forked from sin365/AxibugEmuOnline
新增服务器P3 P4 | Protobuff | 顶部预制体
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@ -12,11 +12,11 @@ namespace AxibugEmuOnline.Client.ClientCore
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public static string IP;
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public static int Port;
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public static LogManager log;
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public static NetworkHelper networkHelper;
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public static NetworkHelper network;
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public static AppLogin login;
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public static AppChat chat;
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public static UserDataManager user;
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public static AppNetGame netgame;
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//public static AppNetGame netgame;
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public static AppEmu emu;
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public static RomLib nesRomLib;
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public static HttpAPI httpAPI;
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@ -33,12 +33,12 @@ namespace AxibugEmuOnline.Client.ClientCore
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{
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log = new LogManager();
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LogManager.OnLog += OnNoSugarNetLog;
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networkHelper = new NetworkHelper();
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network = new NetworkHelper();
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login = new AppLogin();
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chat = new AppChat();
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user = new UserDataManager();
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emu = new AppEmu();
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netgame = new AppNetGame();
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//netgame = new AppNetGame();
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httpAPI = new HttpAPI();
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nesRomLib = new RomLib(EnumPlatform.NES);
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CacheMgr = new CacheManager();
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@ -78,7 +78,7 @@ namespace AxibugEmuOnline.Client.ClientCore
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public static bool Connect(string IP, int port)
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{
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return networkHelper.Init(IP, port);
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return network.Init(IP, port);
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}
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public static void Close()
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@ -19,7 +19,7 @@ namespace AxibugEmuOnline.Client.Manager
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{
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ChatMsg = ChatMsg,
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};
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App.networkHelper.SendToServer((int)CommandID.CmdChatmsg, ProtoBufHelper.Serizlize(msg));
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App.network.SendToServer((int)CommandID.CmdChatmsg, ProtoBufHelper.Serizlize(msg));
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}
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public void RecvChatMsg(byte[] reqData)
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@ -26,7 +26,7 @@ namespace AxibugEmuOnline.Client.Manager
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LoginType = 0,
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Account = App.user.userdata.Account,
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};
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App.networkHelper.SendToServer((int)CommandID.CmdLogin, ProtoBufHelper.Serizlize(msg));
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App.network.SendToServer((int)CommandID.CmdLogin, ProtoBufHelper.Serizlize(msg));
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}
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public void RecvLoginMsg(byte[] reqData)
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@ -24,7 +24,7 @@ namespace AxibugEmuOnline.Client.Manager
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byte[] comData = Helper.CompressByteArray(RenderBuffer);
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_Protobuf_Screnn_Frame.FrameID = 0;
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_Protobuf_Screnn_Frame.RawBitmap = ByteString.CopyFrom(comData);
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App.networkHelper.SendToServer((int)CommandID.CmdScreen, ProtoBufHelper.Serizlize(_Protobuf_Screnn_Frame));
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App.network.SendToServer((int)CommandID.CmdScreen, ProtoBufHelper.Serizlize(_Protobuf_Screnn_Frame));
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}
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public void OnScreen(byte[] reqData)
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@ -130,7 +130,7 @@ namespace AxibugEmuOnline.Client.Manager
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public void SendGetRoomList()
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{
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App.log.Info("拉取房间列表");
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App.networkHelper.SendToServer((int)CommandID.CmdRoomList, ProtoBufHelper.Serizlize(_Protobuf_Room_List));
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App.network.SendToServer((int)CommandID.CmdRoomList, ProtoBufHelper.Serizlize(_Protobuf_Room_List));
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}
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/// <summary>
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@ -170,7 +170,7 @@ namespace AxibugEmuOnline.Client.Manager
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_Protobuf_Room_Create.GameRomID = GameRomID;
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_Protobuf_Room_Create.GameRomHash = GameRomHash;
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App.log.Info($"创建房间");
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App.networkHelper.SendToServer((int)CommandID.CmdRoomCreate, ProtoBufHelper.Serizlize(_Protobuf_Room_Create));
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App.network.SendToServer((int)CommandID.CmdRoomCreate, ProtoBufHelper.Serizlize(_Protobuf_Room_Create));
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}
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/// <summary>
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@ -195,7 +195,7 @@ namespace AxibugEmuOnline.Client.Manager
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_Protobuf_Room_Join.RoomID = RoomID;
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_Protobuf_Room_Join.PlayerNum = JoinPlayerIdx;
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App.log.Info($"创建房间");
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App.networkHelper.SendToServer((int)CommandID.CmdRoomJoin, ProtoBufHelper.Serizlize(_Protobuf_Room_Join));
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App.network.SendToServer((int)CommandID.CmdRoomJoin, ProtoBufHelper.Serizlize(_Protobuf_Room_Join));
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}
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/// <summary>
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@ -219,7 +219,7 @@ namespace AxibugEmuOnline.Client.Manager
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{
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_Protobuf_Room_Leave.RoomID = RoomID;
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App.log.Info($"创建房间");
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App.networkHelper.SendToServer((int)CommandID.CmdRoomLeave, ProtoBufHelper.Serizlize(_Protobuf_Room_Leave));
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App.network.SendToServer((int)CommandID.CmdRoomLeave, ProtoBufHelper.Serizlize(_Protobuf_Room_Leave));
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}
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/// <summary>
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@ -272,7 +272,7 @@ namespace AxibugEmuOnline.Client.Manager
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LoadStateRaw = Google.Protobuf.ByteString.CopyFrom(compressRawData)
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};
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App.log.Info($"上报即时存档数据 原数据大小:{RawData.Length},压缩后;{compressRawData.Length}");
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App.networkHelper.SendToServer((int)CommandID.CmdRoomHostPlayerUpdateStateRaw, ProtoBufHelper.Serizlize(msg));
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App.network.SendToServer((int)CommandID.CmdRoomHostPlayerUpdateStateRaw, ProtoBufHelper.Serizlize(msg));
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}
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void RecvRoom_WaitStep(byte[] reqData)
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@ -303,7 +303,7 @@ namespace AxibugEmuOnline.Client.Manager
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public void SendRoomPlayerReady()
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{
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App.log.Debug("上报准备完毕");
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App.networkHelper.SendToServer((int)CommandID.CmdRoomPlayerReady, ProtoBufHelper.Serizlize(_Protobuf_Room_Player_Ready));
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App.network.SendToServer((int)CommandID.CmdRoomPlayerReady, ProtoBufHelper.Serizlize(_Protobuf_Room_Player_Ready));
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}
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/// <summary>
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@ -313,7 +313,7 @@ namespace AxibugEmuOnline.Client.Manager
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{
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_Protobuf_Room_SinglePlayerInputData.FrameID = FrameID;
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_Protobuf_Room_SinglePlayerInputData.InputData = InputData;
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App.networkHelper.SendToServer((int)CommandID.CmdRoomSingelPlayerInput, ProtoBufHelper.Serizlize(_Protobuf_Room_SinglePlayerInputData));
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App.network.SendToServer((int)CommandID.CmdRoomSingelPlayerInput, ProtoBufHelper.Serizlize(_Protobuf_Room_SinglePlayerInputData));
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}
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@ -1,5 +1,4 @@
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using AxibugEmuOnline.Client.ClientCore;
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using Codice.Client.Common;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@ -18,7 +18,7 @@ namespace AxibugEmuOnline.Client.Manager
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public UserDataManager()
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{
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//注册重连成功事件,以便后续自动登录
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App.networkHelper.OnReConnected += OnReConnected;
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App.network.OnReConnected += OnReConnected;
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}
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public MainUserDataBase userdata { get; private set; } = new MainUserDataBase();
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public bool IsLoggedIn => userdata.IsLoggedIn;
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@ -1,6 +1,7 @@
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using AxibugEmuOnline.Client.ClientCore;
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using HaoYueNet.ClientNetworkNet.Standard2;
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using System;
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using System.Net.Sockets;
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using System.Threading;
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namespace AxibugEmuOnline.Client.Network
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@ -26,6 +27,7 @@ namespace AxibugEmuOnline.Client.Network
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/// 重连成功事件
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/// </summary>
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public event OnReConnectedHandler OnReConnected;
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public bool isConnected => CheckIsConnectd();
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/// <summary>
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/// 是否自动重连
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/// </summary>
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@ -93,6 +95,7 @@ namespace AxibugEmuOnline.Client.Network
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{
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NetworkDeBugLog("OnConnectClose");
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App.user.LoginOutData();
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//自动重连开关
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if (bAutoReConnect)
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@ -127,5 +130,13 @@ namespace AxibugEmuOnline.Client.Network
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} while (!bflagDone);
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bInReConnecting = false;
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}
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bool CheckIsConnectd()
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{
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Socket socket = GetClientSocket();
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if(socket == null)
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return false;
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return socket.Connected;
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}
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}
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}
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@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<_LastSelectedProfileId>G:\Sin365\AxibugEmuOnline\AxibugEmuOnline.Server\AxibugEmuOnline.Server\Properties\PublishProfiles\FolderProfile.pubxml</_LastSelectedProfileId>
|
||||
<_LastSelectedProfileId>G:\Sin365\AxibugEmuOnline\AxibugEmuOnline.Server\Properties\PublishProfiles\FolderProfile.pubxml</_LastSelectedProfileId>
|
||||
</PropertyGroup>
|
||||
</Project>
|
@ -19,7 +19,11 @@ namespace AxibugEmuOnline.Server.Manager
|
||||
|
||||
public TimeSpan LastStartPingTime { get; set; }
|
||||
public int LastPingSeed { get; set; }
|
||||
public double NetDelay { get; set; }
|
||||
public double AveNetDelay { get; set; }
|
||||
public double MinNetDelay { get; set; }
|
||||
public double MaxNetDelay { get; set; }
|
||||
public List<double> NetDelays { get; set; } = new List<double>();
|
||||
public const int NetAveDelayCount = 3;
|
||||
}
|
||||
|
||||
public class UserRoomState
|
||||
@ -31,7 +35,7 @@ namespace AxibugEmuOnline.Server.Manager
|
||||
ClearRoomData();
|
||||
}
|
||||
|
||||
public void SetRoomData(int roomID,int playerIdx)
|
||||
public void SetRoomData(int roomID, int playerIdx)
|
||||
{
|
||||
RoomID = roomID;
|
||||
PlayerIdx = playerIdx;
|
||||
@ -280,7 +284,21 @@ namespace AxibugEmuOnline.Server.Manager
|
||||
{
|
||||
TimeSpan current = AppSrv.g_Tick.sw.Elapsed;
|
||||
TimeSpan delta = current - _c.LastStartPingTime;
|
||||
_c.NetDelay = delta.TotalSeconds;
|
||||
_c.NetDelays.Add(delta.TotalSeconds);
|
||||
|
||||
while (_c.NetDelays.Count > ClientInfo.NetAveDelayCount)
|
||||
_c.NetDelays.RemoveAt(0);
|
||||
|
||||
double tempMin = double.MaxValue;
|
||||
double tempMax = double.MinValue;
|
||||
for (int i = 0; i < _c.NetDelays.Count; i++)
|
||||
{
|
||||
tempMin = Math.Min(_c.NetDelays[i], tempMin);
|
||||
tempMax = Math.Max(_c.NetDelays[i], tempMax);
|
||||
}
|
||||
_c.MinNetDelay = tempMin;
|
||||
_c.MaxNetDelay = tempMax;
|
||||
_c.AveNetDelay = _c.NetDelays.Average(w => w);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
@ -290,7 +308,7 @@ namespace AxibugEmuOnline.Server.Manager
|
||||
ClientSend(ClientList, CMDID, ERRCODE, data, SkipUID);
|
||||
}
|
||||
|
||||
public void ClientSend(List<long> UIDs,int CMDID, int ERRCODE, byte[] data, long SkipUID = -1)
|
||||
public void ClientSend(List<long> UIDs, int CMDID, int ERRCODE, byte[] data, long SkipUID = -1)
|
||||
{
|
||||
for (int i = 0; i < UIDs.Count(); i++)
|
||||
{
|
||||
@ -307,14 +325,14 @@ namespace AxibugEmuOnline.Server.Manager
|
||||
/// <param name="CMDID"></param>
|
||||
/// <param name="ERRCODE"></param>
|
||||
/// <param name="data"></param>
|
||||
public void ClientSend(List<ClientInfo> _toclientlist, int CMDID, int ERRCODE, byte[] data,long SkipUID = -1)
|
||||
public void ClientSend(List<ClientInfo> _toclientlist, int CMDID, int ERRCODE, byte[] data, long SkipUID = -1)
|
||||
{
|
||||
for (int i = 0; i < _toclientlist.Count(); i++)
|
||||
{
|
||||
if (_toclientlist[i] == null || _toclientlist[i].IsOffline)
|
||||
continue;
|
||||
|
||||
if(SkipUID > -1 && _toclientlist[i].UID == SkipUID)
|
||||
if (SkipUID > -1 && _toclientlist[i].UID == SkipUID)
|
||||
continue;
|
||||
|
||||
AppSrv.g_SocketMgr.SendToSocket(_toclientlist[i]._socket, CMDID, ERRCODE, data);
|
||||
|
@ -11,26 +11,8 @@ namespace AxibugEmuOnline.Server
|
||||
{
|
||||
public GameManager()
|
||||
{
|
||||
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdScreen, OnCmdScreen);
|
||||
}
|
||||
|
||||
public void OnCmdScreen(Socket sk, byte[] reqData)
|
||||
{
|
||||
AppSrv.g_Log.Debug($"OnCmdScreen lenght:{reqData.Length}");
|
||||
ClientInfo _c = AppSrv.g_ClientMgr.GetClientForSocket(sk);
|
||||
Protobuf_Screnn_Frame msg = ProtoBufHelper.DeSerizlize<Protobuf_Screnn_Frame>(reqData);
|
||||
|
||||
Data_RoomData room = AppSrv.g_Room.GetRoomData(msg.RoomID);
|
||||
|
||||
if (room == null)
|
||||
{
|
||||
AppSrv.g_ClientMgr.ClientSend(_c,(int)CommandID.CmdScreen, (int)ErrorCode.ErrorRoomNotFound, new byte[1]);
|
||||
return;
|
||||
}
|
||||
|
||||
List<ClientInfo> userlist = room.GetAllPlayerClientList();
|
||||
AppSrv.g_ClientMgr.ClientSend(userlist, (int)CommandID.CmdScreen, (int)ErrorCode.ErrorOk, reqData, _c.UID);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -26,6 +26,10 @@ namespace AxibugEmuOnline.Server
|
||||
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdRoomHostPlayerUpdateStateRaw, OnHostPlayerUpdateStateRaw);
|
||||
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdRoomPlayerReady, OnRoomPlayerReady);
|
||||
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdRoomSingelPlayerInput, OnSingelPlayerInput);
|
||||
|
||||
|
||||
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdScreen, OnCmdScreen);
|
||||
|
||||
roomTickARE = AppSrv.g_Tick.AddNewARE(TickManager.TickType.Interval_16MS);
|
||||
threadRoomTick = new Thread(UpdateLoopTick);
|
||||
threadRoomTick.Start();
|
||||
@ -64,7 +68,7 @@ namespace AxibugEmuOnline.Server
|
||||
|
||||
public Data_RoomData GetRoomData(int RoomID)
|
||||
{
|
||||
if (!mDictRoom.TryGetValue(RoomID,out Data_RoomData data))
|
||||
if (!mDictRoom.TryGetValue(RoomID, out Data_RoomData data))
|
||||
return null;
|
||||
return data;
|
||||
}
|
||||
@ -91,10 +95,14 @@ namespace AxibugEmuOnline.Server
|
||||
GameRomID = room.GameRomID,
|
||||
RoomID = room.RoomID,
|
||||
GameRomHash = room.RomHash,
|
||||
ScreenProviderUID = room.ScreenProviderUID,
|
||||
HostPlayerUID = room.HostUID,
|
||||
GameState = room.GameState,
|
||||
ObsUserCount = 0,//TODO
|
||||
Player1UID = room.Player1_UID,
|
||||
Player2UID = room.Player2_UID,
|
||||
Player3UID = room.Player3_UID,
|
||||
Player4UID = room.Player4_UID,
|
||||
};
|
||||
|
||||
if (result.Player1UID >= 0 && AppSrv.g_ClientMgr.GetClientByUID(result.Player1UID, out ClientInfo _c1))
|
||||
@ -103,6 +111,12 @@ namespace AxibugEmuOnline.Server
|
||||
if (result.Player2UID >= 0 && AppSrv.g_ClientMgr.GetClientByUID(result.Player2UID, out ClientInfo _c2))
|
||||
result.Player2NickName = _c2.NickName;
|
||||
|
||||
if (result.Player3UID >= 0 && AppSrv.g_ClientMgr.GetClientByUID(result.Player1UID, out ClientInfo _c3))
|
||||
result.Player3NickName = _c3.NickName;
|
||||
|
||||
if (result.Player4UID >= 0 && AppSrv.g_ClientMgr.GetClientByUID(result.Player2UID, out ClientInfo _c4))
|
||||
result.Player4NickName = _c4.NickName;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -147,7 +161,7 @@ namespace AxibugEmuOnline.Server
|
||||
Protobuf_Room_Create_RESP resp = new Protobuf_Room_Create_RESP();
|
||||
|
||||
Data_RoomData newRoom = new Data_RoomData();
|
||||
newRoom.Init(GetNewRoomID(), msg.GameRomID, msg.GameRomHash);
|
||||
newRoom.Init(GetNewRoomID(), msg.GameRomID, msg.GameRomHash, _c.UID);
|
||||
AddRoom(newRoom);
|
||||
ErrorCode joinErrcode = ErrorCode.ErrorOk;
|
||||
//加入
|
||||
@ -259,6 +273,15 @@ namespace AxibugEmuOnline.Server
|
||||
room.SetPlayerInput(_c.RoomState.PlayerIdx, msg.FrameID, (ushort)msg.InputData);
|
||||
}
|
||||
|
||||
public void OnCmdScreen(Socket sk, byte[] reqData)
|
||||
{
|
||||
AppSrv.g_Log.Debug($"OnCmdScreen lenght:{reqData.Length}");
|
||||
ClientInfo _c = AppSrv.g_ClientMgr.GetClientForSocket(sk);
|
||||
Protobuf_Screnn_Frame msg = ProtoBufHelper.DeSerizlize<Protobuf_Screnn_Frame>(reqData);
|
||||
Data_RoomData room = AppSrv.g_Room.GetRoomData(msg.RoomID);
|
||||
room.InputScreenData(msg.RawBitmap);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 广播房间状态变化
|
||||
/// </summary>
|
||||
@ -318,6 +341,8 @@ namespace AxibugEmuOnline.Server
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
#region 房间帧循环
|
||||
void UpdateLoopTick()
|
||||
{
|
||||
@ -332,7 +357,7 @@ namespace AxibugEmuOnline.Server
|
||||
for (int i = 0; i < mKeyRoomList.Count; i++)
|
||||
{
|
||||
int roomid = mKeyRoomList[i];
|
||||
if (!mDictRoom.TryGetValue(roomid,out Data_RoomData room))
|
||||
if (!mDictRoom.TryGetValue(roomid, out Data_RoomData room))
|
||||
continue;
|
||||
if (room.GameState < RoomGameState.InOnlineGame)
|
||||
continue;
|
||||
@ -350,11 +375,14 @@ namespace AxibugEmuOnline.Server
|
||||
public int RoomID { get; private set; }
|
||||
public int GameRomID { get; private set; }
|
||||
public string RomHash { get; private set; }
|
||||
public long HostUID { get; private set; }
|
||||
public long ScreenProviderUID { get; private set; }
|
||||
public long Player1_UID { get; private set; }
|
||||
public long Player2_UID { get; private set; }
|
||||
public long Player3_UID { get; private set; }
|
||||
public long Player4_UID { get; private set; }
|
||||
public Google.Protobuf.ByteString? NextStateRaw { get; private set; }
|
||||
public Google.Protobuf.ByteString? ScreenRaw { get; private set; }
|
||||
public bool[] PlayerReadyState { get; private set; }
|
||||
|
||||
public List<long> SynUIDs;
|
||||
@ -404,11 +432,13 @@ namespace AxibugEmuOnline.Server
|
||||
return Ready;
|
||||
}
|
||||
|
||||
public void Init(int roomID, int gameRomID, string roomHash, bool bloadState = false)
|
||||
public void Init(int roomID, int gameRomID, string roomHash, long hostUId, bool bloadState = false)
|
||||
{
|
||||
RoomID = roomID;
|
||||
GameRomID = gameRomID;
|
||||
RomHash = roomHash;
|
||||
HostUID = hostUId;
|
||||
ScreenProviderUID = hostUId;
|
||||
Player1_UID = -1;
|
||||
Player2_UID = -1;
|
||||
Player3_UID = -1;
|
||||
@ -421,7 +451,7 @@ namespace AxibugEmuOnline.Server
|
||||
mDictPlayerIdx2SendQueue = new Dictionary<int, Queue<byte[]>>();
|
||||
}
|
||||
|
||||
public void SetPlayerUID(int PlayerIdx,ClientInfo _c)
|
||||
public void SetPlayerUID(int PlayerIdx, ClientInfo _c)
|
||||
{
|
||||
long oldUID = -1;
|
||||
switch (PlayerIdx)
|
||||
@ -431,7 +461,7 @@ namespace AxibugEmuOnline.Server
|
||||
case 2: oldUID = Player3_UID; Player3_UID = _c.UID; break;
|
||||
case 3: oldUID = Player4_UID; Player4_UID = _c.UID; break;
|
||||
}
|
||||
if(oldUID <= 0)
|
||||
if (oldUID <= 0)
|
||||
SynUIDs.Remove(oldUID);
|
||||
SynUIDs.Add(_c.UID);
|
||||
_c.RoomState.SetRoomData(this.RoomID, PlayerIdx);
|
||||
@ -442,10 +472,10 @@ namespace AxibugEmuOnline.Server
|
||||
int PlayerIdx = GetPlayerIdx(_c);
|
||||
switch (PlayerIdx)
|
||||
{
|
||||
case 0: Player1_UID = -1; SynUIDs.Remove(_c.UID);break;
|
||||
case 1: Player2_UID = -1; SynUIDs.Remove(_c.UID);break;
|
||||
case 2: Player3_UID = -1; SynUIDs.Remove(_c.UID);break;
|
||||
case 3: Player4_UID = -1; SynUIDs.Remove(_c.UID);break;
|
||||
case 0: Player1_UID = -1; SynUIDs.Remove(_c.UID); break;
|
||||
case 1: Player2_UID = -1; SynUIDs.Remove(_c.UID); break;
|
||||
case 2: Player3_UID = -1; SynUIDs.Remove(_c.UID); break;
|
||||
case 3: Player4_UID = -1; SynUIDs.Remove(_c.UID); break;
|
||||
}
|
||||
_c.RoomState.ClearRoomData();
|
||||
}
|
||||
@ -488,6 +518,8 @@ namespace AxibugEmuOnline.Server
|
||||
List<long> list = new List<long>();
|
||||
if (Player1_UID > 0) list.Add(Player1_UID);
|
||||
if (Player2_UID > 0) list.Add(Player2_UID);
|
||||
if (Player3_UID > 0) list.Add(Player3_UID);
|
||||
if (Player4_UID > 0) list.Add(Player4_UID);
|
||||
return list;
|
||||
}
|
||||
|
||||
@ -508,7 +540,7 @@ namespace AxibugEmuOnline.Server
|
||||
return list;
|
||||
}
|
||||
|
||||
public void SetPlayerInput(int PlayerIdx,long mFrameID,ushort input)
|
||||
public void SetPlayerInput(int PlayerIdx, long mFrameID, ushort input)
|
||||
{
|
||||
switch (PlayerIdx)
|
||||
{
|
||||
@ -550,7 +582,7 @@ namespace AxibugEmuOnline.Server
|
||||
for (int i = 0; i < playerlist.Count; i++)
|
||||
{
|
||||
ClientInfo player = playerlist[i];
|
||||
maxNetDelay = Math.Max(maxNetDelay, player.NetDelay);
|
||||
maxNetDelay = Math.Max(maxNetDelay, player.AveNetDelay);
|
||||
}
|
||||
mCurrFrameId = 0;
|
||||
|
||||
@ -581,7 +613,7 @@ namespace AxibugEmuOnline.Server
|
||||
FrameID = data.frameId,
|
||||
InputData = data.inputdata.all
|
||||
};
|
||||
AppSrv.g_ClientMgr.ClientSend(SynUIDs,(int)CommandID.CmdRoomSynPlayerInput, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
|
||||
AppSrv.g_ClientMgr.ClientSend(SynUIDs, (int)CommandID.CmdRoomSynPlayerInput, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
|
||||
}
|
||||
}
|
||||
|
||||
@ -595,7 +627,7 @@ namespace AxibugEmuOnline.Server
|
||||
/// <param name="_c"></param>
|
||||
/// <param name="errcode"></param>
|
||||
/// <returns></returns>
|
||||
public bool Join(int PlayerNum, ClientInfo _c, out ErrorCode errcode,out bool bHadRoomStateChange)
|
||||
public bool Join(int PlayerNum, ClientInfo _c, out ErrorCode errcode, out bool bHadRoomStateChange)
|
||||
{
|
||||
bHadRoomStateChange = false;
|
||||
int oldPlayerCount = GetPlayerCount();
|
||||
@ -713,6 +745,11 @@ namespace AxibugEmuOnline.Server
|
||||
int newPlayerCount = GetPlayerCount();
|
||||
bHadRoomStateChange = CheckRoomStateChange(oldPlayerCount, newPlayerCount);
|
||||
}
|
||||
|
||||
public void InputScreenData(Google.Protobuf.ByteString screenRaw)
|
||||
{
|
||||
this.ScreenRaw = NextStateRaw;
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
|
@ -4,7 +4,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
|
||||
-->
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<History>True|2024-06-28T08:25:59.3159172Z;True|2024-06-28T15:30:49.8257235+08:00;</History>
|
||||
<History>True|2024-09-12T05:38:45.0141937Z||;False|2024-09-12T13:37:57.6131232+08:00||;True|2024-06-28T16:25:59.3159172+08:00||;True|2024-06-28T15:30:49.8257235+08:00||;</History>
|
||||
<LastFailureDetails />
|
||||
</PropertyGroup>
|
||||
</Project>
|
@ -38,55 +38,59 @@ namespace AxibugProtobuf {
|
||||
"b3RvYnVmLkxvZ2luUmVzdWx0U3RhdHVzEgsKA1VJRBgGIAEoAyIUChJQcm90",
|
||||
"b2J1Zl9Sb29tX0xpc3QiWwoXUHJvdG9idWZfUm9vbV9MaXN0X1JFU1ASQAoQ",
|
||||
"Um9vbU1pbmlJbmZvTGlzdBgBIAMoCzImLkF4aWJ1Z1Byb3RvYnVmLlByb3Rv",
|
||||
"YnVmX1Jvb21fTWluaUluZm8i9gEKFlByb3RvYnVmX1Jvb21fTWluaUluZm8S",
|
||||
"YnVmX1Jvb21fTWluaUluZm8ihgMKFlByb3RvYnVmX1Jvb21fTWluaUluZm8S",
|
||||
"DgoGUm9vbUlEGAEgASgFEhEKCUdhbWVSb21JRBgCIAEoBRITCgtHYW1lUm9t",
|
||||
"SGFzaBgDIAEoCRIwCglHYW1lU3RhdGUYBSABKA4yHS5BeGlidWdQcm90b2J1",
|
||||
"Zi5Sb29tR2FtZVN0YXRlEhQKDE9ic1VzZXJDb3VudBgGIAEoBRITCgtQbGF5",
|
||||
"ZXIxX1VJRBgHIAEoAxIYChBQbGF5ZXIxX05pY2tOYW1lGAggASgJEhMKC1Bs",
|
||||
"YXllcjJfVUlEGAkgASgDEhgKEFBsYXllcjJfTmlja05hbWUYCiABKAkibQoZ",
|
||||
"UHJvdG9idWZfUm9vbV9VcGRhdGVfUkVTUBISCgpVcGRhdGVUeXBlGAEgASgF",
|
||||
"EjwKDFJvb21NaW5pSW5mbxgCIAEoCzImLkF4aWJ1Z1Byb3RvYnVmLlByb3Rv",
|
||||
"YnVmX1Jvb21fTWluaUluZm8iSwoVUHJvdG9idWZfU2NyZW5uX0ZyYW1lEg4K",
|
||||
"BlJvb21JRBgBIAEoBRIPCgdGcmFtZUlEGAIgASgFEhEKCVJhd0JpdG1hcBgD",
|
||||
"IAEoDCJJCiNQcm90b2J1Zl9Sb29tX1NpbmdsZVBsYXllcklucHV0RGF0YRIP",
|
||||
"CgdGcmFtZUlEGAEgASgNEhEKCUlucHV0RGF0YRgCIAEoDSJNCidQcm90b2J1",
|
||||
"Zl9Sb29tX1N5bl9Sb29tRnJhbWVBbGxJbnB1dERhdGESDwoHRnJhbWVJRBgB",
|
||||
"IAEoDRIRCglJbnB1dERhdGEYAiABKAQiVQoUUHJvdG9idWZfUm9vbV9DcmVh",
|
||||
"dGUSEQoJR2FtZVJvbUlEGAEgASgFEhMKC0dhbWVSb21IYXNoGAIgASgJEhUK",
|
||||
"DUpvaW5QbGF5ZXJJZHgYAyABKAUiWQoZUHJvdG9idWZfUm9vbV9DcmVhdGVf",
|
||||
"UkVTUBI8CgxSb29tTWluaUluZm8YASABKAsyJi5BeGlidWdQcm90b2J1Zi5Q",
|
||||
"cm90b2J1Zl9Sb29tX01pbmlJbmZvIjcKElByb3RvYnVmX1Jvb21fSm9pbhIO",
|
||||
"CgZSb29tSUQYASABKAUSEQoJUGxheWVyTnVtGAIgASgFIlcKF1Byb3RvYnVm",
|
||||
"X1Jvb21fSm9pbl9SRVNQEjwKDFJvb21NaW5pSW5mbxgBIAEoCzImLkF4aWJ1",
|
||||
"Z1Byb3RvYnVmLlByb3RvYnVmX1Jvb21fTWluaUluZm8iJQoTUHJvdG9idWZf",
|
||||
"Um9vbV9MZWF2ZRIOCgZSb29tSUQYASABKAUiKgoYUHJvdG9idWZfUm9vbV9M",
|
||||
"ZWF2ZV9SRVNQEg4KBlJvb21JRBgBIAEoBSJhCiFQcm90b2J1Zl9Sb29tX015",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
"bHQQABIGCgJPSxABEg4KCkFjY291bnRFcnIQAkICSAFiBnByb3RvMw=="));
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"b3RvMw=="));
|
||||
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
|
||||
new pbr::FileDescriptor[] { },
|
||||
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::AxibugProtobuf.CommandID), typeof(global::AxibugProtobuf.ErrorCode), typeof(global::AxibugProtobuf.LoginType), typeof(global::AxibugProtobuf.DeviceType), typeof(global::AxibugProtobuf.RoomGameState), typeof(global::AxibugProtobuf.LoginResultStatus), }, null, new pbr::GeneratedClrTypeInfo[] {
|
||||
@ -98,7 +102,7 @@ namespace AxibugProtobuf {
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Login_RESP), global::AxibugProtobuf.Protobuf_Login_RESP.Parser, new[]{ "DeviceUUID", "Token", "LastLoginDate", "RegDate", "Status", "UID" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_List), global::AxibugProtobuf.Protobuf_Room_List.Parser, null, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_List_RESP), global::AxibugProtobuf.Protobuf_Room_List_RESP.Parser, new[]{ "RoomMiniInfoList" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MiniInfo), global::AxibugProtobuf.Protobuf_Room_MiniInfo.Parser, new[]{ "RoomID", "GameRomID", "GameRomHash", "GameState", "ObsUserCount", "Player1UID", "Player1NickName", "Player2UID", "Player2NickName" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MiniInfo), global::AxibugProtobuf.Protobuf_Room_MiniInfo.Parser, new[]{ "RoomID", "GameRomID", "GameRomHash", "HostPlayerUID", "GameState", "ObsUserCount", "Player1UID", "Player1NickName", "Player2UID", "Player2NickName", "Player3UID", "Player3NickName", "Player4UID", "Player4NickName", "ScreenProviderUID" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Update_RESP), global::AxibugProtobuf.Protobuf_Room_Update_RESP.Parser, new[]{ "UpdateType", "RoomMiniInfo" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Screnn_Frame), global::AxibugProtobuf.Protobuf_Screnn_Frame.Parser, new[]{ "RoomID", "FrameID", "RawBitmap" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_SinglePlayerInputData), global::AxibugProtobuf.Protobuf_Room_SinglePlayerInputData.Parser, new[]{ "FrameID", "InputData" }, null, null, null, null),
|
||||
@ -200,7 +204,7 @@ namespace AxibugProtobuf {
|
||||
/// </summary>
|
||||
[pbr::OriginalName("CMD_Room_Singel_PlayerInput")] CmdRoomSingelPlayerInput = 6010,
|
||||
/// <summary>
|
||||
///单个玩家操作同步下行 对应 Protobuf_Room_Syn_RoomFrameAllInputData
|
||||
///所有玩家操作同步下行 对应 Protobuf_Room_Syn_RoomFrameAllInputData
|
||||
/// </summary>
|
||||
[pbr::OriginalName("CMD_ROOM_SYN_PlayerInput")] CmdRoomSynPlayerInput = 6015,
|
||||
/// <summary>
|
||||
@ -2070,12 +2074,18 @@ namespace AxibugProtobuf {
|
||||
roomID_ = other.roomID_;
|
||||
gameRomID_ = other.gameRomID_;
|
||||
gameRomHash_ = other.gameRomHash_;
|
||||
hostPlayerUID_ = other.hostPlayerUID_;
|
||||
gameState_ = other.gameState_;
|
||||
obsUserCount_ = other.obsUserCount_;
|
||||
player1UID_ = other.player1UID_;
|
||||
player1NickName_ = other.player1NickName_;
|
||||
player2UID_ = other.player2UID_;
|
||||
player2NickName_ = other.player2NickName_;
|
||||
player3UID_ = other.player3UID_;
|
||||
player3NickName_ = other.player3NickName_;
|
||||
player4UID_ = other.player4UID_;
|
||||
player4NickName_ = other.player4NickName_;
|
||||
screenProviderUID_ = other.screenProviderUID_;
|
||||
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
|
||||
}
|
||||
|
||||
@ -2123,6 +2133,20 @@ namespace AxibugProtobuf {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "HostPlayerUID" field.</summary>
|
||||
public const int HostPlayerUIDFieldNumber = 4;
|
||||
private long hostPlayerUID_;
|
||||
/// <summary>
|
||||
///主机玩家ID
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public long HostPlayerUID {
|
||||
get { return hostPlayerUID_; }
|
||||
set {
|
||||
hostPlayerUID_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "GameState" field.</summary>
|
||||
public const int GameStateFieldNumber = 5;
|
||||
private global::AxibugProtobuf.RoomGameState gameState_ = global::AxibugProtobuf.RoomGameState.NoneGameState;
|
||||
@ -2207,6 +2231,76 @@ namespace AxibugProtobuf {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "Player3_UID" field.</summary>
|
||||
public const int Player3UIDFieldNumber = 11;
|
||||
private long player3UID_;
|
||||
/// <summary>
|
||||
///玩家3 UID
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public long Player3UID {
|
||||
get { return player3UID_; }
|
||||
set {
|
||||
player3UID_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "Player3_NickName" field.</summary>
|
||||
public const int Player3NickNameFieldNumber = 12;
|
||||
private string player3NickName_ = "";
|
||||
/// <summary>
|
||||
///玩家3 昵称
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public string Player3NickName {
|
||||
get { return player3NickName_; }
|
||||
set {
|
||||
player3NickName_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "Player4_UID" field.</summary>
|
||||
public const int Player4UIDFieldNumber = 13;
|
||||
private long player4UID_;
|
||||
/// <summary>
|
||||
///玩家4 UID
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public long Player4UID {
|
||||
get { return player4UID_; }
|
||||
set {
|
||||
player4UID_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "Player4_NickName" field.</summary>
|
||||
public const int Player4NickNameFieldNumber = 14;
|
||||
private string player4NickName_ = "";
|
||||
/// <summary>
|
||||
///玩家4 昵称
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public string Player4NickName {
|
||||
get { return player4NickName_; }
|
||||
set {
|
||||
player4NickName_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "ScreenProviderUID" field.</summary>
|
||||
public const int ScreenProviderUIDFieldNumber = 15;
|
||||
private long screenProviderUID_;
|
||||
/// <summary>
|
||||
///屏幕数据供应者
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public long ScreenProviderUID {
|
||||
get { return screenProviderUID_; }
|
||||
set {
|
||||
screenProviderUID_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public override bool Equals(object other) {
|
||||
return Equals(other as Protobuf_Room_MiniInfo);
|
||||
@ -2223,12 +2317,18 @@ namespace AxibugProtobuf {
|
||||
if (RoomID != other.RoomID) return false;
|
||||
if (GameRomID != other.GameRomID) return false;
|
||||
if (GameRomHash != other.GameRomHash) return false;
|
||||
if (HostPlayerUID != other.HostPlayerUID) return false;
|
||||
if (GameState != other.GameState) return false;
|
||||
if (ObsUserCount != other.ObsUserCount) return false;
|
||||
if (Player1UID != other.Player1UID) return false;
|
||||
if (Player1NickName != other.Player1NickName) return false;
|
||||
if (Player2UID != other.Player2UID) return false;
|
||||
if (Player2NickName != other.Player2NickName) return false;
|
||||
if (Player3UID != other.Player3UID) return false;
|
||||
if (Player3NickName != other.Player3NickName) return false;
|
||||
if (Player4UID != other.Player4UID) return false;
|
||||
if (Player4NickName != other.Player4NickName) return false;
|
||||
if (ScreenProviderUID != other.ScreenProviderUID) return false;
|
||||
return Equals(_unknownFields, other._unknownFields);
|
||||
}
|
||||
|
||||
@ -2238,12 +2338,18 @@ namespace AxibugProtobuf {
|
||||
if (RoomID != 0) hash ^= RoomID.GetHashCode();
|
||||
if (GameRomID != 0) hash ^= GameRomID.GetHashCode();
|
||||
if (GameRomHash.Length != 0) hash ^= GameRomHash.GetHashCode();
|
||||
if (HostPlayerUID != 0L) hash ^= HostPlayerUID.GetHashCode();
|
||||
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) hash ^= GameState.GetHashCode();
|
||||
if (ObsUserCount != 0) hash ^= ObsUserCount.GetHashCode();
|
||||
if (Player1UID != 0L) hash ^= Player1UID.GetHashCode();
|
||||
if (Player1NickName.Length != 0) hash ^= Player1NickName.GetHashCode();
|
||||
if (Player2UID != 0L) hash ^= Player2UID.GetHashCode();
|
||||
if (Player2NickName.Length != 0) hash ^= Player2NickName.GetHashCode();
|
||||
if (Player3UID != 0L) hash ^= Player3UID.GetHashCode();
|
||||
if (Player3NickName.Length != 0) hash ^= Player3NickName.GetHashCode();
|
||||
if (Player4UID != 0L) hash ^= Player4UID.GetHashCode();
|
||||
if (Player4NickName.Length != 0) hash ^= Player4NickName.GetHashCode();
|
||||
if (ScreenProviderUID != 0L) hash ^= ScreenProviderUID.GetHashCode();
|
||||
if (_unknownFields != null) {
|
||||
hash ^= _unknownFields.GetHashCode();
|
||||
}
|
||||
@ -2272,6 +2378,10 @@ namespace AxibugProtobuf {
|
||||
output.WriteRawTag(26);
|
||||
output.WriteString(GameRomHash);
|
||||
}
|
||||
if (HostPlayerUID != 0L) {
|
||||
output.WriteRawTag(32);
|
||||
output.WriteInt64(HostPlayerUID);
|
||||
}
|
||||
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
|
||||
output.WriteRawTag(40);
|
||||
output.WriteEnum((int) GameState);
|
||||
@ -2296,6 +2406,26 @@ namespace AxibugProtobuf {
|
||||
output.WriteRawTag(82);
|
||||
output.WriteString(Player2NickName);
|
||||
}
|
||||
if (Player3UID != 0L) {
|
||||
output.WriteRawTag(88);
|
||||
output.WriteInt64(Player3UID);
|
||||
}
|
||||
if (Player3NickName.Length != 0) {
|
||||
output.WriteRawTag(98);
|
||||
output.WriteString(Player3NickName);
|
||||
}
|
||||
if (Player4UID != 0L) {
|
||||
output.WriteRawTag(104);
|
||||
output.WriteInt64(Player4UID);
|
||||
}
|
||||
if (Player4NickName.Length != 0) {
|
||||
output.WriteRawTag(114);
|
||||
output.WriteString(Player4NickName);
|
||||
}
|
||||
if (ScreenProviderUID != 0L) {
|
||||
output.WriteRawTag(120);
|
||||
output.WriteInt64(ScreenProviderUID);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
_unknownFields.WriteTo(output);
|
||||
}
|
||||
@ -2317,6 +2447,10 @@ namespace AxibugProtobuf {
|
||||
output.WriteRawTag(26);
|
||||
output.WriteString(GameRomHash);
|
||||
}
|
||||
if (HostPlayerUID != 0L) {
|
||||
output.WriteRawTag(32);
|
||||
output.WriteInt64(HostPlayerUID);
|
||||
}
|
||||
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
|
||||
output.WriteRawTag(40);
|
||||
output.WriteEnum((int) GameState);
|
||||
@ -2341,6 +2475,26 @@ namespace AxibugProtobuf {
|
||||
output.WriteRawTag(82);
|
||||
output.WriteString(Player2NickName);
|
||||
}
|
||||
if (Player3UID != 0L) {
|
||||
output.WriteRawTag(88);
|
||||
output.WriteInt64(Player3UID);
|
||||
}
|
||||
if (Player3NickName.Length != 0) {
|
||||
output.WriteRawTag(98);
|
||||
output.WriteString(Player3NickName);
|
||||
}
|
||||
if (Player4UID != 0L) {
|
||||
output.WriteRawTag(104);
|
||||
output.WriteInt64(Player4UID);
|
||||
}
|
||||
if (Player4NickName.Length != 0) {
|
||||
output.WriteRawTag(114);
|
||||
output.WriteString(Player4NickName);
|
||||
}
|
||||
if (ScreenProviderUID != 0L) {
|
||||
output.WriteRawTag(120);
|
||||
output.WriteInt64(ScreenProviderUID);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
_unknownFields.WriteTo(ref output);
|
||||
}
|
||||
@ -2359,6 +2513,9 @@ namespace AxibugProtobuf {
|
||||
if (GameRomHash.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeStringSize(GameRomHash);
|
||||
}
|
||||
if (HostPlayerUID != 0L) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt64Size(HostPlayerUID);
|
||||
}
|
||||
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) GameState);
|
||||
}
|
||||
@ -2377,6 +2534,21 @@ namespace AxibugProtobuf {
|
||||
if (Player2NickName.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeStringSize(Player2NickName);
|
||||
}
|
||||
if (Player3UID != 0L) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt64Size(Player3UID);
|
||||
}
|
||||
if (Player3NickName.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeStringSize(Player3NickName);
|
||||
}
|
||||
if (Player4UID != 0L) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt64Size(Player4UID);
|
||||
}
|
||||
if (Player4NickName.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeStringSize(Player4NickName);
|
||||
}
|
||||
if (ScreenProviderUID != 0L) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt64Size(ScreenProviderUID);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
size += _unknownFields.CalculateSize();
|
||||
}
|
||||
@ -2397,6 +2569,9 @@ namespace AxibugProtobuf {
|
||||
if (other.GameRomHash.Length != 0) {
|
||||
GameRomHash = other.GameRomHash;
|
||||
}
|
||||
if (other.HostPlayerUID != 0L) {
|
||||
HostPlayerUID = other.HostPlayerUID;
|
||||
}
|
||||
if (other.GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
|
||||
GameState = other.GameState;
|
||||
}
|
||||
@ -2415,6 +2590,21 @@ namespace AxibugProtobuf {
|
||||
if (other.Player2NickName.Length != 0) {
|
||||
Player2NickName = other.Player2NickName;
|
||||
}
|
||||
if (other.Player3UID != 0L) {
|
||||
Player3UID = other.Player3UID;
|
||||
}
|
||||
if (other.Player3NickName.Length != 0) {
|
||||
Player3NickName = other.Player3NickName;
|
||||
}
|
||||
if (other.Player4UID != 0L) {
|
||||
Player4UID = other.Player4UID;
|
||||
}
|
||||
if (other.Player4NickName.Length != 0) {
|
||||
Player4NickName = other.Player4NickName;
|
||||
}
|
||||
if (other.ScreenProviderUID != 0L) {
|
||||
ScreenProviderUID = other.ScreenProviderUID;
|
||||
}
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
|
||||
}
|
||||
|
||||
@ -2441,6 +2631,10 @@ namespace AxibugProtobuf {
|
||||
GameRomHash = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 32: {
|
||||
HostPlayerUID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 40: {
|
||||
GameState = (global::AxibugProtobuf.RoomGameState) input.ReadEnum();
|
||||
break;
|
||||
@ -2465,6 +2659,26 @@ namespace AxibugProtobuf {
|
||||
Player2NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 88: {
|
||||
Player3UID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 98: {
|
||||
Player3NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 104: {
|
||||
Player4UID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 114: {
|
||||
Player4NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 120: {
|
||||
ScreenProviderUID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@ -2491,6 +2705,10 @@ namespace AxibugProtobuf {
|
||||
GameRomHash = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 32: {
|
||||
HostPlayerUID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 40: {
|
||||
GameState = (global::AxibugProtobuf.RoomGameState) input.ReadEnum();
|
||||
break;
|
||||
@ -2515,6 +2733,26 @@ namespace AxibugProtobuf {
|
||||
Player2NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 88: {
|
||||
Player3UID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 98: {
|
||||
Player3NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 104: {
|
||||
Player4UID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 114: {
|
||||
Player4NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 120: {
|
||||
ScreenProviderUID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -38,55 +38,59 @@ namespace AxibugProtobuf {
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"LgosUHJvdG9idWZfUm9vbV9Ib3N0UGxheWVyX1VwZGF0ZVN0YXRlUmF3X1JF",
|
||||
"U1AiHAoaUHJvdG9idWZfUm9vbV9QbGF5ZXJfUmVhZHkqmgMKCUNvbW1hbmRJ",
|
||||
"RBIOCgpDTURfREVGQVVMEAASDAoIQ01EX1BJTkcQARIMCghDTURfUE9ORxAC",
|
||||
"Eg4KCUNNRF9MT0dJThDRDxIQCgtDTURfQ0hBVE1TRxChHxISCg1DTURfUm9v",
|
||||
"bV9MaXN0EIknEhkKFENNRF9Sb29tX0xpc3RfVXBkYXRlEIonEhQKD0NNRF9S",
|
||||
"b29tX0NyZWF0ZRDtJxISCg1DTURfUm9vbV9Kb2luEPEnEhMKDkNNRF9Sb29t",
|
||||
"X0xlYXZlEPInEiIKHUNNRF9Sb29tX015Um9vbV9TdGF0ZV9DaGFuZ2VkEPYn",
|
||||
"EhYKEUNNRF9Sb29tX1dhaXRTdGVwENEoEicKIkNNRF9Sb29tX0hvc3RQbGF5",
|
||||
"ZXJfVXBkYXRlU3RhdGVSYXcQ1CgSGgoVQ01EX1Jvb21fUGxheWVyX1JlYWR5",
|
||||
"ENgoEiAKG0NNRF9Sb29tX1NpbmdlbF9QbGF5ZXJJbnB1dBD6LhIdChhDTURf",
|
||||
"Uk9PTV9TWU5fUGxheWVySW5wdXQQ/y4SDwoKQ01EX1NjcmVlbhDZNiqPAQoJ",
|
||||
"RXJyb3JDb2RlEhAKDEVSUk9SX0RFRkFVTBAAEgwKCEVSUk9SX09LEAESGAoU",
|
||||
"RVJST1JfUk9PTV9OT1RfRk9VTkQQChIlCiFFUlJPUl9ST09NX1NMT1RfUkVB",
|
||||
"RExZX0hBRF9QTEFZRVIQCxIhCh1FUlJPUl9ST09NX0NBTlRfRE9fQ1VSUl9T",
|
||||
"VEFURRAyKhwKCUxvZ2luVHlwZRIPCgtCYXNlRGVmYXVsdBAAKksKCkRldmlj",
|
||||
"ZVR5cGUSFgoSRGV2aWNlVHlwZV9EZWZhdWx0EAASBgoCUEMQARILCgdBbmRy",
|
||||
"b2lkEAISBwoDSU9TEAMSBwoDUFNWEAQqcAoNUm9vbUdhbWVTdGF0ZRISCg5O",
|
||||
"b25lX0dhbWVTdGF0ZRAAEgwKCE9ubHlIb3N0EAESEQoNV2FpdFJhd1VwZGF0",
|
||||
"ZRACEg0KCVdhaXRSZWFkeRADEgkKBVBhdXNlEAQSEAoMSW5PbmxpbmVHYW1l",
|
||||
"EAUqTgoRTG9naW5SZXN1bHRTdGF0dXMSIQodTG9naW5SZXN1bHRTdGF0dXNf",
|
||||
"QmFzZURlZmF1bHQQABIGCgJPSxABEg4KCkFjY291bnRFcnIQAkICSAFiBnBy",
|
||||
"b3RvMw=="));
|
||||
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
|
||||
new pbr::FileDescriptor[] { },
|
||||
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::AxibugProtobuf.CommandID), typeof(global::AxibugProtobuf.ErrorCode), typeof(global::AxibugProtobuf.LoginType), typeof(global::AxibugProtobuf.DeviceType), typeof(global::AxibugProtobuf.RoomGameState), typeof(global::AxibugProtobuf.LoginResultStatus), }, null, new pbr::GeneratedClrTypeInfo[] {
|
||||
@ -98,7 +102,7 @@ namespace AxibugProtobuf {
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Login_RESP), global::AxibugProtobuf.Protobuf_Login_RESP.Parser, new[]{ "DeviceUUID", "Token", "LastLoginDate", "RegDate", "Status", "UID" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_List), global::AxibugProtobuf.Protobuf_Room_List.Parser, null, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_List_RESP), global::AxibugProtobuf.Protobuf_Room_List_RESP.Parser, new[]{ "RoomMiniInfoList" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MiniInfo), global::AxibugProtobuf.Protobuf_Room_MiniInfo.Parser, new[]{ "RoomID", "GameRomID", "GameRomHash", "GameState", "ObsUserCount", "Player1UID", "Player1NickName", "Player2UID", "Player2NickName" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MiniInfo), global::AxibugProtobuf.Protobuf_Room_MiniInfo.Parser, new[]{ "RoomID", "GameRomID", "GameRomHash", "HostPlayerUID", "GameState", "ObsUserCount", "Player1UID", "Player1NickName", "Player2UID", "Player2NickName", "Player3UID", "Player3NickName", "Player4UID", "Player4NickName", "ScreenProviderUID" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Update_RESP), global::AxibugProtobuf.Protobuf_Room_Update_RESP.Parser, new[]{ "UpdateType", "RoomMiniInfo" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Screnn_Frame), global::AxibugProtobuf.Protobuf_Screnn_Frame.Parser, new[]{ "RoomID", "FrameID", "RawBitmap" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_SinglePlayerInputData), global::AxibugProtobuf.Protobuf_Room_SinglePlayerInputData.Parser, new[]{ "FrameID", "InputData" }, null, null, null, null),
|
||||
@ -200,7 +204,7 @@ namespace AxibugProtobuf {
|
||||
/// </summary>
|
||||
[pbr::OriginalName("CMD_Room_Singel_PlayerInput")] CmdRoomSingelPlayerInput = 6010,
|
||||
/// <summary>
|
||||
///单个玩家操作同步下行 对应 Protobuf_Room_Syn_RoomFrameAllInputData
|
||||
///所有玩家操作同步下行 对应 Protobuf_Room_Syn_RoomFrameAllInputData
|
||||
/// </summary>
|
||||
[pbr::OriginalName("CMD_ROOM_SYN_PlayerInput")] CmdRoomSynPlayerInput = 6015,
|
||||
/// <summary>
|
||||
@ -2070,12 +2074,18 @@ namespace AxibugProtobuf {
|
||||
roomID_ = other.roomID_;
|
||||
gameRomID_ = other.gameRomID_;
|
||||
gameRomHash_ = other.gameRomHash_;
|
||||
hostPlayerUID_ = other.hostPlayerUID_;
|
||||
gameState_ = other.gameState_;
|
||||
obsUserCount_ = other.obsUserCount_;
|
||||
player1UID_ = other.player1UID_;
|
||||
player1NickName_ = other.player1NickName_;
|
||||
player2UID_ = other.player2UID_;
|
||||
player2NickName_ = other.player2NickName_;
|
||||
player3UID_ = other.player3UID_;
|
||||
player3NickName_ = other.player3NickName_;
|
||||
player4UID_ = other.player4UID_;
|
||||
player4NickName_ = other.player4NickName_;
|
||||
screenProviderUID_ = other.screenProviderUID_;
|
||||
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
|
||||
}
|
||||
|
||||
@ -2123,6 +2133,20 @@ namespace AxibugProtobuf {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "HostPlayerUID" field.</summary>
|
||||
public const int HostPlayerUIDFieldNumber = 4;
|
||||
private long hostPlayerUID_;
|
||||
/// <summary>
|
||||
///主机玩家ID
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public long HostPlayerUID {
|
||||
get { return hostPlayerUID_; }
|
||||
set {
|
||||
hostPlayerUID_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "GameState" field.</summary>
|
||||
public const int GameStateFieldNumber = 5;
|
||||
private global::AxibugProtobuf.RoomGameState gameState_ = global::AxibugProtobuf.RoomGameState.NoneGameState;
|
||||
@ -2207,6 +2231,76 @@ namespace AxibugProtobuf {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "Player3_UID" field.</summary>
|
||||
public const int Player3UIDFieldNumber = 11;
|
||||
private long player3UID_;
|
||||
/// <summary>
|
||||
///玩家3 UID
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public long Player3UID {
|
||||
get { return player3UID_; }
|
||||
set {
|
||||
player3UID_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "Player3_NickName" field.</summary>
|
||||
public const int Player3NickNameFieldNumber = 12;
|
||||
private string player3NickName_ = "";
|
||||
/// <summary>
|
||||
///玩家3 昵称
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public string Player3NickName {
|
||||
get { return player3NickName_; }
|
||||
set {
|
||||
player3NickName_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "Player4_UID" field.</summary>
|
||||
public const int Player4UIDFieldNumber = 13;
|
||||
private long player4UID_;
|
||||
/// <summary>
|
||||
///玩家4 UID
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public long Player4UID {
|
||||
get { return player4UID_; }
|
||||
set {
|
||||
player4UID_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "Player4_NickName" field.</summary>
|
||||
public const int Player4NickNameFieldNumber = 14;
|
||||
private string player4NickName_ = "";
|
||||
/// <summary>
|
||||
///玩家4 昵称
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public string Player4NickName {
|
||||
get { return player4NickName_; }
|
||||
set {
|
||||
player4NickName_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "ScreenProviderUID" field.</summary>
|
||||
public const int ScreenProviderUIDFieldNumber = 15;
|
||||
private long screenProviderUID_;
|
||||
/// <summary>
|
||||
///屏幕数据供应者
|
||||
/// </summary>
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public long ScreenProviderUID {
|
||||
get { return screenProviderUID_; }
|
||||
set {
|
||||
screenProviderUID_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
public override bool Equals(object other) {
|
||||
return Equals(other as Protobuf_Room_MiniInfo);
|
||||
@ -2223,12 +2317,18 @@ namespace AxibugProtobuf {
|
||||
if (RoomID != other.RoomID) return false;
|
||||
if (GameRomID != other.GameRomID) return false;
|
||||
if (GameRomHash != other.GameRomHash) return false;
|
||||
if (HostPlayerUID != other.HostPlayerUID) return false;
|
||||
if (GameState != other.GameState) return false;
|
||||
if (ObsUserCount != other.ObsUserCount) return false;
|
||||
if (Player1UID != other.Player1UID) return false;
|
||||
if (Player1NickName != other.Player1NickName) return false;
|
||||
if (Player2UID != other.Player2UID) return false;
|
||||
if (Player2NickName != other.Player2NickName) return false;
|
||||
if (Player3UID != other.Player3UID) return false;
|
||||
if (Player3NickName != other.Player3NickName) return false;
|
||||
if (Player4UID != other.Player4UID) return false;
|
||||
if (Player4NickName != other.Player4NickName) return false;
|
||||
if (ScreenProviderUID != other.ScreenProviderUID) return false;
|
||||
return Equals(_unknownFields, other._unknownFields);
|
||||
}
|
||||
|
||||
@ -2238,12 +2338,18 @@ namespace AxibugProtobuf {
|
||||
if (RoomID != 0) hash ^= RoomID.GetHashCode();
|
||||
if (GameRomID != 0) hash ^= GameRomID.GetHashCode();
|
||||
if (GameRomHash.Length != 0) hash ^= GameRomHash.GetHashCode();
|
||||
if (HostPlayerUID != 0L) hash ^= HostPlayerUID.GetHashCode();
|
||||
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) hash ^= GameState.GetHashCode();
|
||||
if (ObsUserCount != 0) hash ^= ObsUserCount.GetHashCode();
|
||||
if (Player1UID != 0L) hash ^= Player1UID.GetHashCode();
|
||||
if (Player1NickName.Length != 0) hash ^= Player1NickName.GetHashCode();
|
||||
if (Player2UID != 0L) hash ^= Player2UID.GetHashCode();
|
||||
if (Player2NickName.Length != 0) hash ^= Player2NickName.GetHashCode();
|
||||
if (Player3UID != 0L) hash ^= Player3UID.GetHashCode();
|
||||
if (Player3NickName.Length != 0) hash ^= Player3NickName.GetHashCode();
|
||||
if (Player4UID != 0L) hash ^= Player4UID.GetHashCode();
|
||||
if (Player4NickName.Length != 0) hash ^= Player4NickName.GetHashCode();
|
||||
if (ScreenProviderUID != 0L) hash ^= ScreenProviderUID.GetHashCode();
|
||||
if (_unknownFields != null) {
|
||||
hash ^= _unknownFields.GetHashCode();
|
||||
}
|
||||
@ -2272,6 +2378,10 @@ namespace AxibugProtobuf {
|
||||
output.WriteRawTag(26);
|
||||
output.WriteString(GameRomHash);
|
||||
}
|
||||
if (HostPlayerUID != 0L) {
|
||||
output.WriteRawTag(32);
|
||||
output.WriteInt64(HostPlayerUID);
|
||||
}
|
||||
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
|
||||
output.WriteRawTag(40);
|
||||
output.WriteEnum((int) GameState);
|
||||
@ -2296,6 +2406,26 @@ namespace AxibugProtobuf {
|
||||
output.WriteRawTag(82);
|
||||
output.WriteString(Player2NickName);
|
||||
}
|
||||
if (Player3UID != 0L) {
|
||||
output.WriteRawTag(88);
|
||||
output.WriteInt64(Player3UID);
|
||||
}
|
||||
if (Player3NickName.Length != 0) {
|
||||
output.WriteRawTag(98);
|
||||
output.WriteString(Player3NickName);
|
||||
}
|
||||
if (Player4UID != 0L) {
|
||||
output.WriteRawTag(104);
|
||||
output.WriteInt64(Player4UID);
|
||||
}
|
||||
if (Player4NickName.Length != 0) {
|
||||
output.WriteRawTag(114);
|
||||
output.WriteString(Player4NickName);
|
||||
}
|
||||
if (ScreenProviderUID != 0L) {
|
||||
output.WriteRawTag(120);
|
||||
output.WriteInt64(ScreenProviderUID);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
_unknownFields.WriteTo(output);
|
||||
}
|
||||
@ -2317,6 +2447,10 @@ namespace AxibugProtobuf {
|
||||
output.WriteRawTag(26);
|
||||
output.WriteString(GameRomHash);
|
||||
}
|
||||
if (HostPlayerUID != 0L) {
|
||||
output.WriteRawTag(32);
|
||||
output.WriteInt64(HostPlayerUID);
|
||||
}
|
||||
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
|
||||
output.WriteRawTag(40);
|
||||
output.WriteEnum((int) GameState);
|
||||
@ -2341,6 +2475,26 @@ namespace AxibugProtobuf {
|
||||
output.WriteRawTag(82);
|
||||
output.WriteString(Player2NickName);
|
||||
}
|
||||
if (Player3UID != 0L) {
|
||||
output.WriteRawTag(88);
|
||||
output.WriteInt64(Player3UID);
|
||||
}
|
||||
if (Player3NickName.Length != 0) {
|
||||
output.WriteRawTag(98);
|
||||
output.WriteString(Player3NickName);
|
||||
}
|
||||
if (Player4UID != 0L) {
|
||||
output.WriteRawTag(104);
|
||||
output.WriteInt64(Player4UID);
|
||||
}
|
||||
if (Player4NickName.Length != 0) {
|
||||
output.WriteRawTag(114);
|
||||
output.WriteString(Player4NickName);
|
||||
}
|
||||
if (ScreenProviderUID != 0L) {
|
||||
output.WriteRawTag(120);
|
||||
output.WriteInt64(ScreenProviderUID);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
_unknownFields.WriteTo(ref output);
|
||||
}
|
||||
@ -2359,6 +2513,9 @@ namespace AxibugProtobuf {
|
||||
if (GameRomHash.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeStringSize(GameRomHash);
|
||||
}
|
||||
if (HostPlayerUID != 0L) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt64Size(HostPlayerUID);
|
||||
}
|
||||
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) GameState);
|
||||
}
|
||||
@ -2377,6 +2534,21 @@ namespace AxibugProtobuf {
|
||||
if (Player2NickName.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeStringSize(Player2NickName);
|
||||
}
|
||||
if (Player3UID != 0L) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt64Size(Player3UID);
|
||||
}
|
||||
if (Player3NickName.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeStringSize(Player3NickName);
|
||||
}
|
||||
if (Player4UID != 0L) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt64Size(Player4UID);
|
||||
}
|
||||
if (Player4NickName.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeStringSize(Player4NickName);
|
||||
}
|
||||
if (ScreenProviderUID != 0L) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeInt64Size(ScreenProviderUID);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
size += _unknownFields.CalculateSize();
|
||||
}
|
||||
@ -2397,6 +2569,9 @@ namespace AxibugProtobuf {
|
||||
if (other.GameRomHash.Length != 0) {
|
||||
GameRomHash = other.GameRomHash;
|
||||
}
|
||||
if (other.HostPlayerUID != 0L) {
|
||||
HostPlayerUID = other.HostPlayerUID;
|
||||
}
|
||||
if (other.GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
|
||||
GameState = other.GameState;
|
||||
}
|
||||
@ -2415,6 +2590,21 @@ namespace AxibugProtobuf {
|
||||
if (other.Player2NickName.Length != 0) {
|
||||
Player2NickName = other.Player2NickName;
|
||||
}
|
||||
if (other.Player3UID != 0L) {
|
||||
Player3UID = other.Player3UID;
|
||||
}
|
||||
if (other.Player3NickName.Length != 0) {
|
||||
Player3NickName = other.Player3NickName;
|
||||
}
|
||||
if (other.Player4UID != 0L) {
|
||||
Player4UID = other.Player4UID;
|
||||
}
|
||||
if (other.Player4NickName.Length != 0) {
|
||||
Player4NickName = other.Player4NickName;
|
||||
}
|
||||
if (other.ScreenProviderUID != 0L) {
|
||||
ScreenProviderUID = other.ScreenProviderUID;
|
||||
}
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
|
||||
}
|
||||
|
||||
@ -2441,6 +2631,10 @@ namespace AxibugProtobuf {
|
||||
GameRomHash = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 32: {
|
||||
HostPlayerUID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 40: {
|
||||
GameState = (global::AxibugProtobuf.RoomGameState) input.ReadEnum();
|
||||
break;
|
||||
@ -2465,6 +2659,26 @@ namespace AxibugProtobuf {
|
||||
Player2NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 88: {
|
||||
Player3UID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 98: {
|
||||
Player3NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 104: {
|
||||
Player4UID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 114: {
|
||||
Player4NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 120: {
|
||||
ScreenProviderUID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@ -2491,6 +2705,10 @@ namespace AxibugProtobuf {
|
||||
GameRomHash = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 32: {
|
||||
HostPlayerUID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 40: {
|
||||
GameState = (global::AxibugProtobuf.RoomGameState) input.ReadEnum();
|
||||
break;
|
||||
@ -2515,6 +2733,26 @@ namespace AxibugProtobuf {
|
||||
Player2NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 88: {
|
||||
Player3UID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 98: {
|
||||
Player3NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 104: {
|
||||
Player4UID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
case 114: {
|
||||
Player4NickName = input.ReadString();
|
||||
break;
|
||||
}
|
||||
case 120: {
|
||||
ScreenProviderUID = input.ReadInt64();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -50,7 +50,7 @@ enum CommandID
|
||||
|
||||
//游戏同步
|
||||
CMD_Room_Singel_PlayerInput = 6010; //单个玩家操作同步上行 对应 Protobuf_Room_SinglePlayerInputData
|
||||
CMD_ROOM_SYN_PlayerInput = 6015; //单个玩家操作同步下行 对应 Protobuf_Room_Syn_RoomFrameAllInputData
|
||||
CMD_ROOM_SYN_PlayerInput = 6015; //所有玩家操作同步下行 对应 Protobuf_Room_Syn_RoomFrameAllInputData
|
||||
|
||||
//画面采集
|
||||
CMD_Screen = 7001; //画面采集 | 同步广播 对应 Protobuf_Screnn_Frame
|
||||
@ -166,12 +166,18 @@ message Protobuf_Room_MiniInfo
|
||||
int32 RoomID = 1;//房间ID
|
||||
int32 GameRomID = 2;//游戏ID
|
||||
string GameRomHash = 3;
|
||||
int64 HostPlayerUID = 4;//主机玩家ID
|
||||
RoomGameState GameState = 5;//游戏状态
|
||||
int32 ObsUserCount = 6;//观战用户数量
|
||||
int64 Player1_UID = 7;//玩家1 UID
|
||||
string Player1_NickName = 8;//玩家1 昵称
|
||||
int64 Player2_UID = 9;//玩家2 UID
|
||||
string Player2_NickName = 10;//玩家2 昵称
|
||||
int64 Player3_UID = 11;//玩家3 UID
|
||||
string Player3_NickName = 12;//玩家3 昵称
|
||||
int64 Player4_UID = 13;//玩家4 UID
|
||||
string Player4_NickName = 14;//玩家4 昵称
|
||||
int64 ScreenProviderUID = 15;//屏幕数据供应者
|
||||
}
|
||||
|
||||
message Protobuf_Room_Update_RESP
|
||||
@ -237,7 +243,6 @@ message Protobuf_Room_MyRoom_State_Change
|
||||
Protobuf_Room_MiniInfo RoomMiniInfo = 1;//更新房间信息
|
||||
}
|
||||
|
||||
|
||||
message Protobuf_Room_WaitStep_RESP
|
||||
{
|
||||
int32 WaitStep = 1;//状态 [0]等待主机上报即时存档 [1]要求客户端准备 [2]开始(收到本状态时,立即开始跑模拟器核心)
|
||||
|
Loading…
Reference in New Issue
Block a user