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@ -54,7 +54,9 @@ namespace AxiReplay
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{
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mRemoteForwardCount = (int)ServerForwardCount;
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mNetReplayQueue.Enqueue(inputData);
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#if UNITY_EDITOR
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Debug.Log($"InData=>{inputData.FrameStartID} QCount = >{mNetReplayQueue.Count}");
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#endif
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mRemoteFrameIdx = inputData.FrameStartID;
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if (!bNetInit)
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{
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