||||||
|
if (ipdev is DualShock3GamepadHID) newDevice = new DualShockController_D(this, ps3: true);
|
||||||
|
else if (ipdev is DualShock4GamepadHID) newDevice = new DualShockController_D(this, ps4: true);
|
||||||
|
else if (ipdev is DualSenseGamepadHID) newDevice = new DualShockController_D(this, ps5: true);
|
||||||
|
else newDevice = new DualShockController_D(this);
|
||||||
|
|
||||||
|
}
|
||||||
|
else if (ipdev is XInputController)
|
||||||
|
{
|
||||||
|
newDevice = new XboxController_D(this);
|
||||||
|
}
|
||||||
else if (ipdev is Gamepad) newDevice = new GamePad_D(this); //注意Gamepad的优先级,因为任何手柄,Inputsystem中的基类都是GamePad
|
else if (ipdev is Gamepad) newDevice = new GamePad_D(this); //注意Gamepad的优先级,因为任何手柄,Inputsystem中的基类都是GamePad
|
||||||
|
|
||||||
if (newDevice != null)
|
if (newDevice != null)
|
||||||
@ -39,9 +50,9 @@ namespace AxibugEmuOnline.Client.InputDevices.ForInputSystem
|
|||||||
{
|
{
|
||||||
if (m_devices.TryGetValue(ipdev, out var device))
|
if (m_devices.TryGetValue(ipdev, out var device))
|
||||||
{
|
{
|
||||||
m_devices.Remove(ipdev);
|
|
||||||
RemoveDeviceMapper(device);
|
RemoveDeviceMapper(device);
|
||||||
RaiseDeviceLost(device);
|
RaiseDeviceLost(device);
|
||||||
|
m_devices.Remove(ipdev);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -56,7 +67,7 @@ namespace AxibugEmuOnline.Client.InputDevices.ForInputSystem
|
|||||||
var ipdev = GetInputSystemDevice<InputDevice>(inputDevice);
|
var ipdev = GetInputSystemDevice<InputDevice>(inputDevice);
|
||||||
Debug.Assert(ipdev != null, "不能对已离线的设备获取名称");
|
Debug.Assert(ipdev != null, "不能对已离线的设备获取名称");
|
||||||
|
|
||||||
return $"{ipdev.description.deviceClass}_{ipdev.description.interfaceName}_{ipdev.deviceId}";
|
return $"{ipdev.description}_{ipdev.deviceId}";
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnCheckOnline(InputDevice_D device)
|
protected override bool OnCheckOnline(InputDevice_D device)
|
||||||
|
|||||||
@ -0,0 +1,64 @@
|
|||||||
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
|
using AxibugEmuOnline.Client.InputDevices;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace AxibugEmuOnline.Client.UI
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// xmbÐÅÏ¢Ìõ,É豸ÐÅÏ¢ÌõUI
|
||||||
|
/// </summary>
|
||||||
|
public class DevicesBar : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
DevicesInfoItem ITEM_TEMPLATE;
|
||||||
|
List<DevicesInfoItem> m_runtimeItemUI = new List<DevicesInfoItem>();
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
ITEM_TEMPLATE.gameObject.SetActiveEx(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnEnable()
|
||||||
|
{
|
||||||
|
App.input.OnDeviceConnected += Input_OnDeviceConnected;
|
||||||
|
App.input.OnDeviceLost += Input_OnDeviceLost;
|
||||||
|
foreach (var device in App.input.GetDevices())
|
||||||
|
{
|
||||||
|
AddDeviceItemUI(device);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
App.input.OnDeviceConnected -= Input_OnDeviceConnected;
|
||||||
|
App.input.OnDeviceLost -= Input_OnDeviceLost;
|
||||||
|
foreach (var itemUI in m_runtimeItemUI)
|
||||||
|
{
|
||||||
|
Destroy(itemUI.gameObject);
|
||||||
|
}
|
||||||
|
m_runtimeItemUI.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void AddDeviceItemUI(InputDevice_D device)
|
||||||
|
{
|
||||||
|
var newItemUI = GameObject.Instantiate(ITEM_TEMPLATE.gameObject, ITEM_TEMPLATE.transform.parent).GetComponent<DevicesInfoItem>();
|
||||||
|
newItemUI.gameObject.SetActiveEx(true);
|
||||||
|
newItemUI.SetData(device);
|
||||||
|
m_runtimeItemUI.Add(newItemUI);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Input_OnDeviceConnected(InputDevice_D connectDevice)
|
||||||
|
{
|
||||||
|
AddDeviceItemUI(connectDevice);
|
||||||
|
}
|
||||||
|
private void Input_OnDeviceLost(InputDevice_D lostDevice)
|
||||||
|
{
|
||||||
|
var targetUI = m_runtimeItemUI.FirstOrDefault(itemUI => itemUI.Datacontext == lostDevice);
|
||||||
|
Destroy(targetUI.gameObject);
|
||||||
|
m_runtimeItemUI.Remove(targetUI);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e8b33a9300654744488a5dd3d4810dc2
|
||||||
@ -0,0 +1,25 @@
|
|||||||
|
using AxibugEmuOnline.Client.InputDevices;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace AxibugEmuOnline.Client.UI
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 设备信息条 ItemUI
|
||||||
|
/// </summary>
|
||||||
|
public class DevicesInfoItem : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
Image UI_Icon;
|
||||||
|
|
||||||
|
public InputDevice_D Datacontext { get; private set; }
|
||||||
|
|
||||||
|
internal void SetData(InputDevice_D device)
|
||||||
|
{
|
||||||
|
Datacontext = device;
|
||||||
|
|
||||||
|
string resourcePath = $"Icons/DevicesIcons/{device.PadType}";
|
||||||
|
UI_Icon.sprite = Resources.Load<Sprite>(resourcePath);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b1135cda2fa7d714f9d4b8a2a3130b4d
|
||||||
@ -9,9 +9,8 @@
|
|||||||
"com.unity.ext.nunit": {
|
"com.unity.ext.nunit": {
|
||||||
"version": "2.0.5",
|
"version": "2.0.5",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "builtin",
|
||||||
"dependencies": {},
|
"dependencies": {}
|
||||||
"url": "https://packages.unity.cn"
|
|
||||||
},
|
},
|
||||||
"com.unity.ide.visualstudio": {
|
"com.unity.ide.visualstudio": {
|
||||||
"version": "2.0.22",
|
"version": "2.0.22",
|
||||||
@ -20,7 +19,7 @@
|
|||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.test-framework": "1.1.9"
|
"com.unity.test-framework": "1.1.9"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.cn"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.inputsystem": {
|
"com.unity.inputsystem": {
|
||||||
"version": "1.11.2",
|
"version": "1.11.2",
|
||||||
@ -29,14 +28,14 @@
|
|||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.modules.uielements": "1.0.0"
|
"com.unity.modules.uielements": "1.0.0"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.cn"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.sysroot": {
|
"com.unity.sysroot": {
|
||||||
"version": "2.0.10",
|
"version": "2.0.10",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.cn"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.sysroot.linux-x86_64": {
|
"com.unity.sysroot.linux-x86_64": {
|
||||||
"version": "2.0.9",
|
"version": "2.0.9",
|
||||||
@ -45,18 +44,17 @@
|
|||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.sysroot": "2.0.10"
|
"com.unity.sysroot": "2.0.10"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.cn"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.test-framework": {
|
"com.unity.test-framework": {
|
||||||
"version": "1.4.5",
|
"version": "1.5.1",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "builtin",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.ext.nunit": "2.0.3",
|
"com.unity.ext.nunit": "2.0.3",
|
||||||
"com.unity.modules.imgui": "1.0.0",
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
"com.unity.modules.jsonserialize": "1.0.0"
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
},
|
}
|
||||||
"url": "https://packages.unity.cn"
|
|
||||||
},
|
},
|
||||||
"com.unity.toolchain.win-x86_64-linux-x86_64": {
|
"com.unity.toolchain.win-x86_64-linux-x86_64": {
|
||||||
"version": "2.0.10",
|
"version": "2.0.10",
|
||||||
@ -66,7 +64,7 @@
|
|||||||
"com.unity.sysroot": "2.0.10",
|
"com.unity.sysroot": "2.0.10",
|
||||||
"com.unity.sysroot.linux-x86_64": "2.0.9"
|
"com.unity.sysroot.linux-x86_64": "2.0.9"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.cn"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.ugui": {
|
"com.unity.ugui": {
|
||||||
"version": "2.0.0",
|
"version": "2.0.0",
|
||||||
|
|||||||
@ -389,6 +389,9 @@ PlayerSettings:
|
|||||||
- m_BuildTarget: AndroidPlayer
|
- m_BuildTarget: AndroidPlayer
|
||||||
m_APIs: 0b000000
|
m_APIs: 0b000000
|
||||||
m_Automatic: 0
|
m_Automatic: 0
|
||||||
|
- m_BuildTarget: WindowsStandaloneSupport
|
||||||
|
m_APIs: 0200000012000000
|
||||||
|
m_Automatic: 0
|
||||||
m_BuildTargetVRSettings: []
|
m_BuildTargetVRSettings: []
|
||||||
m_DefaultShaderChunkSizeInMB: 16
|
m_DefaultShaderChunkSizeInMB: 16
|
||||||
m_DefaultShaderChunkCount: 0
|
m_DefaultShaderChunkCount: 0
|
||||||
@ -401,6 +404,7 @@ PlayerSettings:
|
|||||||
iPhone: 1
|
iPhone: 1
|
||||||
tvOS: 1
|
tvOS: 1
|
||||||
m_BuildTargetGroupLightmapEncodingQuality: []
|
m_BuildTargetGroupLightmapEncodingQuality: []
|
||||||
|
m_BuildTargetGroupHDRCubemapEncodingQuality: []
|
||||||
m_BuildTargetGroupLightmapSettings: []
|
m_BuildTargetGroupLightmapSettings: []
|
||||||
m_BuildTargetGroupLoadStoreDebugModeSettings: []
|
m_BuildTargetGroupLoadStoreDebugModeSettings: []
|
||||||
m_BuildTargetNormalMapEncoding: []
|
m_BuildTargetNormalMapEncoding: []
|
||||||
@ -664,12 +668,12 @@ PlayerSettings:
|
|||||||
webGLMemoryLinearGrowthStep: 16
|
webGLMemoryLinearGrowthStep: 16
|
||||||
webGLMemoryGeometricGrowthStep: 0.2
|
webGLMemoryGeometricGrowthStep: 0.2
|
||||||
webGLMemoryGeometricGrowthCap: 96
|
webGLMemoryGeometricGrowthCap: 96
|
||||||
webGLEnableWebGPU: 0
|
|
||||||
webGLPowerPreference: 2
|
webGLPowerPreference: 2
|
||||||
webGLWebAssemblyTable: 0
|
webGLWebAssemblyTable: 0
|
||||||
webGLWebAssemblyBigInt: 0
|
webGLWebAssemblyBigInt: 0
|
||||||
webGLCloseOnQuit: 0
|
webGLCloseOnQuit: 0
|
||||||
webWasm2023: 0
|
webWasm2023: 0
|
||||||
|
webEnableSubmoduleStrippingCompatibility: 0
|
||||||
scriptingDefineSymbols:
|
scriptingDefineSymbols:
|
||||||
Android: DOTWEEN;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_EDITOR_ONLY;UNITY_POST_PROCESSING_STACK_V2
|
Android: DOTWEEN;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_EDITOR_ONLY;UNITY_POST_PROCESSING_STACK_V2
|
||||||
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
|
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
|
||||||
@ -816,3 +820,4 @@ PlayerSettings:
|
|||||||
insecureHttpOption: 2
|
insecureHttpOption: 2
|
||||||
androidVulkanDenyFilterList: []
|
androidVulkanDenyFilterList: []
|
||||||
androidVulkanAllowFilterList: []
|
androidVulkanAllowFilterList: []
|
||||||
|
androidVulkanDeviceFilterListAsset: {fileID: 0}
|
||||||
|
|||||||